1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Vault
  3. Archived Forums
  4. Portfolios

Mark Foreman - Environment Artist

  • Jenn0_Bing
  • June 14, 2011 at 12:15 AM
  • Jenn0_Bing
    • June 14, 2011 at 12:15 AM
    • #1

    Hey guys.

    Just recently updated my portfolio as I have reached then end of my degree. Let me know what you think.

    http://%7boption%7d

    Feedback on anything and everything would be a big help. I'm going to start applying for jobs very soon, so I want to be sure I'm off to a good start with my works presentation.

    Thanks for your time.

  • Froyok
    • June 14, 2011 at 2:23 AM
    • #2

    Black Mesa ! \0/

    I'm not a real fan of the mouse over stuffs. Why not on your home page, but on your work i d'ont like it. It's esay to compare, but I prefer to see everything without moving my mouse.

    Well, It's just what I prefer, not why you must do.

  • Minos
    • June 14, 2011 at 2:46 AM
    • #3

    Very nice man, your Black Mesa stuff is top notch!

  • Buddy
    • June 14, 2011 at 10:04 AM
    • #4

    Nice stuff but I fucking hate Ryan Clark for what he did.

  • dux
    • June 14, 2011 at 2:19 PM
    • #5

    Sweet stuff! But who's ryan clark?

  • sarge mat
    • June 14, 2011 at 2:21 PM
    • #6

    Really nice work but not a fan of the mouse over on the home page.

  • Jenn0_Bing
    • June 15, 2011 at 10:45 AM
    • #7

    Hey, cheers for the comments guys. Glad you like my work.

    The mouse-overs were an attempted to stop unnecessary scrolling, I'm aware that some of the pages are quite long as it is. Would you prefer having the normal/spec images displayed below?

    I'm also intrigued to know who Ryan Clark is .

  • Bunglo
    • June 15, 2011 at 7:42 PM
    • #8

    The guy who made Crazy Bump is all I can think of, though I'm not sure why Buddy would hate him for that

  • Rick_D
    • June 23, 2011 at 5:34 PM
    • #9
    Quote

    2 x 2048^2 for the exterior, Diffuse and Illumination (Alpha), Normal and Specular (Alpha)1 x 1024^2, Diffuse, for the interior

    GO BIG OR GO HOME

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. [CS:GO][WiP] cs_opera

    Conflig
    September 10, 2026 at 7:01 PM
  2. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  3. POLYSTRIKE - Finally Announced After Years of Development!

    Mocherad
    August 23, 2026 at 7:56 AM
  4. Any of the old guard still around? D:

    Chunks
    August 7, 2026 at 11:08 PM
  5. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  6. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  7. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  8. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  9. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  10. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM

Users Viewing This Thread

  • 2 Guests
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™