1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. |FRITZ|

Posts by |FRITZ|

  • [CSS] de_Islandhuntdown_beta

    • |FRITZ|
    • May 14, 2005 at 11:27 PM

    Well, the displacements look nice. But I spot a couple of lights with no sources.

  • [HL2 WIP] DM_SYCRAN

    • |FRITZ|
    • May 14, 2005 at 8:55 PM

    This map lacks a theme. BADLY.

  • Hammer help!?

    • |FRITZ|
    • May 8, 2005 at 2:04 AM

    Have you launched cs:s ?

  • my new site wip: need opinions

    • |FRITZ|
    • May 6, 2005 at 10:26 PM

    Im not a big fan of the haiku, it should be something like~

    "It takes lots of time and effort" or something. not stuff imho.

  • WIP in WIP, post your level screenshots!

    • |FRITZ|
    • May 6, 2005 at 9:55 PM

    The structure on the left seems out of place. With props scattered about.

  • de_troit

    • |FRITZ|
    • May 6, 2005 at 9:41 PM

    http://%7boption%7d

    This covers the raw basics.

  • WIP in WIP, post your level screenshots!

    • |FRITZ|
    • May 5, 2005 at 11:47 PM

    as for the lighthouse, you should try having multiple sprites in a line formation. Then parent it to a func_rotating.

  • The new Unreal Tournament (Unreal Engine3) new screens!

    • |FRITZ|
    • May 5, 2005 at 7:13 PM

    Hotness!

    All I need to do is lean unrealed

  • Fy_Evilinc

    • |FRITZ|
    • May 5, 2005 at 7:12 PM

    its a fy map, what did you expect.

  • Mappers- Mistmod.com wants you- Yarr!

    • |FRITZ|
    • May 4, 2005 at 6:17 AM

    looks nice . But the trees seem a bit cartoony

  • de_troit

    • |FRITZ|
    • May 3, 2005 at 8:55 PM

    Will, not necessarily. He could of just found a textures using grass, defined in the css detail.vsbp

  • Prixun

    • |FRITZ|
    • May 3, 2005 at 11:55 AM

    why are all "fun maps" visually displeasing.

  • IN THIS THREAD I WILL ANSWER YOUR SOURCE QUESTIONS

    • |FRITZ|
    • May 3, 2005 at 9:09 AM

    tools/toolsblocklight

  • It's official!

    • |FRITZ|
    • May 3, 2005 at 8:01 AM

    Congratulations Zazi, does that mean the Forsaken is once again looking for a mapper :wink:

  • de_troit

    • |FRITZ|
    • May 3, 2005 at 7:52 AM

    that would require modifying the detail.vbsp, whick sucks.

  • Nintendogs

    • |FRITZ|
    • April 30, 2005 at 7:20 PM

    I never had a dog play jump rope with me

  • Plan of Attack

    • |FRITZ|
    • April 30, 2005 at 9:28 AM

    Well, Props for them for releasing a mod this early, but it has it share of bugs. It gets kinda tiresome after a couple rounds though.

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. How to Use a Free Kundali Maker for Accurate Future Predictions

    astr09
    July 23, 2026 at 6:35 AM
  2. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  3. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  4. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  5. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  6. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  7. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  8. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  9. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  10. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™