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[Crysis Wars SP] Wreckage - Standalone available

  • Chrjs
  • January 25, 2011 at 9:41 PM
  • Chrjs
    • January 25, 2011 at 9:41 PM
    • #1

    [Blocked Image: http://img7.imagebanana.com/img/91cc1e0w/SchriftzugKopie_kleiner_crymod.jpg]

    [Blocked Image: http://www.abload.de/img/releasenews_bild2jxb1.jpg]

    DOWNLOAD - WRECKAGE STANDALONE


    As of now the standalone version of the popular Crysis singleplayer modification Wreckage is

    available for download.

    Wreckage offers an action-oriented presentation, professional execution, complete dubbing

    and Crysis-level graphics. Developed by the team who brought you "Rainy Days".

    [Blocked Image: http://www.abload.de/thumb/wreckage_standalone_8o4asg.jpg] [Blocked Image: http://www.abload.de/thumb/wreckage_gameplay2ysqq0.jpg] [Blocked Image: http://www.abload.de/thumb/xxwreckage_gameplay10a6ugp.jpg]

    DOWNLOAD - WRECKAGE STANDALONE

    DOWNLOAD - WRECKAGE MOD

    DOWNLOAD- PATCH 1.5

    LET'S GET READY FOR BATTLE!

    Wreckage is the final chapter of the trilogy, that began with the map "The Harbour" and was

    continued in the modification "Rainy Days".

    It tells the story of three soldiers who try to survive a devastating war between two worlds.

    The play time is somewhat longer than one hour.

    LAUNCH TRAILER

    External Content www.youtube.com
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    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    FEATURES

    CINEMATIC FLAIR:Wreckage puts the player in the middle of thrilling rollercoaster ride

    with superior vehicle combats and roaring teamaction. Professional voice actors let you

    enjoy the whole mod with a german synchronisation and full english/spanish subtitles.

    GREAT-LOOKING-VISUALS: Hand made environments in different scenarios, CryEngine

    technologies like accurate lip synch and facial animation promises a graphic beauty

    like you know it from the original game.

    BUGLESS: A new chapter system ensures a minimum amount of game errors. In the unlikely

    event of a bug, this way every chapter can be restarted.

    PLAYABLE WITHOUT CRYSIS: Just download the standalone version.

    Yaxxo, Lek][Revan and M-562 wrote the english subtitles for my story. Carlos Sahajdacñy

    (Psychoisalive)

    the spanish ones.

    GAMEPLAY TRAILERS

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    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    External Content www.youtube.com
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    DELETED SCENES

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    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    [Blocked Image: http://www.abload.de/thumb/wreckage_gameplay18cab8.jpg] [Blocked Image: http://www.abload.de/thumb/wreckage_34_22wrg1.jpg] [Blocked Image: http://www.abload.de/thumb/wreckage_cinematicorazu.jpg] [Blocked Image: http://www.abload.de/thumb/wreckage_leveldesign_plzae.jpg]

    [Blocked Image: http://www.abload.de/img/zeitschriftenlogosc7bqb.gif]

    Quote from PC-ACTION

    "The final part of the thrilling trilogy is incredibly successful. - Excellent work!"

    Quote from PC-GAMES

    "Masterpiece"

    Quote from PC-GAMEPLAY

    "[...]intense action scenes where even Call of Duty can eat their heart out."

    Quote from GAMESTAR

    "Damn good."

  • e-freak
    • January 25, 2011 at 11:16 PM
    • #2

    this looks promising. can you show some actual uneditied gameplay?

  • Chrjs
    • January 26, 2011 at 7:48 PM
    • #3

    Yes, a gameplay trailer will follow in one of the next updates, but at this time I'm so busy with the work on the levels and my education intermediate testing, so it's difficult to spend much time on a trailer and the gameplay isn't polished for example the dialouges are missing ingame, so please be patient.

  • Chrjs
    • January 28, 2011 at 1:40 PM
    • #4

    [Blocked Image: http://www.abload.de/img/schriftzugvza1.jpg]

    Welcome to the newest update of Wreckage!

    In this news we present you our own models and the custom weapons.

    The Black Hawk helicopter:

    Our teammember Jaco_E sat a long time on the helicopter for the american forces, he worked on it, draw the textures and made it ready for Crysis. After the release of Wreckage the helicopter will be available in the download section.

    [Blocked Image: http://www.abload.de/thumb/wreckage_models_8qm4q.jpg] [Blocked Image: http://www.abload.de/thumb/wreckage_models_106mjd.jpg] [Blocked Image: http://www.abload.de/thumb/wreckage_models_11smph.jpg] [Blocked Image: http://www.abload.de/thumb/wreckage_models_138mg5.jpg] [Blocked Image: http://www.abload.de/thumb/wreckage_models_9vmj5.jpg]

    The tents:

    The koreans need them for the communication and weapon stores, they have also very good covers with sandbags between the metal poles. One other tent will follow and they were created and textured by Jaco_E.

    [Blocked Image: http://www.abload.de/thumb/wreckage_models_3sm1h.jpg] [Blocked Image: http://www.abload.de/thumb/wreckage_models_2qmcc.jpg]

    The concrete walls:

    Very useful covers for the american marines and maybe against something more aggressive than the koreans. Created and textured by Jaco_E again.

    [Blocked Image: http://www.abload.de/thumb/wreckage_models_4sm11.jpg]

    The weapons:

    We use the best weapons of Crymod.com from talented modders for our mod. Thanks to Ror-Shak for the great work of the HK Ump45 and to Olli. who is responsible for the M110, you could download the two under this links.

    [Blocked Image: http://www.abload.de/thumb/wreckage_models_5amxb.jpg] [Blocked Image: http://www.abload.de/thumb/wreckage_models_61214xou.jpg]

    H&K UMP-45

    M110 Semi-Automatic Sniper System

    Last words:

    And at least a very sadly news for us: Jupp left the team (he would worked on the third level FlowGraphs) because of his spare free time.

    Tell us your feedback and stay tuned for the next updates.

  • Chrjs
    • February 23, 2011 at 10:05 PM
    • #5

    So, here is the gameplay trailer.

    [Blocked Image: http://www.abload.de/img/schriftzugvza1.jpg]

    Hello Wreckage fans!

    We come to you once again with an update about the work of Marwin Misselhorn and the first gamplay video.

    Marwin is responsible for the programming work and the scripting of the first of three levels.

    To say it simply it's is his passion to assemble all the loose elements to a playable game.

    Flow Graphs:

    The most extensive task are the Flow Graphs. They need to be arranged in a modular construction system and controlls all the actions in-game like the mission objectives or the movement of your teammates.

    In this picture you can see a detail of his work, these FlowGraphs are needed for less than 20 minutes play time!

    [Blocked Image: http://www.abload.de/thumb/fg_map1klbs.jpg]

    Subtitle system:

    Thanks to our nice assisting voice actors we have high quality dialogues in Wreckage, but of course english subtitles also.

    To show them like in the original Crysis we have to write a special code for each of the sentences with the description of all sound effects that should put on the dialogue. For example there are typical radio or background effects like weapons and explosions.

    So he wrote this programm where you could select the speaker character, the volume of the voice and it's effects. The "background fading" controls how quiet all other sounds will be if this dialogue is spoken and the "character function" controls the colour of the subtitle.

    [Blocked Image: http://www.abload.de/thumb/subtitle-generatorfz9w.jpg]

    Objective system:

    From Rainy Days we learned how difficult it is to lead the player to do the correct things in the right time! In addiction to the leading leveldesign and the instructions of the other teammates there is a point in the game environment that shows you the current duty in real time.

    Name system:

    According to this system, name notifications are used for a definite identification of the story characters, as soon as a person is focused.

    [Blocked Image: http://www.abload.de/thumb/display-name5l9x.jpg]

    A= The displayed name has to be in front of the underline

    B= The script

    C= The ingame result

    Gameplay Trailer I

    This is where it all starts, the beginning of the first level of Wreckage.

    You and your squadmates overrun an adversarial village in search for the hostage Dr. Lyra Hendricson.

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    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    We hope this gives you a small taste of what the mod will be like!

    This video was recorded before the objective system was finished, so this is the alpha stage. In the final mod the tank shouldn't drive so fast in the village.

    The trailer shows what we call "introductive gameplay", we took the standart Crysis situations and created a new one with a few modifications like the teammates, in the next trailer you could await the custom weapons and exciting indoor action at night, so stay tuned and we love to hear your feedback.

  • e-freak
    • February 23, 2011 at 10:14 PM
    • #6

    awesome work! great seeing this coming along

  • Chrjs
    • February 23, 2011 at 10:22 PM
    • #7
    Quote from e-freak

    awesome work! great seeing this coming along

    That's nice to hear, thanks for your support.

  • Chrjs
    • March 10, 2011 at 4:21 PM
    • #8

    [Blocked Image: http://www.abload.de/img/schriftzugvza1.jpg]

    Ladies and gentlemen, today we have something big for you!

    A big update full of screenshots the second gameplay trailer and a closer look into the leveldesign.

    After we showed the work of Marwin Misselhorn and Thomas Jacobs in the last updates, today it's time for the leveldesign which is a main part of my work.

    We'll go much deeper into the whos and whys of my thoughts about the different aspects

    (leveldesign/story/workflow) of Wreckage in a special news in the future or in a post mortem.

    Screenshots

    [Blocked Image: http://www.abload.de/img/wreckage_19fo3f.jpg]

    [Blocked Image: http://www.abload.de/img/wreckage_18wqww.jpg]

    [Blocked Image: http://www.abload.de/img/wreckage_207suz.jpg]

    [Blocked Image: http://www.abload.de/img/wreckage_21os07.jpg]

    [Blocked Image: http://www.abload.de/img/wreckage_23jqcs.jpg]

    [Blocked Image: http://www.abload.de/img/wreckage_24ts8d.jpg]

    Gameplay Trailer II

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    The second one of our gameplay trailers plays a long time after the happenings of the first one.

    It was recorded in the alpha stage and a is little bit darker than in game. In Wreckage you won't be all the time together with the friendly marines,

    We use the team action to give you a much more better feeling of a lively world around you and to tell the story more exciting, but you don't have to stay close to them all the time, in many cases the leveldesign allows you to fight your own battle like you want to.

    "Voices of yesterdays"

    The video starts in the old harbour where the trilogy ends, you have to infiltrate the rusty dockyard for the search of friendly marines who are calling for help over the radio.

    Speedmapping Video

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    And after the depressing atmosphere of the last video, here is one funnier video, it shows me by creating five seconds for a jeep ride scene which is also placed in the old rusty harbour docks.

    It hasn't be to detailled because in this scene you're more interested in save your live from the gunfire of the enemies than exploring the environment and the performance has to be great too.

    That's it for todays update, I hope you like it and we love to hear your feedback.

  • Chrjs
    • April 20, 2011 at 9:10 PM
    • #9

    Now I thought about replacing the three koreans from the last gameplayvideo at the beginning (who stood at the other side of the dockyard and were attacked by the aliens) with a heavy machinegun soldier who is invulnerable. So the player could walk around and attack him from the side.

    Do you think this is an addiction to the gameplay or a bad idea, because I think that every player wants to kill him first and maybe it's frustrating. How could I suppose the player to walk the circle around the hall to get the enemy? I have lights to show the way, but what could I add to make it clear?

  • Chrjs
    • December 18, 2011 at 10:14 PM
    • #10

    [Blocked Image: http://www.abload.de/img/countdown_43r6oj.png]

    RELEASE COUNTDOWN

    Hello Crysis fans,

    accompanies us everyday to carry the treasure to the end of the rainbow. And make you ready for the grand finale of the RAINY DAYS TRILOGY! Try to survive in a devastating war between two worlds. At the 22.12.2011 everything will end!

    TRILOGY SUMMARY

    A picture tells more than 1000 words, the people say. Sounds really big,

    so we hide exactly 2227503 words in this picture/trailer news. We wish you much fun!

    [Blocked Image: http://www.abload.de/img/charaktere_neu6byw9.jpg]

    [Blocked Image: http://www.abload.de/img/vorgeschichte_bild_enppyfx.jpg]

    LAUNCH TRAILER

    Here it is! The official Launch Trailer of "WRECKAGE"!

    Show us some love, share it with your firends and make it a big one!

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    [Blocked Image: http://www.abload.de/img/crysiswars8647d.png] [Blocked Image: http://www.abload.de/img/patchhl3eu.png] [Blocked Image: http://www.abload.de/img/facebookmejv0.png] [Blocked Image: http://www.abload.de/img/moddb9jjy1.png] [Blocked Image: http://www.abload.de/img/youtube5wjl6.png]

  • 2d-chris
    • December 19, 2011 at 9:30 AM
    • #11

    holy shii, nice job

  • Chrjs
    • December 19, 2011 at 7:30 PM
    • #12

    Glad you like it!

  • AtsEst
    • December 19, 2011 at 8:09 PM
    • #13

    Very nice indeed

  • Froyok
    • December 19, 2011 at 10:05 PM
    • #14

    Yeah, looks sweet !

    It's available fully in english ?

  • Chrjs
    • December 20, 2011 at 9:40 PM
    • #15

    Yes, everything is translated to english. Only the dialogues are recorded in german.

  • TermInator525
    • December 22, 2011 at 12:13 AM
    • #16

    woohaaa

    very nice syncro. Sounds better than some cheap german tv productions!

  • Chrjs
    • December 22, 2011 at 12:55 PM
    • #17

    I think the voice actors will be very glad about this comment.

    [Blocked Image: http://img7.imagebanana.com/img/91cc1e0w/SchriftzugKopie_kleiner_crymod.jpg]

    RELEASE

    Hello to all of you.

    Today, we are extremly proud to offer, with Wreckage, the most intoxicating action experience that comes in the form of a modification to all Crysis fans. On a side note, it is our self imposed demand, to offer the highest possible comfort. Therefore Wreckage uses CryEngine technologies like accurate lip synch, facial animation and optional, dynamic English subtitles. Because this cinematic experience pushes Crysis to its limits, a new chapter system ensures a minimum amount of game errors. In the unlikely event of a bug, this way every chapter can be restarted. We wish you all much fun with our mod.


    All the best,

    the Wreckage Team

    DOWNLOAD - WRECKAGE

    DOWNLOAD - CRYSIS WARS

    DOWNLOAD- PATCH 1.5

    WRECKAGE

    As of now the final episode of the popular singleplayer-mod-trilogy for the game Crysis Wars is available for download. Wreckage offers an action orientated presentation, teambased combat, complete voice acting and graphics on the same level as the original Crysis game.

    [Wreckage is the final chapter of the story, that began with the map "The Harbour" and was continued in the modification "Rainy Days". It tells the story of three soldiers who try to survive a devastating war between two worlds. The play time will be somewhat longer than one hour.]

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    [Blocked Image: http://www.abload.de/thumb/wreckage_cinematic2a1lob.jpg] [Blocked Image: http://www.abload.de/thumb/wreckage_gameplay2ysqq0.jpg] [Blocked Image: http://www.abload.de/thumb/wreckage_leveldesign_w1qv2.jpg] [Blocked Image: http://www.abload.de/thumb/wreckage_leveldesign_plzae.jpg]

    FEEDBACK

    While we are enjoying our cocktails and 3D palm leafs fan fresh air to us, there's just one thing we need: your feedback. Your opinion in every is like a rewarding massage for our bothered developer-souls. We love to read your feedback.

  • ⌐■_■
    • February 10, 2012 at 9:38 AM
    • #18

    looks really well polished and super fun! still, not playing it. i háte german voice sync....

  • Chrjs
    • March 9, 2012 at 12:46 PM
    • #19

    [Blocked Image: http://img7.imagebanana.com/img/91cc1e0w/SchriftzugKopie_kleiner_crymod.jpg]

    DEVELOPERS BOOK

    Heyho, today we have something very special for you!

    Take a look about our shoulder and explore the secret material that was created with the CryEngine 2 during the development about two years. We're very interested in your opinion.

    [Blocked Image: http://www.abload.de/img/post_mortem_deckbl3vi56.jpg]

    DOWNLOAD

    DELETED SCENES

    Deleted scenes and Wreckage alpha ingame material that you've never seen before. It's crazy to see how Wreckage has changed about the years.

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    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Froyok
    • March 10, 2012 at 3:11 AM
    • #20

    Your developers book show an awesome work, you get very far in the development process !

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