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  3. D3ads

Posts by D3ads

  • Breaking News: Doom 4 announced!

    • D3ads
    • May 7, 2008 at 9:16 PM

    http://www.idsoftware.com/

    I wonder what they're gonna do this time...

  • WIP in WIP, post your level screenshots!

    • D3ads
    • May 7, 2008 at 3:27 PM
    Quote from Tarky

    This is for HL right D3?I know you said not to comment about it - but for the background, instead of using a photo as the texture, why not recreate it as a texture? Or several? That way it will look 100x better and not look pasted into the screen.

    It's a texture in itself, the photosource used has been heavily edited, I'll post the original thing later when I get back from work. I could experiment with some masked textures over the top I guess, I'll see what I can do. The idea for the background scene is obviously taken from Silent Hill 2's intro.

    Quote from Thrik

    I think your game might look a bit too dark for a lot of people to enjoy d3, forcing them to turn their brightness up or just not see a lot of your details. I may have a well-configured monitor, but many people don't. Even one of my work monitors kind of obscures a lot of the detail I saw in that shot at home (hence why I'm mentioning it).I suggest experimenting with using stronger lighting a bit more, kind of like how Valve does. If you look at their dark areas they're generally not actually dark, but textures and shadows are used cleverly to give that impression. For example in your picture above you could give it more definition by having moonlight illuminating it more, but having enough shadowed areas to still feel like it's a night scene. For your indoor areas you could have moonlight coming in through windows, or some shitty flickering lights, etc.

    In short, you need more contrast. Contrast is one of the best ways of immediately spicing up any art, and will make your scenes look so much better. Some clever lighting may even help hide the game's engine more.

    The game begins during the day, it's only later on that night falls and that scene is right at the beginning of the game, so it's a day scene. I still have to work on lighting obviously but it's meant to look dull on purpose. Interior locations will tend to be more dark, with lights that aren't working etc.

  • I'm looking for a modeler able to edit a dod:s's mdl...

    • D3ads
    • May 7, 2008 at 3:16 PM

    Try asking here:

    http://www.hl-improvement.com/forums/in ... board=59.0

  • WIP in WIP, post your level screenshots!

    • D3ads
    • May 7, 2008 at 1:39 AM

    Most of that scene is modelled so there aren't any shadows, I'll add a shadow to the bottom of the car eventually but that's about it. As for light, well it's there it might just need a bit of tweaking.

  • WIP in WIP, post your level screenshots!

    • D3ads
    • May 6, 2008 at 3:17 PM

    The intro location to The Forgotten, still have to add a few bits and pieces to it:

    [Blocked Image: http://img.photobucket.com/albums/v221/de…/intro_wip2.jpg]

    No comments about the background being blurry please, it's 1024x512 and has to be scaled up to look effective enough

    Older screen:

    http://img.photobucket.com/albums/v221/ ... o_wip1.jpg

  • Grand Theft Auto IV

    • D3ads
    • May 6, 2008 at 3:10 PM
    Quote from Cybbe

    Michelle seems to be hating that when I call her at 4 am. What a bitch :x

    God, that annoyed the crap out of me in San Andreas, it's so fucking pointless having girlfriends in a videogame :/

  • Mafia 2 website/screens

    • D3ads
    • May 5, 2008 at 1:18 PM

    Bloom looks like ass in general anyway as far as I'm concerned.

  • What have you purchased recently?

    • D3ads
    • May 5, 2008 at 1:13 PM

    Does what it says on the tin.

    Finally, I can catch up with all the Spawn issues I failed to keep up with (issue 76 +):

    The Complete Armageddon

    [Blocked Image: http://www.forbiddenplanet.co.uk/images/G/GN3054.jpg]

    Spawn Collection Volume 5

    [Blocked Image: http://www.forbiddenplanet.co.uk/images/2007/November/22/GN3736.jpg]

    New Flesh Collection

    [Blocked Image: http://www.forbiddenplanet.co.uk/images/2008/January/3/GN3055.jpg]

    Collection Volume 6 is released in June too.. yay

  • Project Origin

    • D3ads
    • May 3, 2008 at 12:15 AM

    New trailers:

    http://www.gametrailers.com/game/5453.html

    The flythrough trailer is especially faptastic.

  • Crysis Map ~ Vulcano [WIP]

    • D3ads
    • May 2, 2008 at 10:24 PM

    Fucking awesome.

  • totally random texture thread

    • D3ads
    • May 2, 2008 at 10:19 PM

    Excellent texture there

  • Mafia 2 website/screens

    • D3ads
    • May 2, 2008 at 10:09 PM

    I reckon that sadly Mafia 2 will probably end up being overlooked due to GTAIV, just like before

  • Grand Theft Auto IV

    • D3ads
    • May 2, 2008 at 10:07 PM

    I want to play it but I'm not overly fussed until the PC release happens, and I still have to finish San Andreas first anyway, hopefully by that time the PC version of GTA IV will be out

  • Happy bday buddy the designer

    • D3ads
    • May 2, 2008 at 10:05 PM

    Hippy barthday.

  • Happy bday dux

    • D3ads
    • May 2, 2008 at 10:04 PM

    Happy birthday you arse

  • WIP in WIP, post your level screenshots!

    • D3ads
    • April 26, 2008 at 8:17 PM
    Quote from Slainchild

    Some new screens of my UT3 map, almost done now...[Blocked Image: http://img.photobucket.com/albums/v497/Slainchild/Highres_Screenshot_00018.jpg]

    [Blocked Image: http://img.photobucket.com/albums/v497/Slainchild/Highres_Screenshot_00019.jpg]

    [Blocked Image: http://img.photobucket.com/albums/v497/Slainchild/Highres_Screenshot_00020.jpg]

    Holy fuck, could be screenshots from Doom 4, awesome work!

  • The random model thread!

    • D3ads
    • April 26, 2008 at 8:16 PM

    Good stuff as always guys, especially the warhammer!

  • Forum links, open in new window?

    • D3ads
    • April 26, 2008 at 8:11 PM

    I only have a two buttoned mouse

  • Grand Theft Auto IV

    • D3ads
    • April 26, 2008 at 8:03 PM

    Holy shit, that is so cool

  • back from the dead

    • D3ads
    • April 26, 2008 at 7:44 PM

    Welcome back buddy

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