1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Meotwister

Posts by Meotwister

  • A Love Letter To Video Games

    • Meotwister
    • May 23, 2007 at 10:14 AM

    i just all around enjoyed watching that...

  • Insurgency Trailer Release & Website Launch

    • Meotwister
    • May 23, 2007 at 2:13 AM

    glad to see it's looking better every time I see this mod... I'll be sure to play this one.

  • Blizzard's new game

    • Meotwister
    • May 20, 2007 at 10:29 AM

    I haven't seen the gameplay movie but from the screens the graphics are pretty meh to me... I was never really into Blizzard games I played StarCraft and it was pretty cool.. wasn't my favorite game ever... I was always on the Westwood team anyway

    Even still I may pick this up just because it's like the old one but with additions and looks better... pretty much what C&C 3 was but that's what I expected and I have fun playing it... really isn't that all that matters in a game... fun?

  • Blizzard's new game

    • Meotwister
    • May 19, 2007 at 12:44 PM

    hah nice.. looks interesting to say the least.. I'd like to see the gameplay video.. buuut looks like i'll have to wait till the 'morrow for that.

  • totally random texture thread

    • Meotwister
    • May 19, 2007 at 12:35 PM
    Quote from hessi

    who opened the kindergarden doors?

    and here I thought mine looked pretty good for the time put into it.

  • totally random texture thread

    • Meotwister
    • May 19, 2007 at 7:01 AM

    this is what i ended up with

    [Blocked Image: http://img293.imageshack.us/img293/440/myversionaq7.jpg]

  • What kind of questions were you asked at your interview?

    • Meotwister
    • May 19, 2007 at 4:00 AM

    yes vivi... do tell

  • Uni Animation

    • Meotwister
    • May 15, 2007 at 7:36 AM

    borders seemed fine to me.

    I like the pacing of the video that was nice... I got a good chance to look at what was being shown to me.

    One thing that raised an eyebrow from me was the beginning shot of like an approach to the house and the detail sprites were rotating to face the player kinda blatantly but I guess it kinda looked like parting grass which is what you may have thought to... or not. It looked kinda off to me to have that in there, though I know theres not much you can do about that except change the way you show the house.

    Only other thing I saw worth mentioning was that the last shot of that new stairway scene seemed darker in the video and I could hardly see the tile with the new grass... idk if that was just me or how the video was.

    Very nice, quality work in there tomdon sure to get ya a job.

  • The random model thread!

    • Meotwister
    • May 13, 2007 at 8:09 PM

    very nice warby... i wish all those beams gave off like a nice orange glow onto the ground and player model etc. :wink:

  • Demo Reel

    • Meotwister
    • May 8, 2007 at 8:03 PM

    ah much better rick. It wouldnt hurt to put more stuff in there but this one's a lot better. Good luck with a job man.

  • Crazy Bump 2.6

    • Meotwister
    • May 4, 2007 at 12:08 AM

    i still get this weird i think runtime error that occurs right after I make a normal.. if I try to do a second one it pops up.

    this new one is nice though... love the diffuse + normal.

  • Wanted: Random models for my uni programming project

    • Meotwister
    • April 23, 2007 at 12:07 PM

    what kind of interior stuff?

  • C&C3 on the 360

    • Meotwister
    • April 21, 2007 at 9:45 AM

    interesting to say the least.

    I remember C&C Red Alert Retalliation for what PlayStation good times there? RTS's definitely have a different feel on consoles thats for sure.

    oh and the NOD campaign and later get even better :wink:

  • h4xx0r..

    • Meotwister
    • April 21, 2007 at 9:42 AM

    man theres a cR@x0r on the server...

    nah not feelin it.

  • The toughest game levels/missions

    • Meotwister
    • April 17, 2007 at 1:05 PM
    Quote from VoodooBenshee

    i remember an older game, NES times. The game s called "top gun" - and if you finished a mission you have to land on a aircraft carrier - and damn fuck, my plane crashed every time because i was to fast/high/low what ever and the help was just a big joke.i sold that fucking game .... because i always had to retry the damn missions and its shit that the landings are done after 30 retries - i think this was the frustrated game i ever played

    haha omg yeah that was ridiculous... you'd spend all that time shootin the .. air mines or whatever and the other planes and then you'd fuck up the landing... good tiimes there.

  • Automatic normal maps from diffuse textures...in 5 seconds

    • Meotwister
    • April 11, 2007 at 9:28 PM

    yeah its a wonderful app definitely... but for me I get an error that pops up after every use.. so I make one normalmap, error, close, reopen, and continue.

    Still worth it for me though.

  • The random model thread!

    • Meotwister
    • April 11, 2007 at 9:21 PM

    lol yeah i like the caution line too though

  • dm_megawatt

    • Meotwister
    • April 7, 2007 at 5:33 AM

    love the shadows on those 2 shots... pretty good looking dm map overall.

  • The random model thread!

    • Meotwister
    • March 31, 2007 at 10:46 AM

    nice leileilol... can't help but think of this though

    what project is that for?

  • Oz PS3 Launch....

    • Meotwister
    • March 28, 2007 at 3:32 AM

    You guys are right you can't just out and out say its a piece of crap but it's just not worth the money right now... and I think all the stuff Sony's been doing lately (James you'll probably disagree ) ultimately leads to all the 'bashing' that goes on.. some warranted some not.

    But like what's been said many times already here it's just not really worth it. I don't have a good tv by any stretch of the imagination (go crappy TV adapters!) I've played Resistance and it was a pretty decent game... nothing amazing or anything. Lighting of the levels confused me a bit but nothin else was good or bad really.

    Getting kinda sorta on topic... the launches have been a bit lacking for sony comparatively and I hope they catch up in sales... but I don't think it's gonna happen if they don't change certain aspects that have been talked about before.

    lol what about the nintendo fanboy/PS3 haters James? Nintendorks? Wiiniis?

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Building a Huge Library of Free Images for Everyone

    Eric Matyas
    August 10, 2026 at 1:52 PM
  2. Any of the old guard still around? D:

    Chunks
    August 7, 2026 at 11:08 PM
  3. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  4. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  5. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  6. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  7. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  8. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  9. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  10. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™