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  3. dewdle

Posts by dewdle

  • Games W.I.P Thread

    • dewdle
    • July 10, 2018 at 3:46 AM

    My game, which I've been working on for 2+ years, is finally at a demo-ready stage.

    I've just launched it on Kickstarter.

    Check it out here:


    (https://www.kickstarter.com/projects/12737…by-atreyu-games)

  • WIP in WIP, post your level screenshots!

    • dewdle
    • July 10, 2018 at 3:43 AM

    I've been working on refining the details for my game, The Cinema Rosa.

    Here's a cover mock-up I've been working on for a little while:

    [Blocked Image: https://media.indiedb.com/images/article…20c341eaf10.png]

    It's a puzzle/exploration game.

    We've just got on Kickstarter, so you can take a look here: https://www.kickstarter.com/projects/12737…by-atreyu-games

  • Games W.I.P Thread

    • dewdle
    • November 28, 2016 at 12:38 AM

    We've really enjoyed launching our game and getting some feedback.

    After a range of press releases, reviews and other news - we're busy at work on the next update.

    Let us know your thoughts and opinions! :D

    The Android version is now free on itchio: [url='']https://dewdle.itch.io/twelve-absent-men[/url]

    iOS Version Download: [url='']https://itunes.apple.com/ca/app/twelve-…uo=8&at=1l3vuur[/url]

    [Blocked Image: https://forums.unrealengine.com/attachment.php…05&d=1480293279]

    Reviews:

    English: (7/10) [url='']http://www.touchtapplay.com/twelve-absent-…ew-ios-android/[/url]

    Polish: (4/5) [url='']http://antyapps.pl/twelve-absent-…al-konkurencje/[/url]

  • Games W.I.P Thread

    • dewdle
    • September 17, 2016 at 12:10 AM

    Just finished our full trailer! Take a look:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Games W.I.P Thread

    • dewdle
    • September 13, 2016 at 7:55 AM

    Hey everyone,

    Here's a teaser trailer of the upcoming mobile game:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    As usual, any feedback would be appreciated.

    Check out the mobile site here: http://atreyugames.com

  • Games W.I.P Thread

    • dewdle
    • August 1, 2016 at 3:25 AM

    Hey - Thanks for the feedback, I've written it all down and will implement it in my new build. :D

    And take a look at the mobile version: http://atreyugames.com:

    [Blocked Image: https://atreyugamesblog.files.wordpress.com/2016/07/1.png]

    [Blocked Image: https://atreyugamesblog.files.wordpress.com/2016/07/10.png]

  • Games W.I.P Thread

    • dewdle
    • July 26, 2016 at 11:30 AM

    Hi all, I'm working on a legal drama video game, to be released on mobile and eventually in a 3D PC port/upgrade. (Mobile version set for release in Q4 2016).Twelve Absent Men is a satirical legal adventure game with comedic characters, an enthralling storyline and a polished, modern cartoon look. Solve puzzles, confound witnesses and outwit the state prosecutor in this race to that crucial verdict: not-guilty! Here are some shots of my approach to the 3D art so far.[Blocked Image: https://embed.gyazo.com/f3a414c962d7c5813c3d85f58e7baa4c.jpg]

    [Blocked Image: https://embed.gyazo.com/1d4eeed358a75b5ed4523b4fb764e166.jpg]

    [Blocked Image: https://embed.gyazo.com/f7d67b4a180ff73ed527ccd30f62eec8.jpg]

    Any comments are welcome. [Blocked Image: https://forums.unrealengine.com/images/smilies/smile.png] (Here's a link to the mobile version. Check it out.)

  • WIP in WIP, post your level screenshots!

    • dewdle
    • February 10, 2015 at 7:40 AM

    [Blocked Image: http://s1.postimg.org/t4iq7zqmn/building1.jpg]


    Here's a video introduction I've been working on for my mod (Twelve Absent Men (HL2 Ep2))


    https://www.youtube.com/watch?v=jSyjhLu8y9M

  • [HL2 Ep2] Twelve Absent Men - Beta 2

    • dewdle
    • April 30, 2014 at 12:32 PM

    Hey All,

    Beta 2 of my Ep 2 modification, Twelve Absent Men is now out!

    **Known issues: There's a bug in the fifth level (which will be fixed in the upcoming update).


    Here's a rundown on the story:

    The story centres around the main character (unnamed) who has been arrested for a crime, yet never told what the crime is. Over the course of the mod the character's history will be revealed, and it will be put to question whether he actually committed a crime at all.

    Featuring cutscenes, a "trial" sequence, and a prison escape section - the mod is currently in beta stage. The latter levels depicted in some of the images (of a post-apocalyptic town) - are not in the current version but will be included in future versions.


    [Blocked Image: http://media.moddb.com/cache/images/m…nmap0028qw2.jpg]
    [Blocked Image: http://media.moddb.com/cache/images/m…stroads0002.jpg]

    [Blocked Image: http://media.moddb.com/cache/images/m…opti0002vd0.jpg]
    [Blocked Image: http://media.moddb.com/cache/images/m…0x2000/fvd5.jpg]
    [Blocked Image: http://media.moddb.com/cache/images/m…nys_bar0002.jpg]

    Youtube Videos:


    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.


    Download: http://www.moddb.com/mods/twelve-absent-men

  • WIP in WIP, post your level screenshots!

    • dewdle
    • April 28, 2014 at 4:08 PM

    I really like that whisp!


    cashed: Those cliffs are neat, seamed like a beach at first glance (likely that's cause of the palms).


    Excuse the strangely exuberant preview image:


    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • WIP in WIP, post your level screenshots!

    • dewdle
    • April 21, 2014 at 1:41 PM

    [Blocked Image: http://s9.postimg.org/bxgq24mgf/dew_prisonmap_1_50000.jpg]

  • WIP in WIP, post your level screenshots!

    • dewdle
    • April 15, 2014 at 5:11 PM

    Really great link RaVaGe, cheers.


    Will have a look at implementing that sort of lighting in my levels.

  • WIP in WIP, post your level screenshots!

    • dewdle
    • April 14, 2014 at 2:07 PM

    Hey All,


    Working on some updates on my mod.


    Variety of areas I'm currently working on:


    [Blocked Image: http://s28.postimg.org/7bd2leyvh/dew_lookout0001.jpg]


    [Blocked Image: http://s9.postimg.org/lodes6etb/dew_forestroads0002.jpg]


    [Blocked Image: http://s24.postimg.org/6fzk78ls5/dew_prison_20004.jpg]


    [Blocked Image: http://s2.postimg.org/nofa3zgop/dew_forestroads0004.jpg]

  • Half-Life 2: Twelve Absent Men [Ep2 Mod]

    • dewdle
    • February 14, 2014 at 2:03 PM

    Thanks!


    Just a note on installing:


    *NB: Unzip the file into your common/Half-Life 2 folder* Run the first map "dew_house1" via the ingame developer console of HL2: episode 2, by doing the following: 1) Enable the developer console in the 'advanced options' of the options menu.2)Click the tilde key '~' (top left of your keyboard).3) Type into the box "map dew_house1" and press Enter.

  • Half-Life 2: Twelve Absent Men [Ep2 Mod]

    • dewdle
    • February 13, 2014 at 1:52 PM

    Hey all,

    Twelve Absent Men is an episode 2 mod (currently beta1) loosely based on Kafka's "The Trial". Featuring cutscenes, a "trial" sequence, and a prison escape section. The mod is currently in beta stage. The latter levels depicted in some of the images (of a post-apocalyptic town) - are not in the current version but will be included in future versions.

    The story centres around the main character (unnamed) who has been arrested for a crime, yet never told what the crime is. Over the course of the mod the character's history will be revealed, and it will be put to question whether he actually committed a crime at all.


    Currently: ~30 mins gameplay.

    Here are some screens: [Blocked Image: http://www.interlopers.net/forum/images/s…con_biggrin.gif]


    Download Link: http://www.moddb.com/mods/twelve-ab…bsent-men-beta1

    *NB: Unzip the file into your common/Half-Life 2 folder*

  • [HL2 Ep2] Dewdle's Prison Map

    • dewdle
    • January 1, 2013 at 4:10 AM

    Top down you mean? Here you go:

    [Blocked Image: http://img707.imageshack.us/img707/8381/prisonmap0000.jpg]

  • [HL2 Ep2] Dewdle's Prison Map

    • dewdle
    • December 30, 2012 at 3:49 PM

    [Blocked Image: http://imageshack.us/a/img267/4193/prisonmap0001zn6.jpg]

    [Blocked Image: http://imageshack.us/a/img177/7657/testprisonmap0017wy0.jpg]

    [Blocked Image: http://imageshack.us/a/img384/4548/prisonmap0005qu2.jpg]

    [Blocked Image: http://imageshack.us/a/img365/1609/prisonmap20009bl7.jpg]

    (Final screen is not in the bsp, it's just to show where I was going to take it -> namely to the mental ward of the prison)

    This is a map I was working on a while ago. It actually got to a playable state and yet somehow I never released it.

    So here's a very-close-to-final version.

    It's a small (10-15min run, 20 if you are very slow) Ep2 map involving a prison escape. It is basically all action gameplay (shooting), though it does have some smaller elements of strategy towards the end with the major battle sequence.

    There are some obvious needs (lack of voice acting for instance + 3d skybox) and it could definitely do with being twice or three times as long! But any other comments or critiques you'd like to give are welcome.

    DL: http://gamebanana.com/hl2ep2/maps/171368

  • WIP in WIP, post your level screenshots!

    • dewdle
    • January 6, 2012 at 3:35 PM

    [Blocked Image: http://img507.imageshack.us/img507/1047/etapecentreorig0003.jpg]

  • ITT: Post maps/scenes that never saw the light of the day.

    • dewdle
    • September 26, 2011 at 10:38 AM

    Some really really old stuff in here. heh.

    Planned to release a CS:S version of my Troy DP map (Troy DP was released but bombed obviously...) but the map was way too big and laggy. Still heaps of fun with bots.

    [Blocked Image: http://img219.imageshack.us/img219/3456/troytemplev0001em0.jpg]

    [Blocked Image: http://img444.imageshack.us/img444/976/troytemplev0006oc6.jpg]

    [Blocked Image: http://img183.imageshack.us/img183/4706/improvements93eq.jpg]

    [Blocked Image: http://img263.imageshack.us/img263/65/troytemplev600003fe.jpg]

    CS:S map I never finished:

    [Blocked Image: http://img290.imageshack.us/img290/8156/treetwo6ux.jpg]

    [Blocked Image: http://img230.imageshack.us/img230/267/Enrichedc.jpg]

    Dystopia map:

    [Blocked Image: http://img503.imageshack.us/img503/8527/dysoverthrow0094pf3.jpg]

    [Blocked Image: http://img222.imageshack.us/img222/8025/dysdew10002hb2.jpg]

    De_etape2 (never released)

    [Blocked Image: http://img443.imageshack.us/img443/5120/etape2b10033cg8.jpg]

    [Blocked Image: http://img120.imageshack.us/img120/6417/etape2b10014ft1.jpg]

    [Blocked Image: http://img95.imageshack.us/img95/7228/etape2b10012kf8.jpg]

    [Blocked Image: http://img257.imageshack.us/img257/6500/sdtcforce0011sx2.jpg]

    [Blocked Image: http://img177.imageshack.us/img177/3619/sdtcforce0013lo0.jpg]

    [Blocked Image: http://img329.imageshack.us/img329/8254/etapecentreorig0001yn1.jpg]

    [Blocked Image: http://img89.imageshack.us/img89/2235/etape2centre0028lx4.jpg]

    Planned l4d_chinatown map... (Lanterns were from Blitzkreig, I think...)

    [Blocked Image: http://img117.imageshack.us/img117/9771/l4dchinatown0009iv1.jpg]

    Compo map that was never expanded into a proper map:

    [Blocked Image: http://img137.imageshack.us/img137/9095/compo23dewdle0000sr3.jpg]

    Was planning to use my church map for a machinima project... never happened...

    [Blocked Image: http://img240.imageshack.us/img240/707/entestopti0004wf3.jpg]

    [Blocked Image: http://img240.imageshack.us/img240/9239/entestopti0003ak3.jpg]

    Age of Chivalry Westerlyn, which I think was redone after I left the team, so my version:

    [Blocked Image: http://img156.imageshack.us/img156/6029/aocwesterlyn0051ao5.jpg]

    [Blocked Image: http://img156.imageshack.us/img156/1552/aocwesterlyn0052qq8.jpg]

    [Blocked Image: http://img237.imageshack.us/img237/5750/aocwesterlyn0044ka8.jpg]

    Something I'll finally release (a singleplayer hl2:ep2 project) because of this thread!

    [Blocked Image: http://img66.imageshack.us/img66/3089/prisonmap0003qg6.jpg]

  • [TF2] ctf_outset

    • dewdle
    • August 8, 2008 at 2:25 PM

    This was my entry to compo25 over at TWHL. The idea was to remake a map from another game/engine, so I chose to remake outset island from WindWaker. (Which, if you haven't played it yet, is a great game )

    As such, there are a few things I'm going to set straight first before you comment. Firstly, the original was singleplayer, and as such I've done my best to optimize (a lot, believe me), but any continuing issues you might have are probably due to how open it is (which I wont change).

    Secondly, sniper's aren't as such a big problem as they might seem, mainly due to the layout. Also, I've also only tested at 4v4, which worked well, not sure about gameplay above that.

    (I've also taken the liberty of adding in extra bits not in the original, mainly so that it fits into tf2 and also so that the layout works better)

    So yeh, screens:

    [Blocked Image: http://img49.imageshack.us/img49/5888/ctf…leb60000sx6.jpg]

    [Blocked Image: http://img381.imageshack.us/img381/162/ctf…leb60002uy0.jpg]

    [Blocked Image: http://img522.imageshack.us/img522/5815/ct…leb60003ce6.jpg]

    [Blocked Image: http://img522.imageshack.us/img522/9232/ct…leb60006ap0.jpg]

    [Blocked Image: http://img522.imageshack.us/img522/8483/ct…leb60008lc8.jpg]

    Here's a dl link:

    http://%7boption%7d

    Enjoy.

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