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Posts by Puddy

  • Battlefield 3

    • Puddy
    • July 11, 2011 at 2:57 PM
    Quote from Gloglebag

    I expect this kind of behaviour on /v/ or by casual but I'm surprised to see actual gamedev's hold these kinds of opinions.

    Why?

  • Battlefield 3

    • Puddy
    • July 11, 2011 at 9:47 AM

    I was probably getting it at retail anyway, but damn they if they demand origin-authentication...

  • What are you playing now?

    • Puddy
    • July 10, 2011 at 4:30 PM
    Quote from Jetsetlemming

    Sounds like you need some mods. http://www.newvegasnexus.com/downloads/ ... p?id=35497

    [Blocked Image: http://i.imgur.com/f1aZw.jpg]

    This also adds weather events like sandstorms and stuff, and the sun and its hdr/bloom interacts properly as it passes through clouds, it looks fantastic.

    I guess the "darker nights"-aspect of that mod functions a bit like a paper bag...

    I'll check it out. Doesn't help the story and characters though

  • What are you playing now?

    • Puddy
    • July 10, 2011 at 9:42 AM

    Yeah, my thoughts exactly. The game pretty much died for me when I got there...

    It was daytime as well. Doesn't do the town any favors

  • What are you playing now?

    • Puddy
    • July 10, 2011 at 8:53 AM

    Been playing New Vegas the last two weeks and enjyoing it... but now I'm completely sick of it.

    The story and characters are all meh and the main quest is crap. Oh... and it's SO SO ugly. Bethesda did a good job of polishing Fallout 3 when it came to the environments, but New Vegas just falls flat.

    I want Skyrim...

  • What have you watched recently?

    • Puddy
    • July 10, 2011 at 8:17 AM

    Gotta agree with Source Code. Just saw it yesterday and it was really, really good. Can't stand Jake Gyllenhaal usually but this was something else...

    I don't know why you'd even consider transformers 3 though

  • What have you purchased recently?

    • Puddy
    • July 10, 2011 at 8:15 AM

    I haven't bought a single game from the sale, even though I've been checking it out everyday :embarrassed:

    I've been thinking about Dead Space 2, but I suspect I'll just crap my pants every 5 minutes....

  • WIP in WIP, post your level screenshots!

    • Puddy
    • July 8, 2011 at 2:01 PM

    goddamn... so sexy... makes me feel utterly worthless!

    Good job!

  • NIGHTWATCH DM: Voting!

    • Puddy
    • July 8, 2011 at 8:15 AM

    Okay, now for my thoughts on the maps from yesterdays playsession, in order of playing:

    Sector

    This map features the best gameplay, hands-down. It has improved quite a bit from when I tested the a1-version.

    Good pathways, balanced weapon placement and good spawn points. Visual quality is smooth, but not too exciting. Doesn't matter when you're fragging your ass off though.

    Stack

    Unfortunately, we realized within 5 seconds that the map only had one spawn. Probably my favorite map visually though.

    Nocturnal

    Some cool brushwork, interesting layout and nice visuals. But the gameplay was a bit lacking. The ladders are too penalizing and the weapon placement isn't balanced. If ladders were replaced with elevators and weapon spawns are tweaked this would probably be the strongest map.

    Game of Crates

    My own map. Felt that I should remove some of the "ladder crates" (ie the ones designed so you can jump one elevation-step at a time) and add more ramps to keep movement more smooth and fluent. Also, slightly more weapon spawns to accommodate larger amount of players. Finally, would be fun with a doomsday button of some sort (this goes for the other maps too!).

    I wish I had a job

    Pretty solid visuals, but not very interesting gameplay. Weapon spawns are a bit boring, both in placement and weapon types, and the layout needs more elevation and a tad more pathways. Still, it's not too shabby and it was fun playing. Bonuspoints for using teleports!

  • NIGHTWATCH DM: Voting!

    • Puddy
    • July 8, 2011 at 5:54 AM

    I ran a listen server and it worked all right.

  • NIGHTWATCH DM: Voting!

    • Puddy
    • July 7, 2011 at 7:59 PM

    Game Started

    Hop on over to the steamchat to join in!

  • NIGHTWATCH DM: Voting!

    • Puddy
    • July 7, 2011 at 7:47 PM

    Game Start in 15 minutes

    Download the maps and get ready!

    *and join the MapCore steam chat!

  • NIGHTWATCH DM: Voting!

    • Puddy
    • July 7, 2011 at 6:46 PM

    Oh sorry, missed your post a bit If you PM me the map before we start I can add it to the rotation.

  • NIGHTWATCH DM: Voting!

    • Puddy
    • July 7, 2011 at 6:07 PM

    Update:

    I hate timezones. Time is changed to 20:00 GMT+1, which is in one hour and forty minutes.

    I took the liberty of putting all the maps together for easier installation. Please download the maps and install them, as skyboxes don't download when connecting (IIRC?) and I don't want unnecessary downloads hogging bandwidth.

    http://dl.dropbox.com/u/21611900/MapCoreHLDM_Pack.zip

    Around gamestart, join the MapCore Steam-group chat. It will probably be easier to coordinate and communicate there!

    http://steamcommunity.com/groups/mapcore

    See you in a bit gents!

  • Dishonored

    • Puddy
    • July 7, 2011 at 5:05 PM

    Hmm, something a bit original?

    Well we'll just gather a good team of devs, create a solid concept, promote the game's uniqueness...

    Quote

    "Today Bethesda announced the closure of Arkane Studios, citing poor sales of their latest game Dishonored..."

    ....aaaaand it's gone.

  • Valentin Levillain - Level Artist

    • Puddy
    • July 7, 2011 at 11:57 AM

    I love mountainlab...

  • So Mirror's Edge 2...

    • Puddy
    • July 7, 2011 at 8:23 AM
    Quote from Mazy

    Hope it's an actual big retail release like the first one~

    Quote

    In March, Gibeau told CVG that not only is DICE's Mirror's Edge franchise very much still alive - but that EA is "figuring out a way to bring it back".

    That's what concerns me, does he mean how to bring it back as a full retail game or a way to bring it back with a different approach?

    I'm hoping for the former of course... and with multiplayer.

  • So Mirror's Edge 2...

    • Puddy
    • July 6, 2011 at 3:59 PM
    Quote

    In March, Gibeau told CVG that not only is DICE's Mirror's Edge franchise very much still alive - but that EA is "figuring out a way to bring it back".

    Mirror's F2P for the iPad coming up!

  • Crysis 2

    • Puddy
    • July 6, 2011 at 3:45 PM

    crysis...?

    something about asians and tentacles and shit

    you should google that.

  • NIGHTWATCH DM: Voting!

    • Puddy
    • July 6, 2011 at 1:55 PM

    How about tomorrow evening (Thursday), start at 21.00 GMT+1, rotate map every 15 minutes or so?

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