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  3. Sentura

Posts by Sentura

  • probably doesn't interest many of you...

    • Sentura
    • March 2, 2011 at 6:25 PM

    ... but i am obliged to post this here.

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  • THE CUBE CHALLENGE: Rules and discussion

    • Sentura
    • March 1, 2011 at 8:39 PM

    well i'm not sure i should talk about it because it's gonna ruin the narrative. even if i don't make it for the contest, i think it'd be interesting to try and put it down in a level. now i just need to find a game engine that has MIBs as stock content...

  • THE CUBE CHALLENGE: Rules and discussion

    • Sentura
    • March 1, 2011 at 8:06 PM

    man i had this uber weird nightmarish dream that i think could work for this challenge. i just hope i have enough time to finish it!

  • Crysis 2

    • Sentura
    • March 1, 2011 at 4:34 AM

    count yourself lucky, i'm getting between 1 and 15 kb/s from here (20 on a good day)

  • The random model thread!

    • Sentura
    • February 28, 2011 at 6:17 PM

    really nice tutorial. i dont suppose you could do one for creating a weeping willow tree?

  • THE CUBE CHALLENGE: Rules and discussion

    • Sentura
    • February 28, 2011 at 1:09 AM

    kt that hallway would look heaps better if you used an arch

  • Battlefield 3

    • Sentura
    • February 27, 2011 at 2:23 AM
    Quote from Defrag

    Please tell me there's a GI expert called Joe.

    lol that would be pretty funny

  • Modern Warfare 3?

    • Sentura
    • February 26, 2011 at 5:08 AM

    good riddance?

  • Modern Warfare 3?

    • Sentura
    • February 25, 2011 at 10:16 PM
    Quote from robert.briscoe
  • The games industry reinvented

    • Sentura
    • February 25, 2011 at 7:50 AM

    what the fuck...

    someone got their market analysis all wrong

  • What are you playing now?

    • Sentura
    • February 24, 2011 at 4:54 PM

    it could no doubt benefit from high res textures, and even level objects that weren't just copy pasted (

    Quote

    NSF hq and NSF secret generator

    ), but i think the music spoils it the most. it's not that the music is bad, it just doesn't need to be playing all the time... and that kind of ruins the atmosphere. also,

    Quote

    how many splits in the story are there? i reached the point where you can either get caught with paul or fight with him (and i'm guessing you both get to hong kong this way) or you both get caught and end up in some sort of prison.

  • What are you playing now?

    • Sentura
    • February 24, 2011 at 2:59 PM

    so i finally got into deus ex (my first proper playthrough). i tried previously but i had a hard time getting past the first mission because it was so boring. it does pick up after that, and i really got into it when the plot started moving at full speed. however, i accidentally came across a half life 1 video walkthrough today, and even though i've played hl1 to death, it seemed infinitely more interesting than deus ex was last night. i appreciate everything deus ex does (the amount of THINGS YOU CAN DO IS AMAZING), the different paths for different playstyles, but there's just something missing...

  • Bulletstorm

    • Sentura
    • February 23, 2011 at 2:57 PM

    so it's out. has anyone played it? is the gameplay more like killzone/halo/gears of war or is it different?

  • What have you watched recently?

    • Sentura
    • February 22, 2011 at 10:48 PM

    feel free to list that rubbish so that we won't have to watch it!

  • Game Wishes

    • Sentura
    • February 22, 2011 at 1:47 AM
    Quote from D3ads

    So basically you do nothing? o_O

    in order to keep a proper forum etiquette, i regret to inform you that you have been trolled.

  • GDC 2011

    • Sentura
    • February 21, 2011 at 3:16 AM

    HP you forgot the last one, though it isn't as funny as the second

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  • Game Wishes

    • Sentura
    • February 20, 2011 at 5:17 PM
    Quote from Minotauro

    Sentura please leave this thread and mapcore

    ...

  • Game Wishes

    • Sentura
    • February 20, 2011 at 4:11 PM
    Quote from Jetsetlemming

    Trying to turn that around doesn't really work, bro. This is a thread about short, thought provoking concepts, like "Telltale makes a Night Trap game". See how short that is? But so evocative.

    lmao, thought provoking. keep thinking that. you could show new game concepts in a single sentence as well, without the "like ... but". never mind that though, it actually requires thinking to create.

  • Game Wishes

    • Sentura
    • February 20, 2011 at 3:35 PM
    Quote from Jetsetlemming

    A thread about "what's your original game idea" would be full of boring long posts made by people like you though. Nobody wants to read all that.

    for the exact same reason, what makes you think people would want to read this?

    at least with original ideas, you'll have the chance to see something new instead of the same old rehashes done by different companies. let's never go outside the caves.

  • Game Wishes

    • Sentura
    • February 20, 2011 at 3:00 PM

    take other people's game ideas and combine them, because we have no imagination of our own

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