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probably a pretty stupid question

  • dissonance
  • October 9, 2007 at 7:06 PM
  • dissonance
    • October 9, 2007 at 7:06 PM
    • #1

    Alright, I have this window here (fig. 1).

    Figure one: [Blocked Image: http://i69.photobucket.com/albums/i72/dissonance_ms/window1.jpg]

    A frame (static prop), some glass (breakablesurf), and the... wooden... line things (the arrow's pointing at them). I made them a dynamic prop in the hopes that glass.onbreak->dynamic.break would "break" the wooden things, causing this effect (fig. 2, as seen in d2_coast_05.bsp, and others, i'm sure)

    Figure 2: [Blocked Image: http://i69.photobucket.com/albums/i72/dissonance_ms/d2_coast_050002.jpg]

    So, my question to you is, since the obvious (at least I thought it was obvious) solution has completely failed me, what do i do now?

  • Furyo
    • October 9, 2007 at 7:17 PM
    • #2

    Make them out of func_breakable, or remake your prop so it contains chunks or is made of the different parts (prop_physics) set to start asleep.

  • dissonance
    • October 9, 2007 at 7:58 PM
    • #3

    ah, didn't think about the sleeping props idea.

    nothing to model with, though, so i used toggle walls.

    thanks for the help, man.

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