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  3. Sentura

Posts by Sentura

  • Routine

    • Sentura
    • June 25, 2013 at 10:21 PM
    Quote from dkm

    You also have to put things in perspective, it's a team of 3 people. Of course, that shouldn't impact the art style *so* much but when it comes to execution, you can't expect the same quality you'd find in a AAA...

    I for one am really looking forward to it both because there are very few fps (or games in general) in that setting but mostly because they'll favour exploration and survival to plain (boring) action. That's an angle that I've been missing a lot in Dead Space for example...

    if action is boring it's done wrong...

    but fmpone i don't really get you. are you saying that you won't look past this once you would start playing, or? i didn't pay that much attention to the details, but it didn't strike me as an environment that would be kitschy or whatever

  • Routine

    • Sentura
    • June 25, 2013 at 9:49 PM

    isn't that just semantics fmpone? more so because once you start playing it you probably won't notice it as much as in the trailer...

  • Routine

    • Sentura
    • June 25, 2013 at 4:05 PM

    i never got into amnesia because it didnt have guns... or should i say weapons. survival horror like this should have some sort of weaponry at least, then make it up to the player whether to use those weapons or not. there's tons of things you can do to make weapons nontrivial also, making shit jam, lower ammo throughout the game considerably, make it a meaningful choice to fire the weapon - but don't make it so there aren't any. condemned did it pretty well with how weapons break after a while, i wouldn't mind to see that in another game.

  • Routine

    • Sentura
    • June 25, 2013 at 4:00 PM

    also godspeed to anyone who will attempt to play this with the oculus

  • Routine

    • Sentura
    • June 25, 2013 at 3:59 PM

    lovely atmosphere, still kind of wish you had guns, but ill probably pick it up anyway.

  • Totally random concept/sketch thread

    • Sentura
    • June 25, 2013 at 2:45 PM
    Quote from cardo

    Cheers Sentura. Think next time I'll use a few different brushes. Got a bit carried away with the one brush and it gave the image a nasty blur effect. Ok as a thumbnail though!

    yeah, now that you mention it the blur definitely is too much. usually the first thing that catches me is the composition, which is pretty well established. for next time you could perhaps also try and use the classical dynamic for light and shadow where you have one diagonal line of light and one diagonal line of shadow stretching from corner to corner. IF you're into experimentation, anyway.

    Quote from Tschoppo

    great work cardo!

    Sentura, you're totally right, overworked it a bit to establish the volcano as main focus.

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/E89B5626-0C45-49CE-9206-201D67ECD4D5-1393-000004A6B7447179.jpg]

    it's better, but the wanderer and the castle still stand too much out. the wanderer really needs to be a silhouette and at the very least the castle needs to be obscured by fog or smoke or something.

    on a minor note, stuff like skulls etc. - put them in piles or create more of them, then they also attract less attention. if you have a singular skull it's more likely people will take it as a symbol of something and allow it more attention, whereas if you have more of them they'll become an attribute of the setting of the image.

  • What are you playing now?

    • Sentura
    • June 24, 2013 at 9:46 PM

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    NOT PLAYING BUT I WANT TO SO BAD

    looks like legit fun

  • The Last of Us

    • Sentura
    • June 24, 2013 at 9:27 AM

    just found out that europe gets a shittier version of the survival edition with a shittier art book... why.png

  • Minos' digital sketchbook

    • Sentura
    • June 24, 2013 at 9:23 AM

    nice composition, but it seems a bit empty (e.g. no people on the streets no cars on the highway - or is this deliberate?)

  • Totally random concept/sketch thread

    • Sentura
    • June 24, 2013 at 3:07 AM
    Quote from cardo

    Tried to paint a scene with a bit more substance. Used a couple of references but should've planned the scene a bit better. Was still fun to mess around with the colours and trying to paint different materials.

    [Blocked Image: http://i.imgur.com/MYvYpvs.jpg]

    nice, i especially like the reflections in the water

  • Totally random concept/sketch thread

    • Sentura
    • June 24, 2013 at 3:06 AM
    Quote from Tschoppo

    i like both of them cardo, that space building is nicely rendered and in general i like the lightning in those two.

    Only thing i dislike is the bluish fog in the desert.. besides the realistic issue of fog in the desert it doesn't match in.

    I'd recommend trying more detailed paintings, take your time and get yourself refs for every part of your painting.

    Todays blorange:

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/3069F4F2-5C02-4589-9647-E7C1BA4D5F59-222-00000067EF385051.jpg]

    6-7 hours i think and it needs more contrast :/

    Display More

    this bugs me because there's too much going on composition wise. where is the focus supposed to be? on the wanderer or the volcano or the castle?

  • Post your gaming room

    • Sentura
    • June 23, 2013 at 11:56 PM

    love the chair setup, this is what i imagine is going on while playing:

    [Blocked Image: http://www.blogcdn.com/www.engadgethd.com/media/2008/03/maxell_maninchair_030408.jpg]

  • What are you playing now?

    • Sentura
    • June 23, 2013 at 11:53 PM
    Quote from seir

    This is the last time I can play for whole night because soon I'm getting married so I've made a "Must Play" list of all games that I haven't played:

    Amnesya

    Alan Wake

    Batman AC

    BF3

    Borderlands 2

    Dark Souls

    Deadlight

    Dishonored

    Hitman A

    Max Payne 3

    Metro LL

    Spec Ops TL

    Syndicate

    Torchlight 2

    XCOM EU

    Any ideas what should I see more?

    Display More

    RIP seir, was good knowing you...

    no but congrats on getting married. your list seems pretty good, i'd add far cry 3, hotline miami to that list at least

  • failed Uni application :/

    • Sentura
    • June 23, 2013 at 7:00 AM

    I still have one last project I'm working on for Uni, and that's my master thesis. Like Thrik said, it is important to make good use of time, and perhaps more than that, if you are doing theoretical work, then make sure it has purpose in a corporate environment. Currently what I'm researching has more to do with what I'd imagine a corporate R&D department does rather than academic schoolwork made for tautological purposes.

    In denmark education is free, but even so I sometimes ponder if having taken a master on top of my software development (computer science) background was worth it. I guess in the end it's the knowledge you've learned and the work you've done that sets you apart. It works both ways, so if you're unsure that what you can think of theoretically can flow into e.g. a new design paradigm, then maybe uni or higher education is not where you want to go.

  • What are you playing now?

    • Sentura
    • June 23, 2013 at 5:33 AM

    2033 the chapter with the biomass is so fucking annoying. last playthrough (before last light), i didn't even bother with it. easily one of the worst designed experiences out there (though i'm sure it's rivalled easily by experiences in gears of war and cod)

  • Xbox One

    • Sentura
    • June 21, 2013 at 8:11 PM

    CoD should already be declining. Selling the same product over again only works so many times.

  • What are you playing now?

    • Sentura
    • June 21, 2013 at 4:55 AM
    Quote from dux

    Quite the mix!

    [Blocked Image: http://upload.wikimedia.org/wikipedia/en/a/a2/TorchlightRetailBox.jpg]

    play path of exile instead of these cheap imitations

  • HotLine Miami II

    • Sentura
    • June 21, 2013 at 1:36 AM

    FUG XDDDDDDDDD

  • 'Steam Box' gaming console

    • Sentura
    • June 19, 2013 at 4:35 PM

    hmm Kelly Bailey on HL3? Last I heard he left Valve sometime after HL2...

  • Mapcore swag

    • Sentura
    • June 18, 2013 at 6:16 PM

    iconic

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