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  3. |FRITZ|

Posts by |FRITZ|

  • [CSS] de_Islandhuntdown_beta

    • |FRITZ|
    • May 14, 2005 at 11:27 PM

    Well, the displacements look nice. But I spot a couple of lights with no sources.

  • [HL2 WIP] DM_SYCRAN

    • |FRITZ|
    • May 14, 2005 at 8:55 PM

    This map lacks a theme. BADLY.

  • Hammer help!?

    • |FRITZ|
    • May 8, 2005 at 2:04 AM

    Have you launched cs:s ?

  • my new site wip: need opinions

    • |FRITZ|
    • May 6, 2005 at 10:26 PM

    Im not a big fan of the haiku, it should be something like~

    "It takes lots of time and effort" or something. not stuff imho.

  • WIP in WIP, post your level screenshots!

    • |FRITZ|
    • May 6, 2005 at 9:55 PM

    The structure on the left seems out of place. With props scattered about.

  • de_troit

    • |FRITZ|
    • May 6, 2005 at 9:41 PM

    http://%7boption%7d

    This covers the raw basics.

  • WIP in WIP, post your level screenshots!

    • |FRITZ|
    • May 5, 2005 at 11:47 PM

    as for the lighthouse, you should try having multiple sprites in a line formation. Then parent it to a func_rotating.

  • The new Unreal Tournament (Unreal Engine3) new screens!

    • |FRITZ|
    • May 5, 2005 at 7:13 PM

    Hotness!

    All I need to do is lean unrealed

  • Fy_Evilinc

    • |FRITZ|
    • May 5, 2005 at 7:12 PM

    its a fy map, what did you expect.

  • Mappers- Mistmod.com wants you- Yarr!

    • |FRITZ|
    • May 4, 2005 at 6:17 AM

    looks nice . But the trees seem a bit cartoony

  • de_troit

    • |FRITZ|
    • May 3, 2005 at 8:55 PM

    Will, not necessarily. He could of just found a textures using grass, defined in the css detail.vsbp

  • Prixun

    • |FRITZ|
    • May 3, 2005 at 11:55 AM

    why are all "fun maps" visually displeasing.

  • IN THIS THREAD I WILL ANSWER YOUR SOURCE QUESTIONS

    • |FRITZ|
    • May 3, 2005 at 9:09 AM

    tools/toolsblocklight

  • It's official!

    • |FRITZ|
    • May 3, 2005 at 8:01 AM

    Congratulations Zazi, does that mean the Forsaken is once again looking for a mapper :wink:

  • de_troit

    • |FRITZ|
    • May 3, 2005 at 7:52 AM

    that would require modifying the detail.vbsp, whick sucks.

  • Nintendogs

    • |FRITZ|
    • April 30, 2005 at 7:20 PM

    I never had a dog play jump rope with me

  • Plan of Attack

    • |FRITZ|
    • April 30, 2005 at 9:28 AM

    Well, Props for them for releasing a mod this early, but it has it share of bugs. It gets kinda tiresome after a couple rounds though.

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