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  3. TeddyBear

Posts by TeddyBear

  • MapCore Job Census

    • TeddyBear
    • July 27, 2008 at 10:48 PM

    http://www.linkedin.com/in/teddybergsman

  • post your pic extravaganza 2008!!!~

    • TeddyBear
    • July 27, 2008 at 10:45 PM

    In some swedish royal garden.

  • The random model thread!

    • TeddyBear
    • July 22, 2008 at 11:02 PM

    Excellent Pomperi, can't wait to meet and talk graphics sometime You're all getting too talented for the project's best, watch out for recruiters...

  • Meeting?

    • TeddyBear
    • July 22, 2008 at 9:21 PM

    Sounds like alot of fun, count me in!

  • Zero Gear - an indie multiplayer kart racing game

    • TeddyBear
    • July 1, 2008 at 7:30 PM

    FANTASTIC! I'd buy it.

    Really, excellent art!

  • totally random texture thread

    • TeddyBear
    • July 1, 2008 at 6:39 PM

    I offered it to them for the good of the company. I have received overwhelming support in terms of finance and feedback ever since, and most importantly a stimulating and challenging position in development. This has certainly helped in bringing the tech to a new level.

  • post your pic extravaganza 2008!!!~

    • TeddyBear
    • June 30, 2008 at 10:03 PM

    I know, I get this alot. I still don't feel very grown up either, working in the games industry certainly doesn't help I'm still youngest in my company, too.

    Yeah I adjusted the colors to make it a bit more fun.

  • post your pic extravaganza 2008!!!~

    • TeddyBear
    • June 30, 2008 at 9:15 PM

    Somewhere in the swedish forest...

    [Blocked Image: http://img292.imageshack.us/img292/7972/teddyfredrikaon6.jpg]

  • totally random texture thread

    • TeddyBear
    • June 30, 2008 at 2:16 PM

    Believe me, I'm dying to explain but as this technically is the property of Starbreeze I can't. What I can do instead is lend the technology to anyone interested, for scanning your material belongings or, say, your own head for instance.

  • totally random texture thread

    • TeddyBear
    • June 30, 2008 at 1:28 PM

    Metal box renders by request. These shots are taken in crazybump for simplicity.

    Two other random scan map croppings. Some components have been intensified for visualization. Crazybump renders:

    [Blocked Image: http://img502.imageshack.us/img502/5489/scanexamplesrenderik9.jpg]

  • race driver GRID

    • TeddyBear
    • June 29, 2008 at 11:05 AM

    I bought it along with a racing wheel for the 360 just about a week ago. It's addictive. I can't even ride my bike anymore without making GRID associations. In fact, playing the game has improved my bicycling skills. Anyways, it's an excellent game.

  • totally random texture thread

    • TeddyBear
    • June 28, 2008 at 6:18 PM

    Scanning time for three 4096x4096 px maps and point cloud data is 700 ms. Processing and mapping is automatic. The largest limitation is space, namely the current 1,7x1,7 m scanning area. However, the technology allows for much larger apparatuses without a significant increase in production cost. The dimensions of the current studio maximally allows a 27 m³ scanner.

  • totally random texture thread

    • TeddyBear
    • June 27, 2008 at 10:07 PM

    Sure, I will post renders by monday morning. Machine as in synchronized electromechanics, control units, processors, and sensors wired together.

  • totally random texture thread

    • TeddyBear
    • June 27, 2008 at 9:32 PM

    Bad skin makes interesting textures

    Here's the real diffuse, specular and normal components of a metal box.

  • totally random texture thread

    • TeddyBear
    • June 27, 2008 at 12:52 AM

    Like the thread suggests, a totally random post will follow:

    I'm currently building a machine that inputs any physical object and translates its true reflectance properties to specular, diffuse and normal information. One major application is the foundation of a library for scientific and artistic analysis, for sharing documentation regarding the complex interplay of the reflectance components that constitue a real-world material.

    The ambition is to make this technology available for anyone interested, as it may prove to result in valuable artistic insight for many. Speaking for myself, this opportunity has helped me evolve my understanding of material composition significantly.

    So, I am very much open to any serious contribution of raw material and will in return provide you with the texture map results for personal analysis. If I detect a general interest I may start a separate thread.

    A sample of human skin. Original resolution 8192x8192 pixels, spherically mapped.

  • My new portfolio - thiagoklafke.com (updated 06/12)

    • TeddyBear
    • June 26, 2008 at 11:29 PM

    I really like the direct feel of your layout. However, if you ever want to expand with additional art you might run into trouble with the current design, which seems to revolve around the present amount of media. All in all a very appealing and rememberable design nonetheless, nicely done.

  • MapCore Job Census

    • TeddyBear
    • June 26, 2008 at 10:56 PM

    I really miss this forum, it's about time to start posting again. I hope you don't mind! I work as a System engineer nowadays, still obsessing with materials however

    Images

    • hill1.webp
      • 206.06 kB
      • 1,396 × 928
    • hill1b.webp
      • 203.32 kB
      • 1,396 × 928
    • hill1c.webp
      • 168.45 kB
      • 1,396 × 928
    • hill1d.webp
      • 249.96 kB
      • 1,396 × 928
    • hill1e.webp
      • 211.73 kB
      • 1,396 × 928
  • Cloverfield

    • TeddyBear
    • February 19, 2008 at 11:58 AM

    Not really, but please edit out the quote in your reply for safety's sake. Sorry for the scare!

  • Cloverfield

    • TeddyBear
    • February 19, 2008 at 10:19 AM

    Content removed.

  • What Are You Playing '08 Thread

    • TeddyBear
    • February 17, 2008 at 7:35 PM

    I appreciate the advice and offer I've been considering Ace Combat 6 for quite a while and just now I discovered there is a joystick bundle version that seems to be completely awesome. Just look:

    [Blocked Image: http://www.blogsmithmedia.com/www.joystiq.com/media/2007/06/ace-combat-6-stick-gp.jpg]

    Now I need to find a proper retailer

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