That environment looks awesome, it's amazing how sharp everything looks considering the texture size. Clever use of fake 3D ![]()
Now for my part:
Never done a character before, so meet the Pixie Portia, archmage extraordinaire (my sister's old RPG character)
My budget was 900tris and I felt short on just 1, might use it for a glow on her staff perhaps.
[Blocked Image: http://i19.photobucket.com/albums/b183/Arhurt/3D%20art/portia14.jpg]
Since I had never done a character before I wanted to fully rig her up to learn how to do it. In the end she proved to be quite complex given the robes, hair and wings.
[Blocked Image: http://i19.photobucket.com/albums/b183/Arhurt/3D%20art/portia16.jpg]
[Blocked Image: http://i19.photobucket.com/albums/b183/Arhurt/3D%20art/portia13.jpg]
For the face I used morphing targets to get many facial expressions. Using 15 different targets I managed to get her to be quite versatile even with the few polys I used. I wish I had used a separate texture for the clothes, wings and hair with alpha channel, as it ended up all being quite packed in. I may just be tired for seeing it a lot the last couple of days...
[Blocked Image: http://i19.photobucket.com/albums/b183/Arhurt/3D%20art/portia15.jpg]
Here's an Idle sequence, and another clip of her in motion:
[Blocked Image: http://i19.photobucket.com/albums/b183/Arhurt/3D%20art/th_Idle01.gif]