Bump for FINAL release.
http://www.fpsbanana.com/maps/85660
I've made a ton of improvements in balance and visuals. The map still remains a small download and has even better frames now. Hope you guys keep on enjoying it =)
Bump for FINAL release.
http://www.fpsbanana.com/maps/85660
I've made a ton of improvements in balance and visuals. The map still remains a small download and has even better frames now. Hope you guys keep on enjoying it =)
The PoE guys have it in regular rotation their normal server. Nearly always populated in the evening (US)
[PoE]Garbage Day
198.104.138.69:27015
It is also on 24/7 here, but the server is brand new and yet to gather a regular player base:
[PoE]Gettin' Mad at Video Games
198.104.138.69:27017
pl_Swift
Swift is a single stage payload map with four checkpoints. The map is set in an Alpine environment as used in Lumberyard
Screenshots
[Blocked Image: http://www.whatisschwa.com/tf/swift/a.jpg]
[Blocked Image: http://www.whatisschwa.com/tf/swift/b.jpg]
[Blocked Image: http://www.whatisschwa.com/tf/swift/c.jpg]
The layout is straightforward for new players, yet there is a learning curve that rewards teamwork and clever play. Some points will be faster capped than others initially, but overall the flow is steady and fun. During testing a majority of the games reached CP4 and offense wins roughly half the time.
Swift has been heavily optimized and has a consistent and high frame rate throughout. Players who are pleased with their settings on stock maps will not suffer lower frame-rate.
Hope you guys have as much fun playing it as I have had making it!