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Posts by e-freak

  • Kevin Cytatzky - Level Designer

    • e-freak
    • February 26, 2011 at 10:48 PM

    awesome portfolio, both content wise and navigation wise - großartig

  • Modern Warfare 3?

    • e-freak
    • February 26, 2011 at 12:44 AM

    well, although it's cool to hate on cod i gotta admit I enjoyed MW2 alot. The pricetag is completely unreasonable obviously (65€ + 15€ dlc "subscription") but I enjoy the cinematic feel of that game much more than any comparable military shooter. If MW3 is at an equal level in terms of choreography I don't mind milking the cow.

  • What are you playing now?

    • e-freak
    • February 25, 2011 at 8:38 AM

    Playing Kane & Lynch right now. Buggy as hell, art falls apart technically (skinning issues, intersecting geometry, clipping issues) and the gameplay doesn't feel like it develops any further depth after the tutorial, but the Characterisations are just plain awesome and make up for it. Everytime i'm in a mission I feel the urge to get the characters and stage a movie

  • WIP in WIP, post your level screenshots!

    • e-freak
    • February 24, 2011 at 11:26 PM
    Quote from marnamai

    This is a scene I did for the Interlopers.net mapbattle 49, a template (dev bridge) was provided. All assets are valve's except for the creepy guy shadow It took me around 24 actual hours to make and I am pretty happy with the results. I consider it to be finished but I 'd still love to hear critism on it!

    nice any link to all the final submissions?

  • The games industry reinvented

    • e-freak
    • February 24, 2011 at 11:21 PM

    awesome. good times ahead

  • Battlefield 3

    • e-freak
    • February 24, 2011 at 10:17 PM

    GI is overrated.

  • Bulletstorm

    • e-freak
    • February 24, 2011 at 8:33 PM
    Quote from Mr. Happy

    and the first minute is one of the most rediculous (as in hilariously awesome) intros to a game I've ever seen.

    glad to hear

    still waiting for my copy, hope pcf hurrys the f up.

  • MapCore Job Census

    • e-freak
    • February 24, 2011 at 8:29 PM
    Quote from Steppenwolf

    Or do you mean funding? That i'm not in the position to talk about.

    Yes - that's what I'm curious about. Anyway: Awesome news, congrats! (Also to everyone else )

  • MapCore Job Census

    • e-freak
    • February 24, 2011 at 5:27 PM

    ouh has that even been anounced yet? and - hopefully not too "open" question - how does such a start-up handle salaries?

  • Battlefield 3

    • e-freak
    • February 24, 2011 at 10:59 AM
    Quote from Tisky

    [Blocked Image: http://i240.photobucket.com/albums/ff144/derFeef/gifs/BF3/e8c282d0.gif]

    SSAO Ghosting anyone?

  • What have you purchased recently?

    • e-freak
    • February 24, 2011 at 8:47 AM
    Quote from Dark

    it's one of THE top selling games in germany. each version is in the year-top-ten of retail sales here. also they produce them for all kinds of simulations (train simulator, truck simulator, bus simulator, ambulance simulator, etc.) and they have massive Mod-Communities. The games them selves ship with a decent amount of content but it really comes to life when you join one of the boards for these games and get uber-detailed and accurate behaving extra content.

    example

    http://www.ls-mods.de/downloads.php?language=en

  • Jean-Paul Jarreau - Photographer

    • e-freak
    • February 24, 2011 at 8:42 AM

    like it, awesome to navigate and i love photography portfolios with horizontal scrolling.

    two missing things: a explanation of what we are seeing in the beginning of each category and a resume/aboutme/cv kind of page where I can see what job i'm hiring you for.

    content wise: top notch, really like your photography, would like to see more LD-Work.

  • [Crysis Wars SP] Wreckage - Standalone available

    • e-freak
    • February 23, 2011 at 10:14 PM

    awesome work! great seeing this coming along

  • Game Wishes

    • e-freak
    • February 21, 2011 at 8:04 PM

    Half-Life 1 for the iPod (any iOs remake). Could use UDK.

  • First Men on Mars

    • e-freak
    • February 19, 2011 at 5:41 PM

    problem is - on both sides of the fence they rather invest in rockets that can fly to the next country than to the next planet. i remember reading in 2000 about possibilities to going to mars within the decade. plans changed since then, although sometimes they look similar:

    [Blocked Image: http://motivate.maths.org/conferences/conf42/Talk_images/mars_desert_with_probe.jpg]

    [Blocked Image: http://www.nytimes-se.com/nytse/wp-content/uploads/iraq-desert-helmet.jpg]

  • The random model thread!

    • e-freak
    • February 17, 2011 at 11:21 PM

    awesome - both technical and artistically.

  • Dead Island

    • e-freak
    • February 17, 2011 at 10:51 PM
    Quote from Warby

    i think you are right on the money e- !

    ok seems to be i was wrong http://www.axisanimation.com/ is the correct studio.

  • Dead Island

    • e-freak
    • February 17, 2011 at 9:17 PM

    continuity error in the trailer: the hotel-page gets slashed twice without any sign of the slash in the second one.

  • Dead Island

    • e-freak
    • February 17, 2011 at 1:12 PM

    if it's not done inhouse my money is on Digic. http://www.youtube.com/watch?v=bH_qOpYzlB4

  • Dead Island

    • e-freak
    • February 16, 2011 at 7:18 PM

    trailer is awesome but prerendered (in terms of this is not the game engine or any game content) i guess?

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