1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Darth_brush

Posts by Darth_brush

  • hl2dm_meet_the_smiths

    • Darth_brush
    • April 16, 2007 at 9:40 PM

    update:

    [Blocked Image: http://www.cubius-design.de/monkey/vorhof_12.jpg]

    more details...

  • hl2dm_meet_the_smiths

    • Darth_brush
    • April 9, 2007 at 11:27 PM

    [Blocked Image: http://www.cubius-design.de/monkey/gang3.jpg]

    matrix green life + red stripes on ground

  • dm_grale (updated on 15-08-09)

    • Darth_brush
    • April 9, 2007 at 1:47 PM

    brushworkoverkill!

  • hl2dm_meet_the_smiths

    • Darth_brush
    • April 9, 2007 at 12:26 AM

    yeah, i know... but for deathmatch i need a wide corridor.

    update:

    [Blocked Image: http://www.cubius-design.de/monkey/vorhof_6.jpg]

    matrix 1

    floortextures sucks...

    [Blocked Image: http://www.cubius-design.de/monkey/vorhof_7.jpg]

    romantic entrance

    [Blocked Image: http://www.cubius-design.de/monkey/vorhof_8.jpg]

    added a ceilling. doesnt make me much more happy

  • hl2dm_meet_the_smiths

    • Darth_brush
    • April 8, 2007 at 7:31 PM

    only 10x better?!

  • hl2dm_meet_the_smiths

    • Darth_brush
    • April 6, 2007 at 6:11 PM

    modeled door handles

    gimme 30min...

  • hl2dm_meet_the_smiths

    • Darth_brush
    • April 6, 2007 at 11:01 AM

    update:

    [Blocked Image: http://www.cubius-design.de/monkey/vorhof_4.jpg]

    [Blocked Image: http://www.cubius-design.de/monkey/vorhof_5.jpg]

    because:

    http://www.nomoreroominhell.com/forums/ ... 251&page=1

    our mod kept me busy. :monkey:

  • hl2dm_meet_the_smiths

    • Darth_brush
    • April 6, 2007 at 9:04 AM

    aye, im working on this map over one year... with many, many, many breaks.

  • hl2dm_meet_the_smiths

    • Darth_brush
    • April 5, 2007 at 10:28 PM

    well, it's still WIP. needs a lot of details, the ground looks like the smiths cleaned it up after the fight vs neo.

    update:

    [Blocked Image: http://www.cubius-design.de/monkey/vorhof_2.jpg]

    still ugly

    [Blocked Image: http://www.cubius-design.de/monkey/vorhof_3.jpg]

    creator room

  • hl2dm_meet_the_smiths

    • Darth_brush
    • April 5, 2007 at 9:37 PM

    [Blocked Image: http://www.cubius-design.de/monkey/vorhof_1.jpg]

    i dont know anymore the name of the movie, but i think it was a strange kind of comedy... :cop:

  • NMRIH City_of_Dawn BETA

    • Darth_brush
    • February 24, 2007 at 7:11 PM

    well, thanks. i will add more props and details later, but the brushwork is completed (cause i have no enities for func_detail left ).

    u havent seen the 2cd subway station, it leads to the one at the end of the video. also there are many flats and shops to go in. dont worry its f k ng huge.

    but the next map will be much huger:

    [Blocked Image: http://www.cubius-design.de/media/MALL/media_cross_over.jpg]

    [Blocked Image: http://www.cubius-design.de/media/MALL/media_cross1.jpg]

    [Blocked Image: http://www.cubius-design.de/media/MALL/media_cross2.jpg]

    more pics will follow in 4 weeks!

  • NMRIH City_of_Dawn BETA

    • Darth_brush
    • February 23, 2007 at 7:23 PM

    a beta version of the

    http://www.NoMoreRoomInHell.com map

    City of Dawn

    [Blocked Image: http://www.cubius-design.de/media/cod/cod_over.jpg]

    [Blocked Image: http://www.cubius-design.de/media/cod/cod_media1.jpg]

    [Blocked Image: http://www.cubius-design.de/media/cod/cod_media2.jpg]

    [Blocked Image: http://www.cubius-design.de/media/cod/cod_media3.jpg]

    [Blocked Image: http://www.cubius-design.de/media/cod/cod_media4.jpg]

    [Blocked Image: http://www.cubius-design.de/media/cod/cod_media5.jpg]

    http://www.cubius-design.de/media/cod/cod_media6.jpg

    http://www.cubius-design.de/media/cod/cod_media7.jpg

    http://www.cubius-design.de/media/cod/cod_media8.jpg

    http://www.cubius-design.de/media/cod/cod_media9.jpg

    http://www.cubius-design.de/media/cod/cod_media9.jpg

    YOUTUBE VIDEO:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. POLYSTRIKE - Finally Announced After Years of Development!

    Mocherad
    August 18, 2026 at 7:52 PM
  2. Building a Huge Library of Free Images for Everyone

    Eric Matyas
    August 17, 2026 at 1:23 PM
  3. Any of the old guard still around? D:

    Chunks
    August 7, 2026 at 11:08 PM
  4. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  5. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  6. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  7. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  8. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  9. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  10. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™