Well, the displacements look nice. But I spot a couple of lights with no sources.
Posts by |FRITZ|
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This map lacks a theme. BADLY.
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Have you launched cs:s ?
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Im not a big fan of the haiku, it should be something like~
"It takes lots of time and effort" or something. not stuff imho.
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The structure on the left seems out of place. With props scattered about.
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This covers the raw basics.
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as for the lighthouse, you should try having multiple sprites in a line formation. Then parent it to a func_rotating.
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Hotness!
All I need to do is lean unrealed

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its a fy map, what did you expect.

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looks nice . But the trees seem a bit cartoony
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Will, not necessarily. He could of just found a textures using grass, defined in the css detail.vsbp
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why are all "fun maps" visually displeasing.

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tools/toolsblocklight
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Congratulations Zazi, does that mean the Forsaken is once again looking for a mapper :wink:

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that would require modifying the detail.vbsp, whick sucks.
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I never had a dog play jump rope with me

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Well, Props for them for releasing a mod this early, but it has it share of bugs. It gets kinda tiresome after a couple rounds though.