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  3. Thurnip

Posts by Thurnip

  • Ballistic, FPS running on facebook

    • Thurnip
    • February 26, 2014 at 7:46 PM

    the game is veeeery nice

  • CS:GO Workshop: Weapon Finishes

    • Thurnip
    • February 24, 2014 at 10:44 PM

    to remove the green stuff from the weapon, select all the green with magic wand, transform the selection in a mask and refine the mask using levels. Its a non destructive way to remove the green-should-be-destroyed green background.

  • CS:GO Workshop: Weapon Finishes

    • Thurnip
    • February 24, 2014 at 5:06 PM

    Goooood!

    IMO, the first one, could have a brighter background (or use other approach) so we see the weap silhouette better. Can add value to the overal comp

  • CS:GO Workshop: Weapon Finishes

    • Thurnip
    • February 17, 2014 at 8:21 PM

    yo dudes! how are you doing?

    today i released a new weapon in the workshop, its part of a collection called Sho, that means, writing or calligraphy, the theme is the year of the horse. I used actual ink and paper to develop this finish and is my fav so far

    What do you think?

    [Blocked Image: http://cloud-3.steampowered.com/ugc/612791117547718782/F56162FEF9CAC9E0ACC1F457B830A1E37997CD71/637x358.resizedimage]

    [Blocked Image: http://cloud-4.steampowered.com/ugc/612791117547718441/A06E4EA3030CD52FBF3C4834CFC6AE5D075B0EFC/637x358.resizedimage]

    [Blocked Image: http://cloud-4.steampowered.com/ugc/612791117547719491/B1C61DE820ED3AE0AE4751DB28F3DD176E4D4F58/637x358.resizedimage]

    [Blocked Image: http://cloud-2.steampowered.com/ugc/612791117547719713/0A095571C68E573A0AA3305EE3556543A6EE6BC8/637x358.resizedimage]

  • Bioshock Infinite - Spoilers thread

    • Thurnip
    • February 11, 2014 at 4:49 PM
    Quote from 2d-chris

    just played this, fucking rad as fuck, loved it, every second ...


    that song bird level with the zeppelins made my jaw hit the floor

    that was really cool. And a proper final battle imo. Fighting a comstock boss would be lame.

  • Evolve (Turtle Rock Studio's new baby)

    • Thurnip
    • February 11, 2014 at 4:28 PM

    wow, looks good


    i like the way how this is going...

  • CS:GO Workshop: Weapon Finishes

    • Thurnip
    • February 7, 2014 at 3:35 PM

    Fearian, dude, where's the links? i liked the cloudy ones

  • CS:GO Workshop: Weapon Finishes

    • Thurnip
    • December 19, 2013 at 6:49 AM

    Cool !!!! just tonight i was finishing some more 4 weapons.. i was very tired and decided to upload them tomorrow.


    but when i saw the Winter Offensive, i got excited and uploaded the new series today

    Wire Series, 4 weapons


    Tec-9

    [Blocked Image: http://cloud-2.steampowered.com/ugc/667955139862532195/7BF03396F644828F1B8E320259D37B1EEACE0234/637x358.resizedimage]


    MP7

    [Blocked Image: http://cloud-3.steampowered.com/ugc/667955139862615215/F27E3C10AB176145FF633CDD518F80563BEDBC43/637x358.resizedimage]


    MAG-7

    [Blocked Image: http://cloud-2.steampowered.com/ugc/667955139862278546/D8149CB4CC78A9A869E4BF034E4C7D9CDB884E62/637x358.resizedimage]


    XM1014

    [Blocked Image: http://cloud-2.steampowered.com/ugc/667955139862458591/58671A48558D4E38D2A7318B86A0E841565FA57B/637x358.resizedimage]

  • Thurnip's paintings and stuff

    • Thurnip
    • December 5, 2013 at 4:08 AM

    this night i was trying something different

    i made a crow (or raven!? no idea whats the difference)

    used only one brush, took about 40 min to complete

    [Blocked Image: https://dl.dropboxusercontent.com/u/5442600/crow_03.png]

    nevermore...

    probably i'll do more birds in future, the're beautiful

  • Thurnip's paintings and stuff

    • Thurnip
    • December 2, 2013 at 8:33 PM

    i think we can use both worlds you know, maybe make some boxes on the sketchup (even illustrator), and use the script to trace lines above the blockout.

    Maybe skilled artists can just go free hand when sketching but probably when they need to make something more detailed, they will need to use blockout or perspective guides, right?

    [Blocked Image: http://www.ski.org/CWTyler_lab/CWTyler/Art%20Investigations/Images/Image1.jpg]


    Quote

    As far as I can remember from my high-school days, perspective wasn't that hard to setup

    the tools i think are good to experiment, try out different perspective setup rapidly

  • Thurnip's paintings and stuff

    • Thurnip
    • December 2, 2013 at 3:50 PM

    i was trying to make nice clouds... a little bit stylized but credible

    probably i'll make some more tonight

    [Blocked Image: https://dl.dropboxusercontent.com/u/5442600/clouds.png]

  • CS:GO Workshop: Weapon Finishes

    • Thurnip
    • December 2, 2013 at 12:19 AM

    Thanks Mak. I'm receiving feedback and suggestions from a lot of talented friends, from mapcore and other places, so this is helping me on my releases on workshop

  • CS:GO Workshop: Weapon Finishes

    • Thurnip
    • December 1, 2013 at 7:28 AM

    Hello dudes and dudettes, howdy?

    just finished 4 finishes for my new collection Kami 紙, that means paper I named like this cause japanese mangas inspired me to do this collection. I think the texture and graphics constructs on the pages are pretty badass, so i make a faux manga page to achieve the effect.

    What do you think?

    [Blocked Image: http://cloud-2.steampowered.com/ugc/684841644873244436/06BEAA54B3893131D25D5EAA3E0B82C4B94D412C/637x358.resizedimage]

    [Blocked Image: http://cloud-2.steampowered.com/ugc/6848416448…AA5DCBF004D275/]

    [Blocked Image: http://cloud-4.steampowered.com/ugc/684841644873477404/8F2AEE133D49A4207E62E69D6524E3928C419E7B/637x358.resizedimage]

    [Blocked Image: http://cloud-4.steampowered.com/ugc/6848416448…58.resizedimage]

    [Blocked Image: http://cloud-4.steampowered.com/ugc/684841644873438497/17D09456071666F7962EBABBC101632223D5B9A1/637x358.resizedimage]

    [Blocked Image: http://cloud-4.steampowered.com/ugc/6848416448…A6BFD66EB365C9/]

    [Blocked Image: http://cloud-4.steampowered.com/ugc/684841644873355642/6895FD81BFE255A026315B18BCDA1ACFE3F82DCD/637x358.resizedimage]

    [Blocked Image: http://cloud-4.steampowered.com/ugc/6848416448…58.resizedimage]

  • CS:GO Workshop: Weapon Finishes

    • Thurnip
    • November 23, 2013 at 8:12 AM

    Just finished a small batch with 3 items.

    i color coded my collection, so Heavy, Rifle, Pistols and SMG will have different colors, by category

    The rifles are magenta, Heavy will be yellow, SMG blue, and pistols are green. Im planning make a few more weapons and then pass on to another theme/collection

    Here's a sample of the new members of the family:

    [Blocked Image: http://cloud-3.steampowered.com/ugc/685967001843796773/A1F364D98A1E9F3B590071F11ED13C47E593345F/637x358.resizedimage]

    [Blocked Image: http://cloud-2.steampowered.com/ugc/6859670018…58.resizedimage]

    [Blocked Image: http://cloud-4.steampowered.com/ugc/685967001845162743/0923E9D8999610F8D89B7E8FBB7C11D8F9E5703C/637x358.resizedimage]

    [Blocked Image: http://cloud-4.steampowered.com/ugc/6859670018…58.resizedimage]

    [Blocked Image: http://cloud-3.steampowered.com/ugc/685967001841611635/A49117A2DEC4AAFFC5E270A2897B6C789FF695A1/637x358.resizedimage]

    [Blocked Image: http://cloud-4.steampowered.com/ugc/6859670018…58.resizedimage]

  • Indiegame - Hammerwatch beta/demo

    • Thurnip
    • November 18, 2013 at 12:14 PM

    hahahahahha omg

  • CS:GO Workshop: Weapon Finishes

    • Thurnip
    • November 14, 2013 at 8:17 PM

    oh man.... I Loved the deus ex atmosphere.... so great.... It could have less fog and bloom post effects though

  • CS:GO Workshop: Weapon Finishes

    • Thurnip
    • November 14, 2013 at 2:11 AM

    you're totally right! The next skin, probably i'll work on the UV with more love


    and guys, i just uploaded two skins, for a Series im calling Pulse, for UMP and famas. I think the FAMAS design is pretty rad, since the first time i saw it.


    FAMAS http://steamcommunity.com/sharedfiles/fi…s/?id=194762471

    [Blocked Image: http://cloud-2.steampowered.com/ugc/6848405546…152CC1645E6E70/]


    UMP-45 http://steamcommunity.com/sharedfiles/fi…s/?id=194763353

    [Blocked Image: http://cloud-2.steampowered.com/ugc/6848405546…4AB82F21AB7839/]

  • Arbor Vitae - UDK Scene [WIP]

    • Thurnip
    • November 13, 2013 at 1:15 PM

    wow.... brutal work

  • Dennis's handpainting corner

    • Thurnip
    • November 13, 2013 at 1:07 PM

    wow!!! cool


    you have the tutorial link?


    Personally, i think the skull's horns on the second image are too thin, to match the overall model. Seems fragile.

    but the paint job is great

  • CS:GO Workshop: Weapon Finishes

    • Thurnip
    • November 13, 2013 at 12:56 PM

    yesterday i submitted one finishing on workshop

    [Blocked Image: http://cloud-2.steampowered.com/ugc/6848400056…B8D4A42087F5D4/]

    what do you think?


    the link is : http://steamcommunity.com/sharedfiles/fi…s/?id=194269834

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