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  2. aph0x

Posts by aph0x

  • The random model thread!

    • aph0x
    • August 20, 2008 at 12:30 AM

    amazing work psyshokiller ..hm could it be d3 ...? .. it looks like an ue3 render or is it really idtech4 ?

    some small progress on my spartan :

    [Blocked Image: http://img527.imageshack.us/img527/5839/spartan00x4iw3.th.jpg]

    ps: yeah i know the hands are bullshit .. they are somewhere on my endless "to do list" :i

  • The random model thread!

    • aph0x
    • August 10, 2008 at 3:22 AM

    thx for the crits i can only agree with you both i3yg-mak and hp .. i really need to fix the torso and his arms.. there is so much wrong i know.. but as i said before it's my first humoind everything and i need a lot more practice and feedback ..

    and .. i3yg-mak : your head sculpt is really nice but those nose wrinkle looks a bit to heavy?!

    ps hp: no problem i will use another filehoster like that one in your advice next time !

  • The random model thread!

    • aph0x
    • August 9, 2008 at 8:54 AM

    BJA: the props are relly nice but anything except the shield looks like it could need some dirt...

    Sly Assassin: really good start for your "first ever model" keep it going !

    ..back to sparta:

    hessi: i agree .. you're not the first one who told me this ... i fixed the leg length a little bit..but i don't know if it looks better or not what do you think?

    [Blocked Image: http://s4.directupload.net/images/user/080809/temp/wx5oomnu.jpg]

    ps: i will post wire and detail stuff later when i switch back to 3dsmax!

    c&c are always welcome

  • The random model thread!

    • aph0x
    • August 6, 2008 at 8:56 AM

    nice speed sculpt loafi ! i love the style of the wing shape

    here are some wip screens from my first character a "spartan hoplite".. the goal is an ue3 ready character for my first portfolio

    i'm using 3dsmax, zbrush & deepuv for this project :

    [Blocked Image: http://s1.directupload.net/images/user/080806/temp/mpxzmb64.jpg][Blocked Image: http://s8.directupload.net/images/user/080806/temp/kv6o27yx.jpg][Blocked Image: http://s2.directupload.net/images/user/080806/temp/awawr6sb.jpg]

    c&c are welcome

  • The random model thread!

    • aph0x
    • July 16, 2008 at 3:54 AM

    nice low poly radio..

    started a helm for my current character project:

    [Blocked Image: http://s6.directupload.net/images/user/080716/temp/agespnam.jpg]

    c&c are welcome

  • The random model thread!

    • aph0x
    • July 10, 2008 at 7:40 PM

    looks good loafie .. perhaps the pedestal looks a bit too bumpy but nice work

    i started some anatomical training :

    base mesh modeled in 3dsmax ( my first max mesh! (ex lw user))

    [Blocked Image: http://s5.directupload.net/images/080704/temp/z5qbrj5v.jpg]

    wip zbrush:

    [Blocked Image: http://s5.directupload.net/images/user/080712/temp/ecrbn66n.jpg]

    (edited)

    c&c are welcome

  • The random model thread!

    • aph0x
    • April 17, 2008 at 11:55 PM

    first post here!

    don't know what to do with my time so i started a sea turtle j4f

    [Blocked Image: http://s3.directupload.net/images/080414/temp/pwvnq8g2.jpg]

    (lightwave wip render color + normal)

    base mesh modeled in lightwave , sculpted in zbrush and colored in bodypaint3d.. ah and uv map relaxed with deepuv,D

    (spec, sss and an underwater scene are under construction)

    crits & comments are very welcome !

    harefort: there's nothing to complain about, nice and clean model good work!

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