1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. General Vivi

Posts by General Vivi

  • MapCore logo spinny!

    • General Vivi
    • April 20, 2006 at 9:33 PM

    if you click on it its a video ..... ^^

  • The Future of Outsourcing?

    • General Vivi
    • April 20, 2006 at 9:50 AM

    WOOT looks like toiletries revenge is going to become a reality!

    [Blocked Image: http://www.laakkonen.net/modelling/evil_toiletpaper.jpg]

  • Tmp_Lodge *about time update*

    • General Vivi
    • April 20, 2006 at 3:18 AM
    Quote from OrnateBaboon

    Looks like a very seedy place. Some porn magazines could be a fitting detail.

    im trying to stay away from the sleezy look m8 sry maybe ill add some different type of magazines like hunting ones or skiing ones but def. not pornos

  • MapCore logo spinny!

    • General Vivi
    • April 19, 2006 at 11:05 PM

    yeah well i dont want to just throw anything on it just yet. it was just for fun but it might beable to be more then that

  • MapCore logo spinny!

    • General Vivi
    • April 19, 2006 at 10:48 PM

    [Blocked Image: http://i13.photobucket.com/albums/a300/GeneralviviPortfolio/th_mapcore_logo.jpg]

    its a video so click the picture

    had a lil fun today . maybe we can use this for somthign? i have the max file and renders in better formats if anyone has any ideas.

    one idea we thought of was to replace the featured artist avatar with this.

    -vivi

  • Tmp_Lodge *about time update*

    • General Vivi
    • April 19, 2006 at 8:46 PM
    Quote from D3ads

    Amazing stuff, only thing I can comment on is that damage on the wallpaper in the second picture, it looks very flat and fake...

    i agree with you on this i will look into anothe dmg decal

  • Tmp_Lodge *about time update*

    • General Vivi
    • April 19, 2006 at 12:08 PM
    Quote from spacer

    Vivi that wins, really.Is this for NMRIH? Or just like.. a portfolio eyecandy type map?

    the idea origionated from a nmrih map idea of a lodge a while back but was never for nmrih. I decided after starting this map that i should pay tribute to my favorite weapon in css by making the map dedicated to the tmp gun . You can also say that this is eyecandy for my portfolio but the map will be actually playable and not just for looks like so many people do for their portfolios.

    i have put forth a lot of extra effort to bring the map back up to speed . Fixing all the crap i messed up back then takes a bit because i know so much more in mapping now then i did back then.

    -vivi

  • Tmp_Lodge *about time update*

    • General Vivi
    • April 19, 2006 at 8:59 AM
    Quote from Low

    Looks quite exqusite indeed. Although one thing that bugs me is the light bulbs in this picutre:http://www.generalvivi.lawgiver.us/imag ... e20026.jpg

    Are the lights actually on? If so it looks like the light is only half turned on inside the bulb, and on the lower half too which is odd . Unless of course I'm mistaken and its light coming from something else perhaps. But otherwise there's a great use of detail here, nice job.

    yeah i havn't worked much on the lighting in this room yet and i plan on goign back and fixing this.

    Quote from Swifty-

    Huh, awesomeness. Love the detail. Only thing that disturbed me was the ground in the 1st pic, what material is it supposed to be? Looks odd. Maybe a displacement for it (depending on what material it is)?

    its a garage with concrete and leaves all covering it and at the entrance is snow pouring in from the outside.

    Quote from FrieChamp

    These look like 2 different levels to me, maybe it feels more consistent and inside - outside transitions smoother when running through the level, but I think you should either make it completely run down, or a romantic lodge also from the inside Just my 2 cents!

    I do feel this way sometimes when im working on it but i will try and bring it more together and work on the transitions more to make it look like a winter lodge .

    -vivi

  • Tmp_Lodge *about time update*

    • General Vivi
    • April 19, 2006 at 3:53 AM
    Quote from Holeman

    Amazing attention to detail! incredible stuff, i like the "post your sprays here"

    im sure people will only spray next to these . i doubt anyone will actually use it

  • Mapcore Changes

    • General Vivi
    • April 19, 2006 at 3:52 AM

    not to copy him but...

  • Tmp_Lodge *about time update*

    • General Vivi
    • April 19, 2006 at 2:22 AM
    Quote from ReNo

    Oooh whats the job offer vivi?Map is still looking hot, as it always did. Don't think there are any (significant) changes since I last saw pictures though. Good luck with optimising it

    all will be revealed soon ^^

  • Tmp_Lodge *about time update*

    • General Vivi
    • April 19, 2006 at 1:32 AM

    Hey guys , you might remember my old school map that was going to be the first nicely made tmp map in existance but about a couple of months ago faded out of existance. I just opened it up again recently and started working on it again . I have gone through and redid lots of areas to get better fps and to make compiling go by faster. At its current state i am goign to be releasing it for lan parties and small combat servers with the player spawns set to about 4 to a team. I know that sounds really small but it will be one of the most kick ass close quarter maps this way ^^ , i might beable to get incontact with someone from mani mod and have them code somthing especially for my map that way it rotates players every 4 rounds or somthing from the spectator view. We shall have to see. as of now these are the most recent shots from my map (without the extremely wierd tmp lodge boarder ^^)

    [Blocked Image: http://www.generalvivi.lawgiver.us/images/images_for_maps/tmp_lodge/updated/delet_me20020.jpg]

    [Blocked Image: http://www.generalvivi.lawgiver.us/images/images_for_maps/tmp_lodge/updated/delet_me20021.jpg]

    [Blocked Image: http://www.generalvivi.lawgiver.us/images/images_for_maps/tmp_lodge/updated/delet_me20022.jpg]

    [Blocked Image: http://www.generalvivi.lawgiver.us/images/images_for_maps/tmp_lodge/updated/delet_me20023.jpg]

    [Blocked Image: http://www.generalvivi.lawgiver.us/images/images_for_maps/tmp_lodge/updated/delet_me20024.jpg]

    [Blocked Image: http://www.generalvivi.lawgiver.us/images/images_for_maps/tmp_lodge/updated/delet_me20025.jpg]

    [Blocked Image: http://www.generalvivi.lawgiver.us/images/images_for_maps/tmp_lodge/updated/delet_me20026.jpg]

    [Blocked Image: http://www.generalvivi.lawgiver.us/images/images_for_maps/tmp_lodge/updated/delet_me20027.jpg]

    [Blocked Image: http://www.generalvivi.lawgiver.us/images/images_for_maps/tmp_lodge/updated/delet_me20028.jpg]

    [Blocked Image: http://www.generalvivi.lawgiver.us/images/images_for_maps/tmp_lodge/updated/delet_me20029.jpg]

    [Blocked Image: http://www.generalvivi.lawgiver.us/images/images_for_maps/tmp_lodge/updated/delet_me20030.jpg]

    [Blocked Image: http://www.generalvivi.lawgiver.us/images/images_for_maps/tmp_lodge/updated/delet_me20031.jpg]

    [Blocked Image: http://www.generalvivi.lawgiver.us/images/images_for_maps/tmp_lodge/updated/delet_me_backyard0016.jpg]

    [Blocked Image: http://www.generalvivi.lawgiver.us/images/images_for_maps/tmp_lodge/updated/delet_me_backyard0017.jpg]

    so yes i have been busy , the outside area is a major wip still so don't read to much into it atm. At this particular time im still going trough the house and optimizing it more , i will have a report to you guys in a couple of days. Im still waiting to hear back from that job offer i got ^^

  • The random model thread!

    • General Vivi
    • April 18, 2006 at 11:44 PM

    now im afraid to wipe my ass .... thanks.....

  • Building my Portfolio (Image heavy) I need a job!

    • General Vivi
    • April 18, 2006 at 7:45 PM

    lets just say that shes goign to make some man rabbit really happy one day..... and then the next day and the next day and so on.

  • de_parkade

    • General Vivi
    • April 18, 2006 at 8:20 AM

    fantastic and it has a css feel to it and not a hl2 feel . love it ^^

    - vivs

  • The random model thread!

    • General Vivi
    • April 17, 2006 at 6:41 PM
    Quote from Polaris

    That sherman is awesome. Is it for a particular game?Reminds me of this: http://%7boption%7d

    Please make a Tiger and a T-34 Mr.Postman.

    omg i want one of those , they look so cool!!! i would have like 20 mins of fun but still.... it looks really neet

  • Vancouver Pictures (LARGE UPDATE)

    • General Vivi
    • April 17, 2006 at 6:38 PM

    wow that looks awsome dark . i love the shot with the dome and the mountains in the background And the city is so cool looking

  • de_corse *final*

    • General Vivi
    • April 17, 2006 at 6:34 PM
    Quote from curman

    awesome i brought nem here with my retarded posts

    yay your good for somthing ^^

  • Action Adventure title SoCal – Game Designer/Scripter

    • General Vivi
    • April 17, 2006 at 6:32 PM

    ill be the first to say you could have merged all your topics into one, that way when ferret sees this he'll go easy on you ^^

    <3 vivi

  • totally random texture thread

    • General Vivi
    • April 16, 2006 at 12:03 AM

    wow i really like this philip . The normal maps really pop stuff out really well. ^^

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™