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  3. sarge mat

Posts by sarge mat

  • Volcano pics from Chile

    • sarge mat
    • June 14, 2011 at 8:01 PM

    Quite episode 2 if it was blue

    The Big Picture has loads of great stuff, well worth keeping in your RSS reader.

  • Duke Nukem Forever

    • sarge mat
    • June 14, 2011 at 6:55 PM
    Quote from st0lve

    http://%7boption%7d

    Not cool using KIA photos in a game... Quite fucked up IMO.

    wow that's very disrespectful. I hope the games press picks up on that in fact.

  • <new transmission>

    • sarge mat
    • June 14, 2011 at 6:50 PM
    Quote from Sentura

    black mesa source finally coming out?!?!

    Going to be so much hate when its not.

  • Mark Foreman - Environment Artist

    • sarge mat
    • June 14, 2011 at 2:21 PM

    Really nice work but not a fan of the mouse over on the home page.

  • [L4D] The End

    • sarge mat
    • June 12, 2011 at 3:55 PM

    haha yea I was going to make a trailer with that playing over the top. Just stuck a line from it at the top of the poster in the end.

    That song was one of the things that inspired me from early on though with this though.

  • [L4D] The End

    • sarge mat
    • June 12, 2011 at 3:06 PM
    Quote from Daivy

    2 things!- Your level design is really beautifull!Nothing to say about that. Very good lightening work. Congratulations!

    - Too easy! Tanks are not enought life. There isnt hunter. I dont know if is a bug but the first test during 20mn! 20mn whit BOTS !!! ^^

    Keep it up Mat!

    Have you planned to make a campaign? Huhu!

    Thank very much

    As far as the tanks goes, isn't that down to difficulty level? Are you playing version 1.3, people did point out issues with spawns before but they should all fixed in the latest version?

    Not sure if I am going to do a campaign any time soon. Spent ages on various campaign ideas that took a long time and didn't get done. Doing a bit of Portal 2 mapping for a wile lol.

    Thanks again for the feedback.

    Matt

  • WIP in WIP, post your level screenshots!

    • sarge mat
    • June 12, 2011 at 2:47 PM

    Yea sand looks great! Footprints etc would be cool though as someone said.

  • im just gonna leave this here

    • sarge mat
    • June 12, 2011 at 2:02 PM

    Love how uncovered the front and rear props are.

  • Dust 514

    • sarge mat
    • June 10, 2011 at 11:00 PM

    Feels a bit more like a PS3 game tbh. Sony are far more willing to give things a go and put a bit of force behind things that are a little different.

  • What have you purchased recently?

    • sarge mat
    • June 10, 2011 at 2:14 PM

    Its out next week in the UK as far as I know.

  • Mass Effect 3

    • sarge mat
    • June 7, 2011 at 12:35 AM

    Was kind of supprised how little they showed of mass effect in the end. Then again I don't really want to see much story content.

  • Travel Visas

    • sarge mat
    • June 7, 2011 at 12:13 AM

    As long as its under 6 months I don't think its too difficult.

  • Battlefield 3

    • sarge mat
    • June 6, 2011 at 11:56 PM

    Multiplayer looks great! Want to see some longer videos of it now.

  • [L4D] The End

    • sarge mat
    • June 5, 2011 at 8:47 PM

    Version 1.3 in the OP. Quite a few small changes and fixs along with a lot more weapons and objects to use.

  • Dust 514

    • sarge mat
    • June 5, 2011 at 4:08 PM
    Quote from Seldoon182

    Yeah the game seems to be PS3 only...

    Man that would suck

  • Dust 514

    • sarge mat
    • June 5, 2011 at 1:02 PM

    O yea this is the EVE FPS tie in. Yea remember reading about it in EDGE, sounds very promising indeed.

  • Battlefield 3

    • sarge mat
    • June 3, 2011 at 5:51 PM

  • Dear Esther Getting Commercial Release

    • sarge mat
    • June 2, 2011 at 6:26 PM

    http://%7boption%7d

    update from Rob too. With those screenshots in 1920x1080

  • Dear Esther Getting Commercial Release

    • sarge mat
    • June 2, 2011 at 1:07 PM

    http://%7boption%7d

    also looks like the Chinese room is becoming an indie studio.

  • Sven Monhof - Level Designer & Environment Artist

    • sarge mat
    • May 31, 2011 at 6:51 PM

    Don't know if you really need the legal footnotes it just makes the Resume look a lot longer and less inviting to read.

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