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  3. dissonance

Posts by dissonance

  • probably a pretty stupid question

    • dissonance
    • October 9, 2007 at 7:06 PM

    Alright, I have this window here (fig. 1).

    Figure one: [Blocked Image: http://i69.photobucket.com/albums/i72/dissonance_ms/window1.jpg]

    A frame (static prop), some glass (breakablesurf), and the... wooden... line things (the arrow's pointing at them). I made them a dynamic prop in the hopes that glass.onbreak->dynamic.break would "break" the wooden things, causing this effect (fig. 2, as seen in d2_coast_05.bsp, and others, i'm sure)

    Figure 2: [Blocked Image: http://i69.photobucket.com/albums/i72/dissonance_ms/d2_coast_050002.jpg]

    So, my question to you is, since the obvious (at least I thought it was obvious) solution has completely failed me, what do i do now?

  • totally random texture thread

    • dissonance
    • September 17, 2007 at 12:28 AM
    Quote from nooba

    Some cartoonish textures..

    Somebody's finally working on Animal Crossing: Source?!

  • WIP in WIP, post your level screenshots!

    • dissonance
    • September 2, 2007 at 10:25 PM
    Quote from seir

    if you need some textures or photos just wain. I will release a photo-reference-pack soon... here is one photo of architecture:[Blocked Image: http://img169.imageshack.us/img169/5399/img6926so1.jpg]

    that's a damn nice photo in its own right.

    ...have any larger res? this would make a good wallpaper.

  • [Photos] Bulgaria photopack

    • dissonance
    • August 27, 2007 at 5:29 PM
    Quote from seir

    Sure (will you actually license your stuff on (a) free license(s), too? :S)

    Yep, exactly like you did but my english sux so I had a problem to make my licence in understanding words

    you can have a CC liscence made for you:http://creativecommons.org/license/

  • Impressive technical illustration

    • dissonance
    • August 25, 2007 at 6:54 PM

    hoooooooly shit, that's fantastic.

    is the full version out there anywhere? i want it.

  • [Photos] Bulgaria photopack

    • dissonance
    • August 25, 2007 at 6:44 PM

    downloading, love the samples so far.

    if you have a tracker, i'll seed.

  • The random model thread!

    • dissonance
    • August 25, 2007 at 6:40 PM
    Quote from kurt_loeffler

    The border is just for presentation. Maybe its too thick? Cant decide if 2 pixels or 1 pixel is best.

    i like it. made me think of 'photorealistic cel-shading'.

  • XSI MOD Tool FREE

    • dissonance
    • August 23, 2007 at 12:33 AM
    Quote from Rick_D

    it's all the same shit, just different guihonestly

  • The random model thread!

    • dissonance
    • August 19, 2007 at 12:47 AM

    is there a way to hand-edit mipmaps? the model is fucking incredible, but degrades when viewed from the side, and that's depressing.

  • Look inside TF2 Renders

    • dissonance
    • August 16, 2007 at 5:12 AM

    they didn't go over weapon design or my favourite, the muzzle flaaaash! baaaaaw!

  • post your computer specs ~2007!!1~!

    • dissonance
    • August 11, 2007 at 11:55 PM

    also, omg cable managment!

    this isn't mine, but i'm working on it. this is what i strive for.

    [Blocked Image: http://i69.photobucket.com/albums/i72/dissonance_ms/asses.jpg]

  • post your computer specs ~2007!!1~!

    • dissonance
    • August 11, 2007 at 11:49 PM

    iridium (linux):

    amd 4800+ dualcore

    7900gtx 512mb

    2gb ddr400

    2x 120gb ide, 300gb sata 3g

    24" 16:10 gateway monitor

    batcave (hammer):

    amd 3200+ barton

    512mb ddr400

    6600 agp

    120gb ide

    20" samsung lcd

    i'm in the process of setting up batcave so that i can run it from within iridium, 'cause i honestly need it only for one program. hammar!

  • game dezign iz funz!!!!!!

    • dissonance
    • August 11, 2007 at 11:32 PM

    you have no idea how much it hurts to see these every fucking day on tv.

  • totally random texture thread

    • dissonance
    • August 10, 2007 at 10:21 PM
    Quote from hessi

    due to boredom i was making some beach textures. somehow the sand seems too red (the one that blends to the grass material.probably i am going to make dod beach map. i like dod_strand for the gameplay but visuals are kind of only 75% in any way i could finally use some of my photos. atm they are getting old while being untouched ;(

    http://www.thomashess.net/beachmaterials.jpg

    Wow, that's a good technique, painting it all as one, then splitting it. Never thought of that before, but I guess that's why they pay you the Big Bucks .

  • The random model thread!

    • dissonance
    • August 9, 2007 at 11:07 PM

    i lol'd at "modders gone wild," gg bitmap!

  • Post your desktop 2007!~

    • dissonance
    • August 9, 2007 at 7:07 AM

    i forgot this thread was here

  • WIP in WIP, post your level screenshots!

    • dissonance
    • August 5, 2007 at 10:03 PM

    oh snap, hobbiton!

  • WIP in WIP, post your level screenshots!

    • dissonance
    • August 5, 2007 at 9:05 PM
    Quote from KoKo5oVaR

    Woaww.. how did you managed to make the trees leaves responding that nice to lighting

    i noticed that, too, and i can't even guess how it's done, but - holy shit, it's done. it's done fucking well.posting in an epic thread.

  • ID Tech 5 & "Rage" presentation

    • dissonance
    • August 5, 2007 at 8:48 PM

    movie won't play and i can't download. anyone have a direct link or a torrent or something? [edit]nevermind, found a mirror[/edit]

    looks awesome. looks fucking awesome. can they turn this into a fun-to-play game, though? i dunno. i've always liked looking at id games more than i've liked playing them, unfortunatly.

    the style looks... new. good. looks like nothing else i've seen before, except maybe... mad max? from the title, though, i thought id was working on a game adaptation of 28 days later. bummer.

  • Insurgency Trailer Release & Website Launch

    • dissonance
    • August 2, 2007 at 11:59 PM

    Well, lemmie know when you get a stable release out.

    The two days of it I got to play were simply amazing, but even after a fresh install of windows, the game is unplayable.

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