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  3. arhurt

Posts by arhurt

  • What are you playing now?

    • arhurt
    • January 24, 2012 at 9:04 PM

    I just killed one of these up close and personal with a melta gun.

    [Blocked Image: http://i635.photobucket.com/albums/uu75/arhurt2/40k_011.jpg]

    Warhammer: Space Marine finally has a unique gamemode, the Dreadnough assault. Finally a reason to play multiplayer!

  • Guild Wars 2

    • arhurt
    • January 23, 2012 at 12:39 PM

    Do want!

  • 2D to the chris!

    • arhurt
    • January 21, 2012 at 1:23 PM

    happy birthday!

    hangover post ftw!!!!!!

  • Retro Blazer

    • arhurt
    • January 19, 2012 at 7:40 PM

    Damn... reminds me of Peris modular fps, just with more gameplay polish and less environment awesomeness

  • Skjalg has a bday! ;O

    • arhurt
    • January 19, 2012 at 7:36 PM

    [Blocked Image: http://static.rcgroups.net/forums/attachments/3/6/4/8/8/a2656658-39-derailed.jpg?d=1248395453]

  • Skjalg has a bday! ;O

    • arhurt
    • January 19, 2012 at 5:22 PM

    Tilfældige bogstaver, der ikke giver mening, men folk vil synes, jeg kender dansk!

  • MapCore Job Census

    • arhurt
    • January 17, 2012 at 9:23 PM
    Quote from Rick_D

    climax....

    what seventh circle of hell did you piss off to end up there..

    Please tell me! If they would give me a Visa I'd gladly do it too!

  • What have you purchased recently?

    • arhurt
    • January 13, 2012 at 5:59 PM

    [Blocked Image: http://i635.photobucket.com/albums/uu75/arhurt2/RandomStuff/SL06.jpg]

    [Blocked Image: http://i635.photobucket.com/albums/uu75/arhurt2/RandomStuff/last-night-on-earth.jpg]

    [Blocked Image: http://i635.photobucket.com/albums/uu75/arhurt2/RandomStuff/Bang_Bullet_board_game_d.gif]

    [Blocked Image: http://i635.photobucket.com/albums/uu75/arhurt2/RandomStuff/dnd_products_dndacc_253540000_pic3_en.jpg]

  • William Josephy - Level Designer

    • arhurt
    • January 12, 2012 at 12:40 PM

    Its clear that these are not annotations that you made while planning the game/levels presented, and rather some tidbits of info you are adding to further explain your role and work on the projects presented. As such I think a little bit more context as to what the project is and what your role was would help us understand better the meaning of the annotations.

    For instance, did you design the minecart minigame as a whole? If so your annotations are quite good and convey the basic mechanics of the game. But if your role was of level designer, I think you would benefit more with either a sketch of the level with your though process while designing the level itself, something like:

    "here in the beginning there are lots of coins and few obstacles" "this section has several obstacles to make for the most challenging part of the level" "at the end there are small pockets of very valuable coins, to reward players that have gone through the challenging part with a moment of relief".

    Again, if you designed the mini-games, then your annotations are spot on explaining the basics of each gamemode, but I still think you should make it clear you where the game designer in those.

    And in the personal work section, again, I think just a little context might do wonders to make the annotations meaningful.

    Crysis: design of a single player level

    Day of defeat: design of a multi-player level

    Hal-life 2: environment and atmosphere scene

    I'm not sold on the format you have chosen, doyou mean to print and take it with you on interviews or send the document in a PDF? I see value in those, but I'd still try to at least have something online, unless you are not actively looking for a job =)

  • DOTA 2

    • arhurt
    • December 31, 2011 at 10:01 AM
    Quote from insta

    What's your steam id thingy?

    Same as my forum name: Arhurt

    Thanks man!

  • DOTA 2

    • arhurt
    • December 30, 2011 at 9:53 PM
    Quote from insta

    I got a copy of Dota2 via the Steam christmas thingy, so if anybody wants it, let me know!

    Meeeeeeee!

    Ill regret this, I know T_T

  • Post Your Pic Extravaganza

    • arhurt
    • December 27, 2011 at 6:23 AM

    I dunno... I thought it was Kazakhstan...

  • Post Your Pic Extravaganza

    • arhurt
    • December 26, 2011 at 7:22 AM

    D3ads dies

    [Blocked Image: http://i635.photobucket.com/albums/uu75/arhurt2/a6f06740.jpg]

    [Blocked Image: http://i635.photobucket.com/albums/uu75/arhurt2/2043a813.jpg]

  • The Elder Scrolls V: Skyrim

    • arhurt
    • December 16, 2011 at 1:02 PM
    Quote from Rick_D

    http://www.rockpapershotgun.com/2011/12/16/doh…-steam-records/

    <3 Beth

  • Moving to another country

    • arhurt
    • December 15, 2011 at 1:03 PM

    Furyo basically summed up my take on it as well... I haven't moved out of the country yet, but I intend to do so ASAP and I'll really go where the work takes me... as for "home" I guess since leaving my parents house I haven't really got one yet.... I hope to find it eventually, but until then...

  • Pirates of New Horizons

    • arhurt
    • December 5, 2011 at 5:01 PM

    I know we had the same problem before, was worth a shot to see all your goodies

  • Pirates of New Horizons

    • arhurt
    • December 5, 2011 at 4:33 PM

    Share the project! let me do the build for you!

  • Brink

    • arhurt
    • December 2, 2011 at 7:18 PM

    Just make sure to disable the million HUD icons to actually see the beauty.

  • Donate to MapCore, feel awesome!

    • arhurt
    • December 1, 2011 at 8:41 PM

    Just let us know and I'll make my donation again in paypal.

  • Slingplates (Portal 2)

    • arhurt
    • December 1, 2011 at 1:27 PM

    Can't wait to see how it turned out! I'll download and play today after lunch!

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