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  3. I3yG-MaK

Posts by I3yG-MaK

  • texture for hl2 free ( spec + normal map )

    • I3yG-MaK
    • July 4, 2007 at 7:27 PM

    Texture for free.

    Here is a test I was doing last day, and you all can get it for free, remember is a hl2 base textura.

    ( XSI RENDER )

    [Blocked Image: http://img146.imageshack.us/img146/7910/resultado2qz7.jpg]

    And here the source.

    Here the normal map ( just save as )

    [Blocked Image: http://img117.imageshack.us/img117/906/normalxh6.jpg]

    here the spec

    [Blocked Image: http://img401.imageshack.us/img401/8788/specdh8.jpg]

    And here the base ( half life 2)

    [Blocked Image: http://img260.imageshack.us/img260/4554/textrj9.jpg]

  • Player model, test

    • I3yG-MaK
    • June 25, 2007 at 7:57 PM

    with the engine of hl2:ep1 and lost coast yes. phon shading for the win

  • Player model, test

    • I3yG-MaK
    • June 25, 2007 at 7:07 PM

    This is a test to show my team the level of detail i want in the project im leading now ( hl2 mod ) its a model without any texture, with normal map, polycout is bettwen 3700 3800 polygons. C&C are welcome.

    [Blocked Image: http://img509.imageshack.us/img509/6020/modelqualityexempleqg8.jpg]

    And here is the detailed model

    [Blocked Image: http://img104.imageshack.us/img104/5732/body5oh8.jpg]

    Stills wip as you can see.

    Thanks

  • zbrush practice bust

    • I3yG-MaK
    • May 14, 2006 at 1:58 PM

    Try to use a Photo of an old mam ( 40-50 years ) as reference.

    He is loking very strange.

    But nice start.

  • My f irst time at Zbrush.

    • I3yG-MaK
    • May 13, 2006 at 3:33 AM

    thanks for comments, I did not say that eot have to be erradicated, cause i like eot, as a 20% of the total web, not the 90% just right now, cause everyone here visit eot and dont check the other forums, only visit the web to make some lol's or some lmao's and maybe any Rofl.

    Its only my opinion, sorry for my english

  • My f irst time at Zbrush.

    • I3yG-MaK
    • May 12, 2006 at 4:52 PM

    What the fuck 130 views and 6 coments???... EOT is fucking killing this comunity. I will post my wips on cgtalk

  • My f irst time at Zbrush.

    • I3yG-MaK
    • May 12, 2006 at 1:57 PM

    i added details C&C

    [Blocked Image: http://img137.imageshack.us/img137/4638/zbrush5yn.jpg]

  • My f irst time at Zbrush.

    • I3yG-MaK
    • May 11, 2006 at 11:03 AM

    Well my first model. C&C wip ( i will not finish as all as i do lol )

    [Blocked Image: http://img133.imageshack.us/img133/7397/facemonster9yc.jpg]

    [Blocked Image: http://img117.imageshack.us/img117/2576/facemonster19er.jpg]

    [Blocked Image: http://img117.imageshack.us/img117/9169/facemonster04nz.jpg]

  • My head

    • I3yG-MaK
    • May 11, 2006 at 9:27 AM

    Do u mind if i model your own head?

    [Blocked Image: http://img87.imageshack.us/img87/2327/lol1qz.jpg]

  • Maya, Max or XSI ???

    • I3yG-MaK
    • May 10, 2006 at 10:17 PM

    Learn to model with max --> then XSI

  • [WIP] dod_omaha v2

    • I3yG-MaK
    • May 10, 2006 at 6:40 PM

    plz

    [Blocked Image: http://img236.imageshack.us/img236/6153/dodomaha27ez.jpg]

    Water--->Sand--->bunkers---->win

  • [WIP] dod_omaha v2

    • I3yG-MaK
    • May 10, 2006 at 10:04 AM

    It's a wip so i will use valve textures and props for the moment.

    [Blocked Image: http://img141.imageshack.us/img141/3280/dod18sa.jpg]

    Another Wip one ^^

  • US marine [WiP]

    • I3yG-MaK
    • May 5, 2006 at 6:01 AM

    Here we go!!... C&C

    [Blocked Image: http://img139.imageshack.us/img139/8683/odsusmarine6vu.jpg]

    [Blocked Image: http://img139.imageshack.us/img139/4745/odsusmarinewires2ag.jpg]

    [Blocked Image: http://img221.imageshack.us/img221/866/odsusmarinepc9yw.jpg]

  • hdn_resident | 100% custom | still wip

    • I3yG-MaK
    • May 4, 2006 at 4:56 AM

    Spire wires = cum, fix that

  • Post here and i will DRAW you an avatar !!!

    • I3yG-MaK
    • May 4, 2006 at 4:53 AM
    Quote from KoKo5oVaR

    Si, senoOor.[Blocked Image: http://kokosovar.free.fr/avatariggeh.gif]

    here you go mister spanish

    BUEN TRABAJO SOLDADO!!!

    OMFG this is fucking awesome!!!!

  • Post here and i will DRAW you an avatar !!!

    • I3yG-MaK
    • May 3, 2006 at 11:33 PM
    Quote

    Post here and i will DRAW you an avatar !!!

    Escuse me but i posted 4 times i think and i still with no avatar

  • Post here and i will DRAW you an avatar !!!

    • I3yG-MaK
    • May 3, 2006 at 5:57 PM
    Quote from KoKo5oVaR

    And tom's avatar [Blocked Image: http://kokosovar.free.fr/avatartom.gif]

    WTF where is mine

  • Post here and i will DRAW you an avatar !!!

    • I3yG-MaK
    • May 3, 2006 at 11:24 AM

    i want mine!

  • [WIP] dod_omaha v2

    • I3yG-MaK
    • May 2, 2006 at 10:26 PM

    [Blocked Image: http://img407.imageshack.us/img407/6379/dodomaha06dg.jpg]

    [Blocked Image: http://img397.imageshack.us/img397/8389/dodomaha13lh.jpg]

    [Blocked Image: http://img163.imageshack.us/img163/7436/dodomaha5uq.jpg]

    that was the old omaha map/thread.

    http://www.mapcore.net/forums/viewtopic.php?t=3776

    Quote

    All you have is that hammer image and photoshopped one?

    Cause that is wip

  • [WIP] dod_omaha v2

    • I3yG-MaK
    • May 2, 2006 at 9:50 PM

    I lost my old dod_omaha so i decided to map another one ^^ with the experience of the last one.

    [Blocked Image: http://img364.imageshack.us/img364/4247/mg427of.jpg]

    Real image:

    [Blocked Image: http://img199.imageshack.us/img199/3645/mg42real2zi.jpg]

    C&C both.

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