1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

[release]pl_Swift

  • What Is Schwa
  • January 18, 2009 at 6:21 PM
  • What Is Schwa
    • January 18, 2009 at 6:21 PM
    • #1

    pl_Swift

    Swift is a single stage payload map with four checkpoints. The map is set in an Alpine environment as used in Lumberyard

    Screenshots

    [Blocked Image: http://www.whatisschwa.com/tf/swift/a.jpg]

    [Blocked Image: http://www.whatisschwa.com/tf/swift/b.jpg]

    [Blocked Image: http://www.whatisschwa.com/tf/swift/c.jpg]

    Cave

    Third CP

    Near Final CP

    Red Defense

    Interior

    FPS Banana Download

    The layout is straightforward for new players, yet there is a learning curve that rewards teamwork and clever play. Some points will be faster capped than others initially, but overall the flow is steady and fun. During testing a majority of the games reached CP4 and offense wins roughly half the time.

    Swift has been heavily optimized and has a consistent and high frame rate throughout. Players who are pleased with their settings on stock maps will not suffer lower frame-rate.

    Hope you guys have as much fun playing it as I have had making it!

  • Minos
    • January 18, 2009 at 6:51 PM
    • #2

    Dejavu?

    viewtopic.php?f=57&t=11798&start=0

  • Grinwhrl
    • January 18, 2009 at 7:21 PM
    • #3

    Looks like it could be a fun payload map, nice job.

  • Freak
    • January 18, 2009 at 8:01 PM
    • #4

    I like that map but the Swift-logo doesn´t fit on that wall locate it somewhere else, on a pole or so, or create a sign onto that wall

  • Josch
    • January 19, 2009 at 9:28 AM
    • #5

    Hey, I really like that style.

    Theres more green in it than in most of the other tf2-maps

    I`ll try the gameplay, maybe I can find the map online somewhere.

  • LuckerKing
    • January 19, 2009 at 11:25 AM
    • #6

    I like it.

    Damit, i have to get TF2.

    I never saw any rails that goes down in that angle, like in the 3 picture.

  • What Is Schwa
    • January 20, 2009 at 3:55 AM
    • #7

    The PoE guys have it in regular rotation their normal server. Nearly always populated in the evening (US)

    [PoE]Garbage Day

    198.104.138.69:27015

    It is also on 24/7 here, but the server is brand new and yet to gather a regular player base:

    [PoE]Gettin' Mad at Video Games

    198.104.138.69:27017

  • Grinwhrl
    • January 20, 2009 at 8:33 AM
    • #8
    Quote from LuckerKing

    I like it.Damit, i have to get TF2.

    I never saw any rails that goes down in that angle, like in the 3 picture.

    They do that alot in TF2

  • What Is Schwa
    • March 18, 2009 at 8:23 PM
    • #9

    Bump for FINAL release.

    http://www.fpsbanana.com/maps/85660

    I've made a ton of improvements in balance and visuals. The map still remains a small download and has even better frames now. Hope you guys keep on enjoying it =)

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™