Posts by mjens
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Quote from Bic-B@ll
theyre awesome (valeo ultimates), i literally just got back from the store from buying stoner's glass cleaner and rain x and now i dont even need them anymore, water just flies off the car

I was looking for 600L (60cm - for driver) 540P (54 - passenger) and I can't find it!

Today I bought break blocks (?) and some "other expensive s**t for car"... More photos tomorrow.
[Blocked Image: http://lh3.ggpht.com/rakowski.t/SCXl8MQ1OqI/AAAAAAAAA3w/k5eq1tpPanM/m5.jpg]
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Quote from Bic-B@ll
Are they good? I need new ones and I was thinking about exactly the same blades

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If you didn't play COJ1 wait for the new one, it's a prequel so after playing the COJ:BB one and switching to old COJ1 you'll continue the story.
Edit:
[HP], yeah, COJ1 was really nice in 2006/07 but it had big system requirements.
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So it's sure that Call of Juarez: Bound of Blood will be avaliable on PC/X360/PS3 this year.
Ubisoft has just revealed that it will be publishing a prequel to the Western-themed first-person shooter Call of Juarez. Call of Juarez: Bound In Blood will arrive later this year for Xbox 360, PS3, and PC.
Bound in Blood takes players from the Civil War era George to Aztec ruins in Mexico. The game allows you to control both of the McCall brothers, one of whom was also a playable character in the original Juarez. As with the first game, Bound in Blood is being developed by Polish studio Techland.
"Call of Juarez was well received by gamers and critics,” said Tony Key, senior vice president of sales and marketing at Ubisoft. "We're confident this new collaboration with Techland will bring an even bigger and better adventure to fans of shooters and the lawless Wild West.”
http://news.teamxbox.com/xbox/18553/Ubi ... -in-Blood/
And some arts:
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Nice, but:
- floor/rock texture fights here
- that noise looks weird
:>
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Looks nice in game but there's a lot of contrast from ground to sign's pipe. It's like that:
[Blocked Image: http://img405.imageshack.us/img405/8619/76435405zi4.th.jpg]
1 - big contrast
2 - smaller contrast at the edge of model and ground
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Depends who will do that. Look at the some examples:
Call of Duty:
COD1 - great game, COD2 - better than COD1, new features, better GFX, nicer feel, COD3 - new graphics but gameplay is not so good, there's not much new actions, back do IW and COD4 is great... COD3 was made by different company and there was not much ideas for new features...
Heroes of Might and Magic:
HOMM1 - totally great, new style on market, progres to HOMM3 and then... HOMM4 - weird product, seatures like moving units, new shitty castle upgrades...
So if Bioshock 2 will be made by 2K Boston, will have a lot of great ideas, cool features and great story then it might be cool but 3,4 and even 6 on the same title/characters - no way...
Many of games that I wrote about are not so bad, it's my opinion about that titles.
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How about adding link to linkedin profile on 1st page?
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Some cool apps I have:
- Female to Male Color Translator (convert "Lavenda" into "Pink"
)- MxTube (download flv to phone)
- Cycorder (movie recorder)
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So there's no "-- -opengl" in Hammer?

Anyway it's OpenGL's fault

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Quote from raver
If somebody knows another option, plz !
hardcore mapperz don't use 3d view

Vista, right? It doesn't support OpenGL...
Check this one. That guy is having different problem but it might be OpenGL's fault too. There's info like this one:
QuoteAdditional CommentsI ran hammer like this: wine hammer.exe -- -opengl It removed the flickering and black screen problems.
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I don't like movies like that one. That's all the same scenario "We're moving into new place /or/ We're buing something new and it's soooooo funnyyyyy! It's crazyyyy! Oh, my God! x100". It's so USA...
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Second IS good
Really nice... 
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Quote from Seldoon182
or XSI by example.
or 3DS Max

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CryEngine 2 is very up to date, so if you have a powerfull machine go for it. Source and IDTech4 engines are less next-gen but those are really simple to use. I suggest you to check HL2's Source engine (you can have some problems with instalation
)...GOOD :megaman: LUCK
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Not macros of an ant but some details. Not just "room", "another room" but get closer to some details and look for a nice shot fro mdifferent perspective (not like from human's eyes). New photo with vertical panorama is something more like that...
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New ones:
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[Blocked Image: http://mjenso.webd.pl/fotolog/2008-11-11/2.jpg]
[Blocked Image: http://mjenso.webd.pl/fotolog/2008-11-11/1.jpg]
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[Blocked Image: http://mjenso.webd.pl/fotolog/2008-11-11/3b.jpg]
[Blocked Image: http://mjenso.webd.pl/fotolog/2008-11-24/b.jpg]
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Great industrial photos! Luv the style but it's more reporter than art photography.