Got the game a week ago, its pretty amazing and realistic. I'm sad that my PC isn't decent enough to run on max setting.
http://download.nightstalkers.cz/arma2/gship5.jpg
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Got the game a week ago, its pretty amazing and realistic. I'm sad that my PC isn't decent enough to run on max setting.
http://download.nightstalkers.cz/arma2/gship5.jpg
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*cough cough* School... I'll just make it very short. :\
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Game-design-related books.
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The Mos Eisley map look superb! I love the visual effects. ![]()
Latest futuristic scenery I've been working on. Hoping to use my own textures for it.
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Hi guys, I've finally decided to sign up after about year of stalking this forums in silence. ![]()
This is one of my latest map I made for Source Engine so far. It is a remake of CoD4 Vacant map for Counter Strike. The project began around June or July 2008 and was under a long technical hiatus until mid-June 2009. One of the main purpose of this development was to see how much Source Engine can mimic the same exact details as the game engine Call of Duty 4 run on.
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Name: dm_cod4_vacant_final_rc1
Version: 8 RC1
Requirements: Counter Strike Source
Mirror 1: http://%7boption%7d
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Version 8 Release Candidate 1
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Direction: Extract to cstrike/maps folder.
Credits: Thanks to my friends, Interlopers.net, FPSBanana.com, Half-LifeCreations.com, Nican132.net, and the fans
for their support, tips, suggestions, comments, and inspiration.
* There might be some issues for low-medium end PC users. I didn't do proper job at optimizing the level with Areaportal and HINTS. (I didn't use Areaportal at all...)
To Do List: Ambient sounds and better optimization.(?)