Looking sweet KFS, love the height.
I was tempted to post some shots of my Q4 map but it has more dev textures than yours so I'll leave it a while ![]()
Looking sweet KFS, love the height.
I was tempted to post some shots of my Q4 map but it has more dev textures than yours so I'll leave it a while ![]()
Well it's a portfolio so you want to see his work first, after all it's the most important thing.
Cool stuff mate, keep it up ![]()
Well dunno what happened but I reinstalled the latest (84.21) forceware drivers and it runs great with everything maxed out. I tested the 81.xx range and they ran horribly so grab / reinstall the latest driver.
Looking good but render on something other than black, can hardly see a thing on the first shot.
Yeah I saw a program a couple years ago about kids in Romania or similar doing drugs. 10-12 year olds inhaling shit from paper bags and then trying to "pull" the sun towards them with an imaginary rope . . . so sad.
Worst drug? Just your basic dope, I found out there's too much of a good thing. I stick to the booze now ![]()
Quote from Mazy(saw alot of you mentioning 6800 cards)
Yeah, I'm running a 6800GT here with an AMD FX-53 and 2 gigs ram and performance is terrible. It's just playable when I set everything to the lowest settings. I'm gonna fiddle with some drivers and try turning off HDR as my guess is that's the cause.
A weird one indeed.
Sweet, can't wait Lee ![]()
Let me know if you get a game together by the way, I'd love to come try it out with you guys.
Nice job dude! I love SWAT 4 but co-op is where it's at ![]()
Get Max -> Draw splines -> Lathe modifier -> Have a beer
You've got some crazy motivation and talent sir, great work and congrats!
Nice work guys, had a game on this a while back. I'm not a fan of awp maps, but the layout and cover made it ever so slightly tactical and I had a blast!
Looks purdy too ![]()
Quote from D3adsAny good? Most things seem to say it's a return to form, although I never found the Tomb Raider games to be that appealing anyway...
I loved the first 2, 3 was a let down and I havn't played any since then. It's got that Tom Radier "feel" back that seemed to dissapear in later games. To be honest I havn't had much time to play it so I'm only a few levels in but it's proving to be good fun.
There's alot more acrobatics (as far as I know, as I said didn't play the last one) such as jumping off ledges in several directions, swinging upside down on poles etc. (it's all very PoP). The aiming could be better, there's a choice of either a dodgy auto targetting system or a "2nd person" Splinter-Cell style free aim. You can't move while in this mode though so it's only good for sniping.
All in all though it's a pretty fun romp, and there's some decent puzzles to boot.
Tomb Raider : Legend ![]()
. . . and BF2 of course.
Quote from JonMAll the music from the Rainbow Six games... (how can you guys forget that?)
Hell yeah!
I once got a detention for wearing simpsons socks instead of plain grey ![]()
I got Spiderman 2 on UMD free when I registered my PSP, and I also bought Sin City (a film I've been dieing to see for ages) with some Christmas gift vouchers.
Still havn't watched either of them, I'll proberly wait till I'm stuck on a train for 5 hours or something.
He did make Doom RPG for mobiles : http://wireless.gamespy.com/wireless/do ... 087p1.html
I'd love BiA for my PSP (and HL2 and Doom3 while we're at it).
Hah, that beats any pulp fiction soundbites.
New trailer? http://newgrounds.com/portal/view/303638
How come I still love looking at halflife.wad maps after 8 years, but got bored with City17 within 2 months?
Nice one I'll definately grab this next time we have a LAN (I always get my mates drunk and bitch at them till they play hldm with me).
I played this last night on Fragmaster's.co.uk with 40 of us. Great work!
I found I could lockdown the catwalk corridors on my own though, and if T's just hung around outside on the staircase side sniping at CT spawn I could take them all out with a silenced M4 from the top of the staircase. That's a good thing by the way, nice to play a map where AWP's don't rule ![]()