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Posts by D3ads

  • Mapcore Account Problems UPDATE

    • D3ads
    • May 9, 2007 at 3:30 PM

    You're too old to use the Internet Spine :wink:

  • Write about the person above you...

    • D3ads
    • May 8, 2007 at 4:46 PM

    Takes the special bus.

  • WIP in WIP, post your level screenshots!

    • D3ads
    • May 8, 2007 at 4:20 PM

    I love it

  • The Weapon Shop

    • D3ads
    • May 8, 2007 at 4:19 PM

    Nice.

  • Quake 4 - Method's Hideout (WIP)

    • D3ads
    • May 8, 2007 at 4:18 PM

    It oozes atmosphere as ever, kinda reminds me a bit of Condemned over Kingpin at the moment, no bad thing by any means

  • The random model thread!

    • D3ads
    • May 8, 2007 at 4:17 PM

    Very nice

  • Spiderman 3 poll.

    • D3ads
    • May 8, 2007 at 4:14 PM

    Needed less mushy love crap and more Venom.

  • "Fracture" - Real time terrain deformation, here w

    • D3ads
    • May 3, 2007 at 6:56 PM

    [Blocked Image: http://img.photobucket.com/albums/v221/deathcrush/g55_lol.jpg]

  • WIP in WIP, post your level screenshots!

    • D3ads
    • May 3, 2007 at 6:51 PM
    Quote from Minotauro

    Those columns don't make any sense at all

    Why not?

  • HL2 Sp-mappack - Drainage

    • D3ads
    • May 3, 2007 at 6:44 PM
    Quote from zeon

    and please. dont put those small head aliens inside every single vent...

    Headcrabs

  • Uni Animation

    • D3ads
    • May 3, 2007 at 6:38 PM

    You can see obvious tiling on the left hand wall and it lacks ambience, but I know you'll get there

    I'm glad that you're showing progress on each section as oppose to just replacing old shots with new ones

  • Fallout help

    • D3ads
    • May 3, 2007 at 6:35 PM

    Dude, Gamefaqs is your friend:

    http://www.gamefaqs.com/computer/doswin ... 97289.html

  • Teen Arrested for Counterstrike Map

    • D3ads
    • May 3, 2007 at 6:34 PM
    Quote from Rick_D

    and they're better off for it

    Despite Tom Cruise being in it, the film isn't too bad actually...

    Anyway, I can't say I sympathise with someone making a map based on a horrific recent event, it's like making a map based on the Tsunami the day after Boxing Day, the event is still fresh in people's minds and likely to cause a lot of offence.

    Better to leave it a few months

  • "Fracture" - Real time terrain deformation, here w

    • D3ads
    • May 3, 2007 at 6:31 PM

    It looks nice but it's going to be one of those features that loses it's real charms after awhile, like Bullet-time and gravity gun puzzles.

  • Wahey it's my birthday

    • D3ads
    • May 2, 2007 at 3:25 PM

    Onoes I forgot to reply to this Hope you had a good day.

  • Call of Duty: Modern Warfare announced

    • D3ads
    • April 30, 2007 at 10:05 PM

    Ahhh, so IW have probably been working on this for a long time then..

  • Uni Animation

    • D3ads
    • April 30, 2007 at 9:48 PM

    Looks fantastic, couple of things:

    - The side of the 'panel' on the right of the inside screen with the tree isn't aligned very well, maybe make a seperate texture for it?

    - The curtains would benefit by having some rips/tears in them and a bit more grime.

    It's like Stalker meets Silent Hill

  • Post your pic extravaganza 2007!!!~

    • D3ads
    • April 30, 2007 at 9:42 PM

    FrieChamp would get it...

    ...uhh.. if I was gay that is... yeah.

  • Happy 10th Birthday Duke Nukem!

    • D3ads
    • April 30, 2007 at 9:40 PM
    Quote from leileilol

    more like beat the dead horse with lame old vaporware jokes forever.I still believe in DNF. Take your crappy gloribloomified cliche railshooters and shove it

    Haha, we hit a nerve again guys

  • Call of Duty: Modern Warfare announced

    • D3ads
    • April 30, 2007 at 9:39 PM

    Let's face it, IW have yet to make a bad game (well I haven't played COD3 but I can't see how it can be bad). COD is a classic and COD2 was just as good if not better in some areas. If COD4 is anything like previous games (except you know.. being modern and everything) then we're onto a winner!

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