I can't seem to run it on Cs2 and CS5. I get this error.
Error 1302: No such element
Line: 639
-> activedocument.suspendHistoryy(
I can't seem to run it on Cs2 and CS5. I get this error.
Error 1302: No such element
Line: 639
-> activedocument.suspendHistoryy(
yo peris.
that quadrangulate step in the pic you posted. is that a function of 3dcoat, or you made a retopo of the basemesh by hand?
how does this gun work?
where do i put my hands?
Quote from JeanPaulIt does it quite well to be honest
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is that inside crysis jeanpaul? and is that your map? would like to see some more. love abandoned buildings settings
needs a blimp hovering the track ![]()
Quote from Quickiei made a shotgun aswell (ithaca 37)
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1104 tris right now (unoptimized and whatnot), probably make another front sight sometime i tihnk
imma make a highpoly/normalmap for it aswell so im keeping it all quads right now for subd. later
what?
Quote from WunderboyRendering->Effects->Effects Tab->Add...
Add blur then scroll down and go to the Blur Parameters rollout and set blur only to work on Luminance.
Set Brightness to 100%, Blend to 60%, Min 60%, Max 100% and Feather Radius to 100%. Go from there.
Use the "Update Effect" to update the effect whenever you change a value.
yeah..
no.
i didnt do that.
what i did was..
i went to the utilities tab.. the one where you fin the polycount counter and whatnot. and then i added a new button. i added the tool Scene Effect Loader.
With this tool you can add post effects to the viewport.
load the effects which are under maps\fx\scenes on your max directory.
then just activate the effects ticking the checkbox that says effects. if you wish to edit the fx file. just double click the effect on the list. and bam!
thanks zete.
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i guess im done.
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added some bloom on 3dsmax viewport using the scene effect loader and took some shoots ![]()
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quick dirty job
Quote from michi.bemy grandpa git the same stuff on the wall in his living-room. he was a deer hunter. lol
im back in model business with with some dereict industry environment models for some texturing practice.
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hey man
i liked your videos on your site. the video tutorials..
to bad i dont know german, or else i could have learned something. ![]()
ever thought of making them in english?
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just need to do the green thingie on the last bin. and then lowpoly+normal mapping.
its not that great. but hey its just a prop.
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This trio of bins are called ecoponto. and you can find them here in portugall all arround. they used for recycling. each bin is used for one kind of trash.
yellow: plastic and metal
green: glass
blue: paper and cardboard
they are approximately 1.70m high.
i used 3dmax ![]()
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oh shit. this is my 100th post. lol
maybe if you put the char inside of a car, it would make him change his mind. ![]()
SUPER!!
loving that fresnel effect:)
im making a paintballer for my game.
just wanted to show you guys, the progress.
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lololol
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