Well i thought he meant that humans would just be in a huge sprawling land of zombies and they had to survive.. One youre dead, you gotta restart your character. That would be cool.
Not "everyones a zombie, gogogogo!"
Well i thought he meant that humans would just be in a huge sprawling land of zombies and they had to survive.. One youre dead, you gotta restart your character. That would be cool.
Not "everyones a zombie, gogogogo!"
A zombie MMO mod actually seems like a really good idea for me. FPS' just cant get it right.
The tail fins look like something off a paper airplane ![]()
Swapbuffers are alot of different things, from water to lighting to animations to sprites to reflections.. Its really just the "everything else" catagory in +showbudget.
Quote from Bic-B@llneeds some more dramatic lighting, maybe something flashing or something, and it needs some neat shadows. it looks pretty nice over all, though it is a bit bare, you should hang some stuff from the ceiling (disco ball ftw)
A disco ball isnt bad ![]()
I put some flashing lights in the earlier version of the map, and dear god the FPS just crumbled.. Couldent even look at the main room as swap buffers went through the roof.
Quote from JonMlooking good, all it needs now is some strippers
On the way ![]()
Condemned 84, Bruisers and other Oi.
Yep someone else said that, so heres a shot with the sun:
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With the sun there the lighting looks fine.
Quote from EvertLooks nice.On the first picture where you have some windows with light in them it looks very strange by some of the corners, where one of the windows is lit, while the other one isn't.
They are the same room, or they have built the interior very strange, just a small notice
Love the bar everyone else.
All the lighting on the top floor comes from those 4 windows (as thats where the sun is), while the other windows are dark as theres no light shining through. I might have to make the windows shine a bit more of a blue-ish light, but i need to make sure the room is lit enough to see whos running around.
Quote from ReNoOooh thats nicer
The bar is looking very cool indeed - nice variety of lighting in there. A couple of suggestions - get some frames on the windows in the ruined room (if there are already some, they could use more oomph as it doesn't look like it), and change the texture on the bottom of the pillars in the first shot.
The frame for the windows of the top floor is just part of the texture to the windows, so adding a thicker frame to them might not look too good (would be really pronounced).
More pictures:
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Been messing with the lighting and tweaked a few things. Added some rain (and sounds), too. The map is overall more polished, and once the custom hostages are done it should be out soon ![]()
I made sure the areas in the shadows arent so friggin dark as its hard to see people who were under the canopies, so the ambient lighting really helped with it. No longer are people invisible while hiding in a shadow.
Some areas are bland, but im still thinking of what to do to fix that.
Hopefully the models will be done soon so i can release this.
Good article. I really need to get a proper website up so i can host my work ![]()
Quote from KosmoAnd alex, are you referring that since any of us is actually DOING something to stop cruelty against other humans or keeping them from starving to death that we don't care? Did you miss the whole 80s where most of the Red Cross relief money sent to africa went to the "administration costs" of certain cruel dictators? That was a pretty big blow to everyone, after than money donations just dropped near to zero.
No im saying either do something about it or dont be so outraged at it. Tons of living things die in tons of cruel ways every day, but if you sit around and mope about it youll do no good. Action is key for believing in morals. I dont believe signing a petition on the internet is action at all. Its the internet for one, and theres millions of petitions for good, bad, stupid and smart reasons, but ive never heard of any internet petitions working. In fact, all i hear is how they dont work.
I respect life, meaning if i kill an animal itll be for a reason, not something random and senseless. But if i see an animal being killed for another legitimate reason, i see no difference and dont believe its something worth interfering with. They fish with dogs because maybe what theyre after is attracted to them and nothing else worked, maybe? Im sure theres a reason to them using dogs as opposed to deer or some other animal.
Quote from HipshotI like it, I like it bacause its a little more empty, we don't need every map filled with boxes/barrels/containers/harvestlumbs etc etc just because its possible.
Indeed. You dont really think "this map feels empty" when playing it, as testers seem to think its got great atmosphere.
Main reason its so empty is because FPS already takes a beating from the lighting and props.. I plan to try and replace those single bottles in the red-colored bar (not the tan one) with a model of a row of bottles so that i can keep FPS decent yet make it look like a real bar.
Quote from curmanErm, so what? That's not a valued excuse to me. I've eaten deer, ostratch, duck, chicken, moose, elk, caribou, cow, pig, etc etc. but I still object to seeing them with a metal hook inside their mouths being dragged around cruely to their deaths.
Lots of animals are treated cruely before they die. Also, animals are killed in brutal ways every day (dont make me go PETA here). Frankly, i just dont care. Thousands of people are dying every day in the world, but i doubt anyone here is doing anything to stop it. Signing an online petition is the least you could do to stop something like this.
Well i probably see nothing wrong with it because i grew up in Korea and have eaten dogs ![]()
Wish you would elaborate on how lighting "sucks."