Quote from ken20banksmy passion[Blocked Image: http://www.realityisdead.com/images/ken_guitar.jpg]
He never shows his face aswell
Quote from ken20banksmy passion[Blocked Image: http://www.realityisdead.com/images/ken_guitar.jpg]
He never shows his face aswell
Quote from ginger_lordWhat is there to be confused about?
Nothing. But you know.
I made amped.
I made amped for Fortress-Forever.
Later someone, stole my map and changed it for HL2CAPTURETHEFLAG.
Discuss. Im confused.
All names on the namelist starts with the "J" word!
![]()
Good for first map, bad for good map.
Very cool map..
wow lol.. more more!
![]()
Quote from Rick_D[Blocked Image: http://img440.imageshack.us/img440/374/1ut8.jpg]Still look like holeman?
(whoever the fck holeman actually is..)
LOLOLOLOL
[Blocked Image: http://graphics.filecorner.com/thedailydose/lll/archives/jestsmile.jpg]
First off, I am extremely grateful and pleased to my relatives. Next, I would like to show appreciation to one and all at Mapcore community for the helping service and great support.
I never had in my mind that I would accomplish somewhat in level design.
The works on the map have been awe-inspiring shit, the best thrill and the longest voyage, but also the most horrible nightmare and the worst sting in the neck.
As a final point, I’m glad that I have this sheltered and completed.
This entire project mission supposed to be improved in design, detail and graphics, but I reached the half life two engine restrictions and limit to the last part.
So it did not turn out well, as it was supposed to be… But I’m still swollen with pride of it, a large amount of time into this development, all the power and the - throw away of life.
In conclusion it’s done. I prooved myself. But I still dont.
Screenshots of map
[Blocked Image: http://img169.imageshack.us/img169/4930/de…mer10000te7.jpg]
[Blocked Image: http://img169.imageshack.us/img169/1748/de…mer10001bd5.jpg]
[Blocked Image: http://img186.imageshack.us/img186/7818/de…mer10002oc9.jpg]
[Blocked Image: http://img186.imageshack.us/img186/8590/de…mer10003ah3.jpg]
[Blocked Image: http://img452.imageshack.us/img452/3636/de…mer10008do8.jpg]
[Blocked Image: http://img179.imageshack.us/img179/3488/de…mer10009fw0.jpg]
[Blocked Image: http://img179.imageshack.us/img179/1138/de…mer10010so9.jpg]
[Blocked Image: http://img201.imageshack.us/img201/993/deh…mer10012bi3.jpg]
[Blocked Image: http://img177.imageshack.us/img177/7327/de…mer10013dp2.jpg]
[Blocked Image: http://img177.imageshack.us/img177/1448/de…mer10014lx5.jpg]
[Blocked Image: http://img177.imageshack.us/img177/1788/de…mer10011me5.jpg]
[Blocked Image: http://img142.imageshack.us/img142/8465/de…mer10007xf7.jpg]
DOWNLOAD NOW! : http://www.megaupload.com/se/?d=I12HYXSC
or try this LINK HERE:
http://www60.megaupload.com/files/40810 ... 2007b1.zip
!!! ATTENTION !!! DOWNLOAD THIS: <- this is the fixed map version with all textures and materials! ->
I am not interested. Bye
Yeah I know but I gotta say this cause It's happening with me. So what's the problem dawg u think?
I don't know too..
But I know that I started the compile on full vis and full rad (normal) and it takes too long compile times. Man it's not even on 2 %.
it's crazy how long can I wait? U think my pc is nasa stuff or what?
It took me 8 hours to move one dot on the compile screen.
This aint funny man.. Someone know if this is normal for compile?
Sorry guys but the map won't come out today because I have some small things to do before the release so I'm holding my thumps up and chansin to release on saturday..
but anyway.. is that okay?
yeah..
srry
![]()
Interesting style.. I like your mapping style.. Very original yes..
Quote from RDThis topic is in the wrong forum
remember the good wibes
[Blocked Image: http://www.unknownworlds.com/forums/uploads//post-4-1091693435.jpg]
HAHAHA
[Blocked Image: http://www.unknownworlds.com/forums/uploads//post-4-1092314577.jpg]
[Blocked Image: http://www.unknownworlds.com/forums/uploads//post-4-1083071158.jpg]
It looks like a good start so keep working on it
Looks nice