I was really bummed me out when I heard this. I hope you guys are ok and good luck with the actual release.
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/me lurks away for another few years
I was really bummed me out when I heard this. I hope you guys are ok and good luck with the actual release.
![]()
/me lurks away for another few years
Looks excellent!
I'd suggest staying away from anime and studying the structure of human body, it's proportions, main masses and planes and after that getting deeper into anatomy. This knowledge combined with decent rendering skills opens doors to many styles instead of ability to draw characters with big eyes.
a great book on figure drawing
Have fun!
Try placing a info_light entity in a box with light env and few blue lights around it. Then assignt it to the model. Fixed the problems for me.
Very nice!
Nice job for such a short time ![]()
some 40 min scribbles
[Blocked Image: http://edgar.punker.ee/suured/spaceships.jpg]
Really funky sketches peri ![]()
Can I color the fish one please ![]()
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zajebis kak krasivo ![]()
Quote from Minotauro16
+1 ![]()
Thanks, I use photoshop. Nice style and colors koko! ![]()
2 hour speedpainting I did today:
[Blocked Image: http://edgar.punker.ee/suured/ulmekas.jpg]
Thats really nice phil! What's your process? Do you just mess around with some colors and then import it to the zbrush and refine stuff later?
conratz man ![]()
Really nice, makes me wan't to start mapping again!
I think the problem is in the brightness, both ambient lighting and sun lighting are much brigher than the light bulbes but in your map it seems to be the opposite.
Philip inspired me to do a texture ![]()
[Blocked Image: http://edgar.punker.ee/stuff/tekstuursmall.jpg]
That's pretty nice philip! Are you working as level designer or texture artist atm?