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Posts by Dmx6

  • Maya-Source (workflow issues)

    • Dmx6
    • January 4, 2014 at 8:15 PM

    The Portal 2 Hammer have an "Export to Maya" Button. Mabye try loading the Map in this Version of Hammer and load it into Maya.

  • [HL2DM] dm_langshian

    • Dmx6
    • February 22, 2012 at 10:25 PM

    Hey,

    today i show you a Half-Life 2 Deathmatch map from EZ-One and me.

    Its a little Never-Ending-Project ( We work since 2008 on it (with big breaks)) that we can finish now.

    The Map contains 90% custom content.

    Some Users gave us tips or created models and textures for us.

    These are the Guys:

    Blini, Campeon, Hashimo, JackTheStripper,

    Janosch, Johny-srka, Kain, Karatekaefer,

    Knoppas, Nebukadnezar, ProgSys, Rehan, Reflex,

    Rikku2000, Stefan, Psychomaniac, EasyTarget & DaEngineer.

    We thanks the People wich created custom content/ or have made available for us.

    The Map is build in Asian, Chinese style. Dm_langshian is very big but

    the layout is very easy to understand. Sniper and RPG user are lucky on

    this map, dm_langshian has a lot of wide and open areas perfct for RPG and

    Sniper.

    Here are some pictures:

    [Blocked Image: http://mappingbase.de/attachment.php…57&d=1329767292]

    [Blocked Image: http://mappingbase.de/attachment.php…61&d=1329767593][Blocked Image: http://mappingbase.de/attachment.php…54&d=1329767041][Blocked Image: http://mappingbase.de/attachment.php…55&d=1329767126][Blocked Image: http://mappingbase.de/attachment.php…56&d=1329767199][Blocked Image: http://mappingbase.de/attachment.php…60&d=1329767503][Blocked Image: http://mappingbase.de/attachment.php…59&d=1329767432][Blocked Image: http://mappingbase.de/attachment.php…58&d=1329767373]

    You can download the map here:

    http://%7boption%7d

    http://%7boption%7d

  • WIP in WIP, post your level screenshots!

    • Dmx6
    • May 21, 2011 at 12:03 AM

    Working on the last details of my and a friends Map:

    [Blocked Image: http://www.abload.de/thumb/langshian_beta2_decalsujvg.jpg]

    More:

    Quote

    [Blocked Image: http://www.abload.de/thumb/langshian_beta2_decalsum06.jpg][Blocked Image: http://www.abload.de/thumb/langshian_beta2_decalszm6v.jpg]

    [Blocked Image: http://www.abload.de/thumb/langshian_beta2_decalsq8o4.jpg]

    [Blocked Image: http://www.abload.de/thumb/langshian_beta2_decals8j9x.jpg]

    [Blocked Image: http://www.abload.de/thumb/langshian_beta2_decalsuju3.jpg]

    [Blocked Image: http://www.abload.de/thumb/langshian_beta2_decalsjkmu.jpg]

    What are you guys thinking?

  • THE 20 BRUSH CHALLENGE: Submission Thread

    • Dmx6
    • January 21, 2011 at 8:43 PM

    So my Map:

    Nice Screen:

    [Blocked Image: http://www.abload.de/thumb/20brushcontest_dmx6_14bsy.jpg]

    Overwiev Screen:

    [Blocked Image: http://www.abload.de/thumb/20brushcontest_dmx6_27zei.jpg]

    Hammer Editor Screen (26 Brushes -6 Skybox Brushes = 20 Brushes):

    [Blocked Image: http://www.abload.de/thumb/20brushcontest_dmx6_30lnk.png]

    Download link:

    http://%7boption%7d

    The Space Sky Texture is from Karatekäfer.

    The Space Metal Textures are from the PK01 Texture set for Source from PhillipK. (http://www.philipk.net/)

    The Map is compiled for Half-Life 2 Deathmatch and is full playable.

    Enjoy and have a safe day!

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