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  3. Rick_D

Posts by Rick_D

  • The random model thread!

    • Rick_D
    • November 5, 2012 at 12:58 PM
    Quote from seir

    Nice! How about paiting some AO? You can make a second mapping channel and use it for AO. There's a need to overpaint a bit the lighting render from 3DSMax...

    [Blocked Image: http://i.imgur.com/nOADU.jpg]

    why would you use another uv channel btw?

  • Hellraid (www.hellraid.com)

    • Rick_D
    • November 5, 2012 at 12:19 PM

    i really like this :3

  • The Natural Selection 2 Thread

    • Rick_D
    • November 3, 2012 at 3:35 PM
    Quote from dux

    No no demo planed. Maybe a free weekend one day in the future, who knows.

    lol pc gaming. where's the demo read the ruless why isn't there a cock in your mouth dux?

  • The Natural Selection 2 Thread

    • Rick_D
    • November 2, 2012 at 9:58 AM
    Quote from LiVinGHeLL

    Make sure you turn Raw Input on in the menus and turn vsync off if you're having any mouse lag

    will give it a try! cheers

  • The Natural Selection 2 Thread

    • Rick_D
    • November 1, 2012 at 1:40 PM
    Quote from PogoP

    doesn't make your engine team less read the ruless though ;(

    They've built a completely new engine from the ground up, with just 5/6 people, that supports up to 32 players in a server (though not recommended), with hundreds of entities doing their own thing (buildings, MACs, ARCs, etc) and it looks awesome. Give them a break.

    Performance is always being worked on.

    welcome to video games. I don't care who did what or how much work it was. I paid money and performance is shit. Any QA would have found this if QA was even done. I have a ridiculously good machine and this runs worse than Crysis onULTRAOMFG settings at 2560x1600.

    GET WITH PROGRAM FELLOWS

    enjoyed what I played and like the atmosphere of the game though. Mouse input is pretty weird however, feels very floaty.

  • Call of Duty: Black Ops 2

    • Rick_D
    • November 1, 2012 at 10:58 AM
    Quote from Buddy

    Even the trailers are the same every year, awesome! :S

    lmao

  • The Natural Selection 2 Thread

    • Rick_D
    • November 1, 2012 at 9:14 AM
    Quote from PogoP

    Performance is a known issue

    doesn't make your engine team less read the ruless though ;(

  • The Natural Selection 2 Thread

    • Rick_D
    • October 31, 2012 at 9:23 PM

    performance is pretty bad for what you get tbh

  • Medal Of Honour: Warfighter

    • Rick_D
    • October 30, 2012 at 6:43 PM
    Quote from deceiver

    Just finished it, will post my thoughts on it later on...Just saw Rick's name in the credits though! What did you work on for the game from DICE?

    i taught them how to make a damn good cup of joe

  • Mapcore CSGO Server

    • Rick_D
    • October 28, 2012 at 3:11 PM
    Quote from Squad

    Mine is about playable (only need to wrap it all together and put some temporary lighting in it), but it has a lot of dev textures still. It would be awesome if gameplay could be tested before I start detailing everything. I'll post a few WIP pics in the 3D forum maybe.

    lmao squad wtf

  • Hotline Miami

    • Rick_D
    • October 26, 2012 at 6:07 PM

    great music.

    but lol at this fucking "it's indie it's supposed to look lo-fi and crappy teehee!"

    the face art is pretty bad, it's not stylised it's just not good. there's some huge fucking problems with the gameplay in places, the first "boss" fight is one of those.

    i like the idea, but the execution is a little shit.

    /edit yeah the wallas character that can only be beaten with shotguns. what shitty design when you don't allow the player to utilise weapons properly

  • Battlefield 3

    • Rick_D
    • October 26, 2012 at 5:23 PM
    Quote from Beck

    Apart from this colour grading stuff I've not heard of anything else really.

    I've not seen that colour grading comparison before but damn it makes a big difference. There's probably too much colour there which probably goes to show they wanted to used the colour correction all along, but I hate how the tropical island, Wake Island, is grey and dreary when in reality it'd be quite colourful and lush.

    I wish games had more colour in them these days.

    or there is a war going on

  • Medal Of Honour: Warfighter

    • Rick_D
    • October 26, 2012 at 2:52 PM

    well i don't like to comment but i just played a couple missions and i enjoyed the car chase but mostly this is not very good at all for too many reasons to name. eurogamers' review was pretty spot on.

  • The froyok's tech store

    • Rick_D
    • October 26, 2012 at 9:29 AM

    awesome

  • Battlefield 3

    • Rick_D
    • October 24, 2012 at 8:31 PM

    i can see it both ways, but i think the color correction ties the environments together and makes every map feel different from the others, which is sort of the point i guess? i don't think it looks particularly good without the correction tbh.

  • [Feature] Interview with Jean-Paul Jarreau, Black Mesa level designer

    • Rick_D
    • October 24, 2012 at 11:27 AM

    tl;dr

  • Battlefield 3

    • Rick_D
    • October 24, 2012 at 9:14 AM

    oh fuck off.

  • Bioshock Infinite (Spoiler free thread)

    • Rick_D
    • October 22, 2012 at 10:05 AM

    lmao america

  • The Art of the first game job.

    • Rick_D
    • October 22, 2012 at 10:00 AM
    Quote from Lacabra

    I sorted through about 100 applications recently when I was lookin' to hire a modeller (not a big deal company or anything, just an indie that got some funding), and yeah, relatively few of them showed their work ingame, which made me faaaar less likely to give them the work.

    This is maybe kind of a weird suggestion (I'd hope an obvious one) but for the love of god don't use one of these awful slideshow preview things for your images. I want to just middle click a thumbnail. Probably I'm a huge asshole but I skipped most of a guy's portfolio on account of this shit.

    That guy's portfolio is pretty good though.

    oh god that's the worst portfolio ever. it had a fucking pop-up ad, i mean wtf. millions of the same low res images, that take way too long to load. fuck me why do people still do this...

  • Dishonored

    • Rick_D
    • October 21, 2012 at 8:37 PM

    i kinda changed my mind about a full murder run, i don't want to disappoint Princess Emily, she was so happy, i don't want to leave the world in chaos ;(

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