In case you like reading, a small question and answer session.
Posts by BJA
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Design still looks like from Nintendo, you know it's a Sony console when you can see your fingerprints all over the place.
Really like everything what I've seen from Switch, only hope they offer some new refreshing games.
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http://www.gameinformer.com/games/gears_of…rn-to-form.aspx Happy to see it turned out to be a great game! congrats to everyone who worked on it.
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DOOM soundtrack is now available on spotify and other platforms for free.
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Didn't see this coming, I wonder if they are planing something big with the franchise or if Gearbox is trying to make some extra money after the Battleborn disaster. 20$ still seems a bit too much for 8 new levels and some behind the scene dev videos.
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Interview at Gamescom, Mod support after release was mentioned, woot!
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First review out already? 9/10...sounds good

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Short video from one of the Doom panels from Quakecon, showing some very early prototypes of the combat.
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.Here's the whole panel.
https://www.twitch.tv/bethesda/v/82135695
https://www.twitch.tv/bethesda/v/82135695
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I think the last viking game I played was Rune, in 2000. Nice to see more developers picking up that setting. Game looks great, gameplay reminds me a bit too much of Diablo but it's definitely worth to keep an eye on this one.
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Quote from blackdog
7 hours ago, blackdog said: Will try to launch MP later today then, don't usually play mp until I finish campaign. Also need a reliable internet and more than anything, time!
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As anyone tried snap map? I've done the tutorials, played with the funny puzzles, and started fiddling on a map, but I'm struggling in (a) finding the tiles that suit my vision, (b) connect the tiles! How super annoying not being able to create a connection between two areas because of the different heights between corridors where doesn't seem to be possible to find any connector! (Same happens horizontally as well)
The scripting system is great, but it would be amazing to have geometry work differently (eg resizable tiles, like a corridor retains the ends but you can adjust to your liking and stretches/tiles itself in the middle)
Yeah, it's sometimes a bit difficult to make a room/area like you envisioned it in your head geo wise but still possible. Recently saw somebody doing a kitchen room You might also give the new hell modules a try, I think you those are better for making your own custom rooms.
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The hell levels kind of always seem to be the ones people like the most
0:13 is one of the areas I worked on for Cataclysm. -
MP DLC1 is out now, here's a little trailer with all the updates.
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A little bit about QC and eSports. I guess a lot more infos/interviews will come out during QuakeCon this week.
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Just guessing here, is this a Discworld movie from the Terry Pratchett books? characters remind me kind of it.
edit: Woot, I was actually right
didn't even know there's a movie/tv show for it. Now I have to watch it! -
Quote from Sprony
On 7/15/2016 at 7:48 AM, Sprony said: I know this sounds gay as fuck, but you need to take them from behind.
@BJA, any word on the Hell modules yet?
Should be out tomorrow, together with some other MP updates.
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Some concepts, really beautiful art style.
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Looks great! nice to see people still doing stuff for Q3.
700mb of textures? That sounds like a lot, considering it's diffuse textures only.
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Now that I know it's not free to play anymore, I completely lost interest in it
