the game is veeeery nice ![]()
Posts by Thurnip
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to remove the green stuff from the weapon, select all the green with magic wand, transform the selection in a mask and refine the mask using levels. Its a non destructive way to remove the green-should-be-destroyed green background.
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Goooood!

IMO, the first one, could have a brighter background (or use other approach) so we see the weap silhouette better. Can add value to the overal comp

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yo dudes! how are you doing?
today i released a new weapon in the workshop, its part of a collection called Sho, that means, writing or calligraphy, the theme is the year of the horse. I used actual ink and paper to develop this finish and is my fav so far

What do you think?
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wow, looks good

i like the way how this is going...
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Fearian, dude, where's the links? i liked the cloudy ones

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Cool !!!! just tonight i was finishing some more 4 weapons.. i was very tired and decided to upload them tomorrow.
but when i saw the Winter Offensive, i got excited and uploaded the new series today

Wire Series, 4 weapons

Tec-9
MP7
MAG-7
XM1014
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this night i was trying something different

i made a crow (or raven!? no idea whats the difference)
used only one brush, took about 40 min to complete

[Blocked Image: https://dl.dropboxusercontent.com/u/5442600/crow_03.png]
nevermore...
probably i'll do more birds in future, the're beautiful

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i think we can use both worlds you know, maybe make some boxes on the sketchup (even illustrator), and use the script to trace lines above the blockout.
Maybe skilled artists can just go free hand when sketching but probably when they need to make something more detailed, they will need to use blockout or perspective guides, right?
[Blocked Image: http://www.ski.org/CWTyler_lab/CWTyler/Art%20Investigations/Images/Image1.jpg]
QuoteAs far as I can remember from my high-school days, perspective wasn't that hard to setup
the tools i think are good to experiment, try out different perspective setup rapidly

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i was trying to make nice clouds... a little bit stylized but credible

probably i'll make some more tonight
[Blocked Image: https://dl.dropboxusercontent.com/u/5442600/clouds.png]
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Thanks Mak. I'm receiving feedback and suggestions from a lot of talented friends, from mapcore and other places, so this is helping me on my releases on workshop

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Hello dudes and dudettes, howdy?
just finished 4 finishes for my new collection Kami 紙, that means paper
I named like this cause japanese mangas inspired me to do this collection. I think the texture and graphics constructs on the pages are pretty badass, so i make a faux manga page to achieve the effect.What do you think?

[Blocked Image: http://cloud-2.steampowered.com/ugc/6848416448…AA5DCBF004D275/]
[Blocked Image: http://cloud-4.steampowered.com/ugc/6848416448…58.resizedimage]
[Blocked Image: http://cloud-4.steampowered.com/ugc/6848416448…A6BFD66EB365C9/]
[Blocked Image: http://cloud-4.steampowered.com/ugc/6848416448…58.resizedimage]
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Just finished a small batch with 3 items.
i color coded my collection, so Heavy, Rifle, Pistols and SMG will have different colors, by category

The rifles are magenta, Heavy will be yellow, SMG blue, and pistols are green. Im planning make a few more weapons and then pass on to another theme/collection
Here's a sample of the new members of the family:
[Blocked Image: http://cloud-2.steampowered.com/ugc/6859670018…58.resizedimage]
[Blocked Image: http://cloud-4.steampowered.com/ugc/6859670018…58.resizedimage]
[Blocked Image: http://cloud-4.steampowered.com/ugc/6859670018…58.resizedimage]
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hahahahahha omg
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oh man.... I Loved the deus ex atmosphere.... so great.... It could have less fog and bloom post effects though
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you're totally right! The next skin, probably i'll work on the UV with more love

and guys, i just uploaded two skins, for a Series im calling Pulse, for UMP and famas. I think the FAMAS design is pretty rad, since the first time i saw it.
FAMAS http://steamcommunity.com/sharedfiles/fi…s/?id=194762471
[Blocked Image: http://cloud-2.steampowered.com/ugc/6848405546…152CC1645E6E70/]
UMP-45 http://steamcommunity.com/sharedfiles/fi…s/?id=194763353
[Blocked Image: http://cloud-2.steampowered.com/ugc/6848405546…4AB82F21AB7839/]

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wow.... brutal work

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wow!!! cool

you have the tutorial link?
Personally, i think the skull's horns on the second image are too thin, to match the overall model. Seems fragile.
but the paint job is great

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yesterday i submitted one finishing on workshop

[Blocked Image: http://cloud-2.steampowered.com/ugc/6848400056…B8D4A42087F5D4/]
what do you think?
the link is : http://steamcommunity.com/sharedfiles/fi…s/?id=194269834