Thanks flickaa! Working on removing/replacing many of these for the next update. Swamped with work, but hopefully over the weekend ![]()
Posts by Jonny Phive
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Quote from blackdog
6 hours ago, blackdog said: Nothing to say that hasn’t been already said. Awesome and looking forward for more.
Congrats on the self improvement you’ve done with the courses.
My only question: those hanging brushes are gonna be banners?

Thanks everyone! And yes, brushes hanging will be torn banners and such
For now trying to paint some shapes to help the composition ... and possible nade targets? haha -
Thanks, guys! For anyone interested, here is the workshop link that just went up.
https://tinyurl.com/yd8o43b4[/b]
Looking forward to hearing your feedback! It is a simple layout, but I have had a ton of fun making it.

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I decided to spend some time taking classes and mentorships last year based on environment art. I felt if I could better understand environment art, I could hopefully become a better level designer. I embarked on a mentorship with Ryan Benno, a modeling course with Andres Rodriguez, and a foliage course with Jeremy Huxley. The following work is a byproduct of their incredible courses, fantastic teaching, and guidance. I strongly recommend each one.
I decided to work some of this new art back into Venom. Excited to share more soon!
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I have been trying to chip away in any free time to get some work in on Venom. With that said, I reworked the layout and the art to feel a little more consistent overall. Hoping to share more of the art soon-- for now I wanted to share the newest version of the layout and finally get it into the workshop. I should have the workshop link shortly

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UPDATE April 15 2018: Here is the workshop link
In the works for three and a half years, with the help of Rabbid Monkey (Spencer Rose), looking to release this passion project of mine very soon ™[/b] !
Hidden deep within the jungle, a once-abandoned military base originally intent on destroying the world has been resurrected...
Check out these snapshots into the new world of VENOM.
Still WIP/Aplha & looking for feedback.
Thanks to my brother for helping me make a badge/logo for the map

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Quote from JSadonesDisplay More
7 hours ago, JSadones said: Looks great, but TopHattWaffle has the exact same name and theme.. They are quite far in the detailing stage from what I've seen.
Example of the map (is from a while back however, they have progressed immensely)
http://# Reveal hidden contents
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Honestly, had no idea. I will move to changing the name and start a thread

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They doing drops for watching this time?
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Beautiful as always!! Love the pub name! Haha. Looking forward to it!
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Really beautiful Valentin!

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awesome chris
put a nice little teal beacon light on that tower haha 
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Quote from TarrySruman
I saw the grid sizes were multiples of 10 instead of powers of 2 and I nearly had a stroke
Anyone with UDK / UE4 Experience comment on this ? Was wondering about wrapping my mind around multiples of 10 or converting the editor to powers of 2... If I choose power of 10, what are some scale sizes commonly referenced in UE4? (Player Heights, Crouch, Etc)
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catfood: awesome! reminds me of jurassic park
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Congrats!
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