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  3. alexroyce

Posts by alexroyce

  • Hey ginsengavenger:

    • alexroyce
    • February 13, 2006 at 12:29 AM

    Kinda amazing that they said I have potential. I guess that was true.

  • Hey ginsengavenger:

    • alexroyce
    • February 13, 2006 at 12:12 AM

    Is this you?

    http://www.forumplanet.com/counterstrik ... id=1393593

    If it is then thats quite amazing that you flamed one of my early CS 1.6 maps

  • de_corse

    • alexroyce
    • February 5, 2006 at 6:37 PM

    Alright I just played through it and heres what I found:

    It looks amazing, no doubt about that. The fps takes a beating as it doesnt look like youre done optimizing, as this shot shows

    http://xs66.xs.to/pics/06050/de_corse_beta0000.jpg

    Lots of models dont have collisions, some which probably should have collisions, but im sure you know this already. Its actually quite a small map, which might be good as alot of people were fearing that it would be huge and not good for only a few players. The biggest complaint right now is FPS. Im sure you can get that fixed, though.

  • de_corse

    • alexroyce
    • February 5, 2006 at 6:10 PM

    Awesome. Just awesome.

    By the way, make sure to bspzip the final version, as admins wont bother spending an hour to upload all the custom content individually.

  • Cs_Cabaret

    • alexroyce
    • January 19, 2006 at 10:15 PM

    The glass in one of the shots is pure white for some strange reason, and everything seems to get super-reflective no matter if I change the vmt or not. Also its a bit too bright on the inside and out, so im fixing that now.

  • Cs_Cabaret

    • alexroyce
    • January 19, 2006 at 9:07 PM

    Been a while, so heres a bit of an update:

    [Blocked Image: http://www.alexroyce.com/sitepics/cabarethdrtest/cs_cabaret0014.jpg]

    [Blocked Image: http://www.alexroyce.com/sitepics/cabarethdrtest/cs_cabaret0018.jpg]

    [Blocked Image: http://www.alexroyce.com/sitepics/cabarethdrtest/cs_cabaret0015.jpg]

    Besides the HDR bugs, this has been done for so long I wish I could just release the damn things :/

  • Cs_Cabaret

    • alexroyce
    • December 23, 2005 at 1:51 AM

    Nope, aint out yet (feb).

    The reason the bottles arent modelled is because I need all the FPS I can get at this point. The map is optimized the best I could get it, but theres just alot of detail.

    Models would cause a noticible frame drop.

    Dont worry, its not bad, as none of the playtesters complained.

    Check out http://www.alexroyce.com/cs_cabaret.htm for more info.

  • Source SDK Beta

    • alexroyce
    • November 22, 2005 at 7:08 AM

    This thing is amazing so far. Amazing. Everyone needs to try it out.

  • www.AlexRoyce.com up and running

    • alexroyce
    • November 11, 2005 at 6:56 PM

    Heh thanks.

    Some news:

    So the site got updated, and theres some big improvements. Most notibly, the speed of the site has drastically increased as filesizes have been cut down quite alot. Theres a new screenshot of Cabaret up, so you can check that out if youre interested. The map is coming closer and closer to completion, so it might be out by next week if im lucky.

  • no Aftermath til feb/march

    • alexroyce
    • November 11, 2005 at 4:37 AM

    If you couldent see that coming then you need a smack to the back of the head..

  • www.AlexRoyce.com up and running

    • alexroyce
    • November 11, 2005 at 2:20 AM

    Yeah, probably. When ive got nothing better to do I guess ill do that.

  • www.AlexRoyce.com up and running

    • alexroyce
    • November 11, 2005 at 1:24 AM

    Theres room for a whole-nother row of maps under the current CS:S maps ive got up there. I thought ahead

  • www.AlexRoyce.com up and running

    • alexroyce
    • November 11, 2005 at 12:36 AM

    Yeah.. wasnt made by me because I have no idea how to do anything, but it does its job.

  • www.AlexRoyce.com up and running

    • alexroyce
    • November 11, 2005 at 12:03 AM

    Finally got myself a website for all my Source releases, so im hoping to popularize it and get the word out. All of my best maps are up there, so its worth a look if you havent heard of me yet as im sure youll be interested in some of them. Theres also a Misc section in which theres a ton of videos I created for games (including HL2), along with older maps I created.

    CS_Cabaret should be coming along any time now, aswell

    http://www.alexroyce.com

    Still some bugs and changes to work out, but theyll be done soon.

  • Cs_Cabaret

    • alexroyce
    • November 10, 2005 at 9:21 PM

    Yeah, I will, but the more servers the map is on, the better. Though theres going to be a server dedicated to the map most likely.

  • Cs_Cabaret

    • alexroyce
    • November 10, 2005 at 9:09 PM

    Yeah but the problem is the kids who own servers and dont know anything about .bz2 files and let peopel download the completely unzipped version of the map.. It takes way too long.

  • Cs_Cabaret

    • alexroyce
    • November 10, 2005 at 3:17 PM

    Im trying to keep it ~40mb with everything in, but it looks like itll hit ~50mb.

    The current version is 51mb, but when its zipped its less than 17mb. If only more people used .bz2... All the custom stuff really adds up. The strippers alone will be around 4-5mb.

  • Cs_Cabaret

    • alexroyce
    • November 10, 2005 at 1:54 AM

    I tried getting rid of the outlines before, but it causes really jagged edges ( http://img261.imageshack.us/img261/5449 ... 0041la.jpg ), so the black line had to stay in order to keep the smoothness. Really isnt noticable unless you stop and stare at it.

    On another note, the strippers are getting better and better each day thanks to Caleb, and once theyre done, the map should be ready to release.

  • New Diablo coming next fall?

    • alexroyce
    • November 9, 2005 at 10:57 PM

    *Remembers how fun D2+Expansion was* I feel like playing D2 all over again :/

  • New Diablo coming next fall?

    • alexroyce
    • November 9, 2005 at 6:08 PM

    Oh god.. the game that stole a year of my life and tons of my money is back

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