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  3. JeanPaul

Posts by JeanPaul

  • My photo thread

    • JeanPaul
    • October 17, 2008 at 3:05 AM

    Yeah I get that but I didnt have a reflector card

  • My photo thread

    • JeanPaul
    • October 16, 2008 at 5:54 AM

    More 4x5, this time not studio stuff, its out in da field (and no we couldnt have lights with us, so its just natural lighting)

    [Blocked Image: http://farm4.static.flickr.com/3236/2945616875_f777e85ff2.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3223/2945616527_1126dde37b_o.jpg]

    Its a bit contrasty, I know (damn valvia) and yes, the first one is a bit out of focus

  • [wip] zg_stuttgart

    • JeanPaul
    • October 12, 2008 at 1:30 AM

    Yeah definitely, it looks pretty cool

    But this building is way out of place (center left)

    http://www.albatros44.de/stuttgart/stg1011g.jpg

    Its clean and looks like a parking garage, it doesnt fit at all

  • WIP in WIP, post your level screenshots!

    • JeanPaul
    • October 6, 2008 at 1:07 AM

    Well I didnt see the second post, so I only saw this

    Quote from Pericolos0

    I've been working on modular pieces for my unearthly challenge entry =). Here's a fullbright shot from max: [Blocked Image: http://www.brameulaers.com/images/sketches/iteration08.jpg]soon to go into crysis engine! More coming soon =)

    YOU TURD

  • WIP in WIP, post your level screenshots!

    • JeanPaul
    • October 5, 2008 at 7:38 AM

    Needs to be way thinner, with thick "heavily radiated" areas using the fog volumes

  • The random model thread!

    • JeanPaul
    • October 5, 2008 at 3:20 AM

    [Blocked Image: http://kokosovar.free.fr/hurg.jpg]

    ???

  • WIP in WIP, post your level screenshots!

    • JeanPaul
    • October 5, 2008 at 1:46 AM
    Quote from Pericolos0

    [Blocked Image: http://www.brameulaers.com/images/sketches/iteration10.jpg]small update, made a debris mesh and some vegetation. Going to work on more modular architecture parts because its too much round stuff at the moment! Also get some destruction into the architecture and addons to break up the repetition.

    FUCK YES

    Thats Crysis right? Well this is going to be awesome, especially considering its not a jungle map! You should still have some weird vegetation or something in there, it could be neat

    Oh and that color fog isnt really cutting it for me, maybe more/less saturation?

  • DM-Grand-Diablo_Beta3 Mega Update !!!! image heavy

    • JeanPaul
    • September 28, 2008 at 3:25 AM

    You always make my level design penis feel small, damn you!

    I love it even though you should make that interior area less red

  • WIP in WIP, post your level screenshots!

    • JeanPaul
    • September 27, 2008 at 6:22 PM

    yeah make those things solid

    and round

  • My photo thread

    • JeanPaul
    • September 25, 2008 at 12:44 AM
    Quote from Blunkka

    Neat stuff here.The studio work is cool although I think the light should be softer. Right now it's pretty harsh and there is a line of shadow running through her face which I find a bit distracting.

    Yeah I definitely agree, I was just messing around

    Quote from e-freak

    woot - that cam is absolutely awesome.... I've been thinking about getting a digital one of those (but the money is the problem :S ) - where do you got yours?

    Well money is a big problem if thats the case. I go to school for photo currently and get to use this stuff free, 4x5 stuff is pretty damn expensive. ESPECIALLY if you want it digital. A medium format digital back is $33,000 and thats not a joke or exaggeration.

  • My photo thread

    • JeanPaul
    • September 24, 2008 at 1:45 PM
    Quote from e-freak

    great detail in there - what large format camera are you using (digital/analog?) plz more infos :megamon:

    I was using a Sinar studio 4x5 on kodak e100 film with a 240mm lens

    [Blocked Image: http://www.destination360.com/for-sale/sinar1.jpg]

    [Blocked Image: http://www.destination360.com/for-sale/sinar2.jpg]

    [Blocked Image: http://www.calumetphoto.com/resources/images/products/ASSET_57228.jpg]

  • stockholm (danger! lots of images)

    • JeanPaul
    • September 24, 2008 at 2:59 AM

    http://sa74n-design.de/photos/stockholm/DSC_8533.jpg

    No fucking way, is that Jochum?????? hahah

  • My photo thread

    • JeanPaul
    • September 24, 2008 at 2:56 AM

    Studio shot large format 4x5's, crackers!

    [Blocked Image: http://farm4.static.flickr.com/3006/2884050566_f7182bf2c5_o.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3157/2884051046_f06568fb9f_o.jpg]

  • WIP in WIP, post your level screenshots!

    • JeanPaul
    • September 20, 2008 at 7:58 PM

    That would be a perfect environment for painkiller

  • My photo thread

    • JeanPaul
    • August 30, 2008 at 6:39 AM

    Well thanks

    I would post more but nah you guys dont care bscly

  • My photo thread

    • JeanPaul
    • August 24, 2008 at 12:50 AM

    Some more stuffz

    [Blocked Image: http://farm4.static.flickr.com/3123/2790279133_347e25cc0b.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3260/2791120080_8fa91092be.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3073/2791123450_847329e4ca.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3261/2791111030_59d09d1118.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3073/2790921150_666ce33640.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3270/2790915030_0a629c6225_o.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3131/2790912684_45e83a8caf_o.jpg]

    http://flickr.com/photos/jeanpaultron/s ... 119622275/

    http://flickr.com/photos/jeanpaultron/s ... 911376678/

    http://flickr.com/photos/jeanpaultron/

  • Watershed Arena

    • JeanPaul
    • August 22, 2008 at 9:28 PM

    Pretty sweet, but wont snipers dominate that open area?

  • de_hydrofire (or something like that) 80%

    • JeanPaul
    • August 19, 2008 at 6:39 AM

    Reference shots, use them!

    It has a style, but its too far fetched

  • WIP in WIP, post your level screenshots!

    • JeanPaul
    • August 2, 2008 at 4:07 PM

    The light_env is a bit yellow and the indoor lighting is really dull, but I definitely like the geometry of the ship

  • My photo thread

    • JeanPaul
    • July 31, 2008 at 8:00 PM

    Its a friend's lake house(s) and boat dock thing

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