new video with some more info
http://www.gametrailers.com/video/exclu ... fect/52551
don't watch the last 10secs though, that douche actually spoils one of the alternate endings ![]()
new video with some more info
http://www.gametrailers.com/video/exclu ... fect/52551
don't watch the last 10secs though, that douche actually spoils one of the alternate endings ![]()
fun and short
only died once when a combine with a shotgun surprised me in the lighttower, that said, i really liked how the combine moved inside the house taking cover and shit
updates that came along the orangebox allows you to scale models in hammer now
jigglebones i bet
ref:
if this happened in maya i would recommend freezing transformation and deleting history, dunno if there is something similar in max ![]()
afaik its like every other game from eastern europe, looks beautiful, but full of bugs and horribly optimized >_>
are you using max or maya?
i think its the model browser thats crashing for him, try enabling the old browser in the options somewhere
Quote":sk90fzt1]Sorry Pampers, but I don't really understand what you mean. Could you elaborate on that?
if you have a layer with scratches etc on it you could invert it and set the layer blend to multiply. Desaturate the paint and rust layer and give the paint a bit more brightness than the rust. Then you pass the layers through the nvidia normalmap plugin and overlay it over the original normalmap
Internet says: The site is registered to John Nijenroode of Troogle.
if you saw the hunter and not the birds it still prolly did its job
hmm looks like they've changed everything, right now it looks like a mix between sam fisher, uncharted and die hard, they also changed the voice actor for max ![]()
it looks good, but i'm having problems understanding what its supposed to be
also the diffuse dont affect the normal at all ![]()
i played it through but i didnt see any bosses and the sky didnt change for me, guess i most have missed something
i think the playermodels would fit more into the environment if they were a little more dirty, other than that they look nice ![]()
tried restarting steam?