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  3. Jonny Phive

Posts by Jonny Phive

  • [CS:GO] DE-VENOM

    • Jonny Phive
    • April 20, 2018 at 8:40 PM

    Thanks flickaa! Working on removing/replacing many of these for the next update. Swamped with work, but hopefully over the weekend :)

  • [CS:GO] DE-VENOM

    • Jonny Phive
    • April 17, 2018 at 8:41 PM
    Quote from blackdog

    6 hours ago, blackdog said: Nothing to say that hasn’t been already said. Awesome and looking forward for more.

    Congrats on the self improvement you’ve done with the courses.

    My only question: those hanging brushes are gonna be banners? :)

    Thanks everyone! And yes, brushes hanging will be torn banners and such :) For now trying to paint some shapes to help the composition ... and possible nade targets? haha

  • [CS:GO] DE-VENOM

    • Jonny Phive
    • April 16, 2018 at 3:47 AM

    Thanks, guys! For anyone interested, here is the workshop link that just went up.

    https://tinyurl.com/yd8o43b4[/b]

    Looking forward to hearing your feedback! It is a simple layout, but I have had a ton of fun making it. :)

  • [CS:GO] DE-VENOM

    • Jonny Phive
    • April 15, 2018 at 8:08 AM

    I decided to spend some time taking classes and mentorships last year based on environment art. I felt if I could better understand environment art, I could hopefully become a better level designer. I embarked on a mentorship with Ryan Benno, a modeling course with Andres Rodriguez, and a foliage course with Jeremy Huxley. The following work is a byproduct of their incredible courses, fantastic teaching, and guidance. I strongly recommend each one.

    I decided to work some of this new art back into Venom. Excited to share more soon!

  • [CS:GO] DE-VENOM

    • Jonny Phive
    • April 15, 2018 at 7:51 AM

    I have been trying to chip away in any free time to get some work in on Venom. With that said, I reworked the layout and the art to feel a little more consistent overall. Hoping to share more of the art soon-- for now I wanted to share the newest version of the layout and finally get it into the workshop. I should have the workshop link shortly :)


  • [CS:GO] DE-VENOM

    • Jonny Phive
    • February 6, 2017 at 8:01 AM

    UPDATE April 15 2018: Here is the workshop link


    In the works for three and a half years, with the help of Rabbid Monkey (Spencer Rose), looking to release this passion project of mine very soon ™[/b] !

    Hidden deep within the jungle, a once-abandoned military base originally intent on destroying the world has been resurrected...

    Check out these snapshots into the new world of VENOM.

    Still WIP/Aplha & looking for feedback.

    Thanks to my brother for helping me make a badge/logo for the map




  • WIP in WIP, post your level screenshots!

    • Jonny Phive
    • January 15, 2017 at 5:18 PM
    Quote from JSadones

    7 hours ago, JSadones said: Looks great, but TopHattWaffle has the exact same name and theme.. They are quite far in the detailing stage from what I've seen.

    Example of the map (is from a while back however, they have progressed immensely)

    http://# Reveal hidden contents

    [Blocked Image: https://images.discordapp.net/.eJwNylEOgyAMANC7cABqW1DwMgtBgi66Eqhfy-4-f1_e19z9NKvZVdtYAbZjZOmbHSo91WKrSD1LasewWS5IqinvV_noAESMHjFQdAv5wHMAWiZ0zDy7iBxcYAaa8EF8oieKL7TvVs3vDyLpIx4.ChJHISP71XTe_65JcPhXE9rYsM8]


    Not signed in

    Display More

    Honestly, had no idea. I will move to changing the name and start a thread :)

  • WIP in WIP, post your level screenshots!

    • Jonny Phive
    • January 15, 2017 at 5:30 AM

    Finally had some time over the holidays to get back to this. DE_TITAN. ( hopefully that isn't taken haha )

  • Counter-Strike: Global Offensive

    • Jonny Phive
    • October 29, 2015 at 5:24 AM

    They doing drops for watching this time?

  • WIP in WIP, post your level screenshots!

    • Jonny Phive
    • October 29, 2015 at 2:39 AM

    Hi friends! Hope all is well! Been working on this project off and on for about ~3 years. Trying to be more open and stay motivated to get it pass the finish line. Its my love letter to classic spy films. ;) All very WIP at the moment..

    -jonny



  • The random model thread!

    • Jonny Phive
    • October 29, 2015 at 1:55 AM

    Always wanted to make crates haha.

    That and a little jughead.


  • [CS:GO] de_highlands (WIP)

    • Jonny Phive
    • September 15, 2015 at 5:56 PM

    Beautiful as always!! Love the pub name! Haha. Looking forward to it!

  • [CS:GO] de_highlands (WIP)

    • Jonny Phive
    • September 8, 2014 at 11:30 PM

    Really beautiful Valentin!

  • Mapcore's UE4 Whitebox Challenge

    • Jonny Phive
    • September 5, 2014 at 2:45 AM

    awesome chris put a nice little teal beacon light on that tower haha

  • Mapcore's UE4 Whitebox Challenge

    • Jonny Phive
    • September 3, 2014 at 6:48 PM
    Quote from TarrySruman

    I saw the grid sizes were multiples of 10 instead of powers of 2 and I nearly had a stroke


    Anyone with UDK / UE4 Experience comment on this ? Was wondering about wrapping my mind around multiples of 10 or converting the editor to powers of 2... If I choose power of 10, what are some scale sizes commonly referenced in UE4? (Player Heights, Crouch, Etc)

  • CS:GO Workshop: Weapon Finishes

    • Jonny Phive
    • September 2, 2014 at 10:53 AM

    Very cool!

  • Which game really made you fell in love with it's world and characters?

    • Jonny Phive
    • August 29, 2014 at 3:51 AM

    Deus Ex, Half Life 2, Bioshock, Last of Us, World of Warcraft, Zelda OoT, Goldenye/Perfect Dark


    This year really loved the latest Wolfenstein.


    Ah! How could I forget-- nearly every Rockstar-created universe is superb.

  • WIP in WIP, post your level screenshots!

    • Jonny Phive
    • August 23, 2014 at 1:18 AM

    catfood: awesome! reminds me of jurassic park

  • CSGO - Hijack

    • Jonny Phive
    • June 24, 2014 at 8:47 AM

    Congrats!

  • SAMPA // A near-future sci-fi city in Unreal 4

    • Jonny Phive
    • June 20, 2014 at 11:45 PM

    awesome!

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