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Posts by xfckup

  • Call of Duty: Infinite Warfare

    • xfckup
    • May 7, 2016 at 3:35 AM

    Haters gonna hate

  • Destiny

    • xfckup
    • November 24, 2014 at 10:05 PM

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    Really looking forward to this, just got the season pass, after having a week playtime on the xbox one I switched over to the PS4 (better experience imho) and just caught up to level 28...time to do the raid and hit 30 before this drops. Btw, had a lot of connectivity issues on the xbox, but none since switching to the PS4 (got the destiny bundle, cnr)

  • MapCore Job Census

    • xfckup
    • October 13, 2014 at 11:34 PM
    Quote from seir

    Tomorrow is my first day at Treyarch. I'll work with a MapCore buddy xfckup!


    Glad you made it, hope you'll have a good time

  • PAYDAY 2

    • xfckup
    • September 5, 2014 at 10:12 PM

  • E3 2014

    • xfckup
    • May 8, 2014 at 6:47 AM

    Always a nice opportunity to get away from the desk and spend a working day downtown, have a beer, play unreleased games and grab some swag

  • PAYDAY 2

    • xfckup
    • April 12, 2014 at 11:54 PM

    If you still have a key available, I'd love to have one!

  • MapCore's Mini Texturing Challenge #01 | CS:GO Stickers | Submissions

    • xfckup
    • March 4, 2014 at 10:16 AM

    http://steamcommunity.com/sharedfiles/fi…s/?id=234579765


    [Blocked Image: http://cloud-3.steampowered.com/ugc/794062271066761740/88C722F9D330C1C62E7048F687D1CC9FFECA4B29/]

  • MapCore Mini Texturing Challenge #01 | CS:GO Stickers

    • xfckup
    • March 4, 2014 at 9:15 AM

    Glossy, Paper-backed, Holo


    [Blocked Image: http://cloud-3.steampowered.com/ugc/794062271066765029/60290CFF91539839A27D983FBE748CA7326E8B05/]

  • MapCore Mini Texturing Challenge #01 | CS:GO Stickers

    • xfckup
    • March 3, 2014 at 10:24 AM

    Messing around in 2D, has been a while using Source...


    [Blocked Image: http://s29.postimg.org/6zyczgz6v/Sticker_01_test.jpg]

  • PAYDAY 2

    • xfckup
    • February 5, 2014 at 6:55 PM

  • Respawn Entertainment's - Titanfall

    • xfckup
    • January 18, 2014 at 8:28 PM

    Titanfall pretty much looks like COD with mechs, people that are even remotely interested in FPS will buy it anyway

  • Battlefield 4

    • xfckup
    • November 14, 2013 at 7:17 PM
    Quote from knj

    [Blocked Image: http://i.imgur.com/KrrIPaL.gif]

    Nice, we did that last year in BO2 (in Raid, on of the shipped maps I worked on) No offense, just saying

    Edit: Apparently you guys also ran also out of time/didn't put focus on creating proper bounce physics


    Next game, next game...

  • Battlefield 4

    • xfckup
    • November 9, 2013 at 5:00 AM

    Edit: Nevermind

  • Battlefield 4

    • xfckup
    • November 7, 2013 at 10:07 PM

    Yeah, but at least the rooftops are relatively easy to reach with ladders, compared to the highrises in some of the other maps, where a lot of players parachute/heliride in to snipe from there. My impression about these lines of sight you mentioned was, that they were left in on purpose, because "it's realistic" and you just have to deal with it. Just sayin

  • Battlefield 4

    • xfckup
    • November 7, 2013 at 8:41 PM
    Quote from Puddy

    Maps

    My beef is primarily with Siege of Shanghai and Operation Dawnbreaker and those kind of maps. Running across 6-lane motorways without much cover isn't fun. Neither is the "all or nothing" approach to verticality. You're either at street level or way above the ground. This creates awkward, angled sightlines between ground troops and rooftop huggers (Zavod 312-something comes to mind).


    Zavod is one of the few maps where you can actually play and do stuff as Infantry, like rotating between C and D, and have the occasional excursion to cap B or E. You have at least a chance to take shots at vehicles that dare to drive into the interiors and you have a lot of Infatry engagements. That being said, think Zavod really, grew on me, even tho people complain about visibility, but the playermodels all wear camoskins and it's hard to balance the fact that it's supposed to conceal you and being able to still see enemy infantry. I don't know if it really helped to take out the tracer fx from the sniperrifles, that was present in the beta, but I guess people complained about that too much.

  • Call of Duty: Ghosts

    • xfckup
    • November 6, 2013 at 10:47 AM

    Guess it's pretty much a nightmare having to co-develop current and next gen in one game...

  • Call of Duty: Ghosts

    • xfckup
    • November 6, 2013 at 4:18 AM
    Quote from Pampers

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    Ouch


    http://www.youtube.com/watch?v=5eBX7PgcFg4


    Lol

  • Call of Duty: Ghosts

    • xfckup
    • November 4, 2013 at 6:14 PM
    Quote from Puddy

    Except that they are at least trying to be, you know, balanced in Battlefield.


    True, they are supposed to be rewards to the player in COD, while in BF you have them constantly up in the sky. At least once you unlock the Stinger you can give them 20 vehicle damage...

  • Call of Duty: Ghosts

    • xfckup
    • November 4, 2013 at 6:12 PM

    No offense, I am trying to enjoy both games, just saying. Btw, think that BF4's campaign wasn't bad, it actually was pretty well designed and paced for the most part. Very COD, yeah, but super fancy, very impressive visuals! Guess it is popular to hate on BFs campaign, but after working on SP myself I see the good ideas in it, even though some stuff was a bit frustrating.

  • Call of Duty: Ghosts

    • xfckup
    • November 4, 2013 at 5:06 PM

    It's funny that BF is basically COD with constant Killstreaks, and I mean a clusterfuck shitload of them

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