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  3. #1 Duck

Posts by #1 Duck

  • [TF2] Arena Watchtower B3

    • #1 Duck
    • September 25, 2008 at 10:33 PM

    How deep is that water? can it put out ignited players?

  • Half-Life Episode 2 (Contains spoilers!)

    • #1 Duck
    • October 13, 2007 at 12:49 PM

    Finding a grub in a cabinet was a nice touch .

  • [WIP]de_hockey

    • #1 Duck
    • September 24, 2007 at 6:10 PM
    Quote from propaganda

    Once I have it laid out with the bombsites I can post an overview. Also where is tutorial to make radar overview for CS source?

    I'm looking for the same link .

  • De_Forest

    • #1 Duck
    • September 23, 2007 at 7:04 PM

    My clan has a server, but unfourtunately I can't find the guy to upload the map.

  • De_Forest

    • #1 Duck
    • September 23, 2007 at 6:36 PM

    Big model.

  • De_Forest

    • #1 Duck
    • September 23, 2007 at 6:30 PM

    The river was very nice, how did you get it all to flow?

  • De_Forest

    • #1 Duck
    • September 23, 2007 at 6:24 PM

    Just had a quick look around, got lost, but luckily the map was there to help. Very good job robert.

  • [WIP]de_hockey

    • #1 Duck
    • September 21, 2007 at 4:44 PM

    Can we get an overal plan of the map please?

  • Abandoned Hospital.

    • #1 Duck
    • September 4, 2007 at 8:50 PM

    I have xfire, steam friends.

    xfire=1duck1

    steamfriends=mattthecat

  • Abandoned Hospital.

    • #1 Duck
    • September 4, 2007 at 6:34 PM
    Quote from Warby

    in love with the light shadow thing above the lamp is that a sprite or actually generated by rad ?

    http://imageshack.us

    No sprites used, just HDR, light and light_spot entities.

    http://imageshack.us

    http://imageshack.us

    Quote from curman

    Did you? Or is this mapped and played in Episode1?

    http://imageshack.us

    It has been mapped in Episode 1.

    http://imageshack.us

    http://imageshack.us

    Quote from spine

    I like, but I find the first to screens very blue though...

    http://imageshack.us

    I didn't think it seemed tha blue, I wanted to take some of the brightness out of the white.

  • Abandoned Hospital.

    • #1 Duck
    • September 4, 2007 at 5:05 PM

    Thanks for the good comments guys. Oringinally the lights used sprites, but the glow was too big so I removed them.

  • Abandoned Hospital.

    • #1 Duck
    • September 4, 2007 at 2:27 PM

    Recently I have been working in Episode one to make a Hospital which has been left abandoned for quite some time, I have yet to decide what sort of gameplay this will be.

    It has to have gameplay elements to it, which is why there are lights, most of which are flickering.

    [Blocked Image: http://img235.imageshack.us/img235/6342/hospitaltest0026kh9.jpg]

    [Blocked Image: http://img74.imageshack.us/img74/3928/hospitaltest0027xm1.jpg]

    [Blocked Image: http://img235.imageshack.us/img235/5876/hospitaltest0029kg4.jpg]

    [Blocked Image: http://img210.imageshack.us/img210/5497/hospitaltest0033ta8.jpg]

    [Blocked Image: http://img235.imageshack.us/img235/9176/hospitaltest0031zp9.jpg]

    Comments and Critisism Are always welcome.

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