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  3. -HP-

Posts by -HP-

  • What's going on with your life?

    • -HP-
    • February 2, 2018 at 10:56 PM
    Quote from Tisky

    1 hour ago, Tisky said: Been isolated from friends and females for months. Kinda like it. Gonna go to the dentist for the first time in 10 years next week (even tho i cant afford it).

    Car broke down again. I havent stayed positive like this Forever and Im afraid Im positive because Deep down i know Im fucked.

    I wish i could hit reset.

    You can, today.

    May I recommend a book?https://www.audible.com/pd/Science-Tec…book/B0797YBP7N

  • Tim Sweeney on the first version of the UE

    • -HP-
    • February 2, 2018 at 8:45 PM

    https://www.gamasutra.com/blogs/DavidLig…real_Editor.php

    [Blocked Image: https://www.gamasutra.com/db_area/images/blog/309414/unrealed.png]

    What a really fun read! :)

  • Red Dead Redemption 2

    • -HP-
    • February 2, 2018 at 6:38 PM

    [Blocked Image: https://media.rockstargames.com/rockstargames-newsite/uploads/750001bd09b2452ef0d01fab0965ff76d63c535c.jpg]

    [Blocked Image: https://media.rockstargames.com/rockstargames-newsite/uploads/5b5313332394d20cd7c3c91987529d9dd15a242e.jpg]

    [Blocked Image: https://media.rockstargames.com/rockstargames-newsite/uploads/e3a3d6587f5e7b6475954d6bcd5bd713232556ab.jpg]


    [Blocked Image: https://media.rockstargames.com/rockstargames-newsite/uploads/6cff08109cc9096e816240f6b154f725f4fd17de.jpg]


    [Blocked Image: https://media.rockstargames.com/rockstargames-newsite/uploads/49c7d29293f89dfef95969fde62f5c27e7cc780c.jpg]


    [Blocked Image: https://media.rockstargames.com/rockstargames-newsite/uploads/cfb666840877705bcb1d4c35e171c43431d3f3f0.jpg]

  • Shadow of the Colossus

    • -HP-
    • January 31, 2018 at 7:04 PM
    Quote from Mazy

    8 hours ago, Mazy said:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    Looks ridiculously good, I'm so ripe for playing it again.

    [Blocked Image: https://vignette.wikia.nocookie.net/prettylittleliars/images/c/c9/Stewie_can]

  • Expresso Exporter

    • -HP-
    • January 30, 2018 at 6:51 PM

    Francesco got back to me, the latest version is out! He rewrote the plugin, so shoot him an e-mail if you find any new bugs with this code, but it should work with latest PS now! :D Download is on gumroad now, so make sure to send the dude a couple of bucks for his trouble!

    http://minifloppy.it/portfolio/expresso/

  • Overwatch

    • -HP-
    • January 29, 2018 at 7:00 PM

    Welcome to Diamond! :D

  • Fortnite (new game by Epic Games)

    • -HP-
    • January 26, 2018 at 10:02 PM

    The game was not doing very well, the fun aspect just wasn't there and that reflected in it's player base.

    The thing this game had it going for it, was that Epic was injecting all the cool tech they'd developing for it, into the UE4 main branch, which is a great win for us. So I just hope we don't see a slow down of UE4 features because of this.

  • Shadow of the Colossus

    • -HP-
    • January 26, 2018 at 7:58 PM
  • What have you watched recently?

    • -HP-
    • January 25, 2018 at 8:51 PM
    Quote from Tisky

    On 1/19/2018 at 12:31 PM, Tisky said: Saw Coco with my daughters. Not a huge fan of animated movies but this was a great one! Also gives u Grim Fandango flashbacks.

    Watch inside out too!

  • Subnautica

    • -HP-
    • January 24, 2018 at 6:35 AM

    Dude, congrats on shipping guys! Looks interesting, very different to NS2.

  • Overwatch

    • -HP-
    • January 24, 2018 at 2:39 AM
    Quote from Minos

    3 hours ago, Minos said: Blizzard world is now live btw!

    [Blocked Image: https://i.giphy.com/media/3oKIPf3C7HqqYBVcCk/giphy.webp]

  • God of War

    • -HP-
    • January 24, 2018 at 12:57 AM

    https://s5-allgamesdelta.s-ul.eu/mDaL4x6F

    Jebus!

    [Blocked Image: https://s5-allgamesdelta.s-ul.eu/mDaL4x6F]

  • God of War

    • -HP-
    • January 23, 2018 at 6:16 PM

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • The cost of games

    • -HP-
    • January 21, 2018 at 11:09 PM
    Quote from Radu

    13 hours ago, Radu said: What's a new guy to do? Aside from peer pressure, there's also the possibility of losing your position when the contract ends. I can understand staying over time during the final month or weeks before release, but the fact that there's no compensation for that (from what the article says)... you can only stretch "passion" so much. I guess it depends on the individual and how far up the pyramid you want to go. A lot of people, myself included, work on our portfolios out of passion for the medium, though I expect that once we get a foothold someplace we'll start treating it more professionally.

    Going back to the points about developing certain skills, what would you recommend exactly for new level designers? I got the impression that we should focus more on multiplayer design and just squeeze as much as possible out of a map - ex: have it support multiple game modes.

    When you're new, at anything, if you've got half a brain you'd want to focus on learning and nothing else, you'll look at mentor(s) for guidance and usually you copy those who came before you. You absorve their techniques, their social skills, their tricks and you try and learn all the tribal knowledge that's not documented anywhere, it only comes with experience from working next to people on the same field. Consequently, if you join a industry where 12 hour days is somehow the norm, you already know what you're getting into so you'll adapt and try to abide by the "it is what it is", I'm sure we're all guilty of this in here, obviously this perpetuates the problem at hand and nothing will ever change. If this industry wants to solve the problem of exaggerated crunch time, it's not the new guys responsibility to fix it, it's those who've been at it for so long that should speak up from a position of power and remark that this isn't sustainable in long term, by talking with their managers and producers that they need to be doing their job and actually manage and produce.

    As for your second question, if you mean personal work, then I'd say design what you want to design. If your passion is into designing RPGs, but instead you focus on MP level design, you'll eventually land a job as MP level designer, so why not focus on designing RPG's instead then? I'm of the opinion that if you're REALLY good at something, there's always going to be an open position for you somewhere, as long as you're patient and flexible. MP games are all the rage these days, in 5 years ago it was mobile games, 5 years in the future who the fuck knows what it'll be. This is of course, just my opinion. If you were to ask me, what's the fastest way to get into the industry, then even though I think it's the bad approach i'd probably say look into what game teams usually need the most (like VFX artist) and avoid saturated positions.

  • The cost of games

    • -HP-
    • January 19, 2018 at 10:57 PM

    Yeah, crunch sucks, and I'm done doing it. I embrace and welcome team wide focus on a certain milestone, some call it focused sprints where team morale is high and we all don't mind putting another hour or two, but this crunch culture we see so much of needs to be talked about. What's even more ironic, at least for me, is that i actually do my best work and I'm mostly productive when i try to introduce some work/life balance.

    Funny fact: There's certain kind of foods, specially certain smells that makes me sick and I almost gag when I smell them because it reminds me of "crunch" food. It's just funny that even our brains associate that with horrible experiences.

  • Fortnite (new game by Epic Games)

    • -HP-
    • January 19, 2018 at 9:19 PM

    Yeah, I'll be sure to try it again very soon! Loved what I played, after the success of battle royale, I'm sure Epic is putting as many hands working on this as possible, so it'll only get better.

  • The cost of games

    • -HP-
    • January 19, 2018 at 8:46 PM

    Dumping this article in here, really good read on the economy/costs of games in 2017 vs previous years, and a prediction where this is all going.

    https://www.gamasutra.com/blogs/RaphKost…st_of_games.php

    [Blocked Image: https://i0.wp.com/www.raphkoster.com/wp-content/uploads/2018/01/Slide13-4.png?resize=768,432&ssl=1]


    Quote

    Quote To the players out there: I know none of the above is stuff you necessarily want to hear. Trust me, a lot of it is not stuff developers want to hear either.[/i] If you want to preserve the games you love, you can help by not pirating, by supporting developers, by not tearing them down on social media and calling them inept greedy bastards, and most of all by just understanding[/i] the landscape.

    And if you are a developer, the best advice I can give you is this… this world isn’t fully here now, but the trends are pretty dramatic in my opinion. So you should do some skill-building while you can.

    Think of the whole industry[/i] as a mature market. We’re running out of platforms shifts that reset costs. Get good at systemic design, design for retention, design for community. Basically, think like an MMO developer. Yeah, that means designing everything as games as a service. Embrace procedurality. But also[/i] embrace brand-building and marketing, because you ain’t gonna survive without it. This market is going keep getting more[/i] crowded. [/list] And frankly, I think individual contributors need to start finding ways to get on-going revenue from older games. Because that world is also one where individual contributors become more and more interchangeable.

  • Nintendo Switch

    • -HP-
    • January 18, 2018 at 8:14 PM

    For the record, this gets absolutely no hate from me!

    I'm about to have a kid, and stuff like this is perfect for children. Not everything video game related is aimed towards pro-gamer twitch-streamer Darksouls-platinum-trophy people. :P

  • Nintendo Switch

    • -HP-
    • January 17, 2018 at 11:12 PM

    w

    t

    f

    https://imgur.com/a/eGtMe

  • Overwatch

    • -HP-
    • January 17, 2018 at 6:03 AM

    I have my little group of "random" guys I sometimes play with as well. Better than soloing comp for sure.

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