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Posts by uNsaiN

  • Skjalg sues st0lve

    • uNsaiN
    • July 22, 2007 at 6:22 AM
    Quote from Skjalg

    The Main AllegationsSkjalg claims: "St0lve promised me a tutorial on how to render textures with specularity- and normal maps im 3D Studio Max! He was supposed to do this on Friday the 20th of August 2007"

    I guess he has plenty of time then

  • WIP in WIP, post your level screenshots!

    • uNsaiN
    • June 1, 2007 at 8:35 PM
    Quote from Term!nator525

    Time: 28.06.2007 (dd.MM.JJJJ)

    I've never met anyone who could map in the future! :wink:

    May is the 5th month of the year and June is the 6th. Sadly all your images are the same way too.

  • Half-Life 2: Deathmatch 1024-unit Competition?

    • uNsaiN
    • April 6, 2007 at 10:12 PM
    Quote from Erratic

    I have noticed certain sprite materials don't show up. Aside from that make sure it isn't placed inside of a model and that it's set as world space glow.

    If none of that works, go into the sprite entities properties and under the material name, add ".spr" if it's not there.

    I'm thinking about joining this contest.

  • de_Strife

    • uNsaiN
    • April 2, 2007 at 3:49 AM

    I've just finished my second CSS map de_Strife. It's a medium to large sized defuse map that takes place around a group of storage warehouses.

    Screenshots:

    [Blocked Image: http://unsain.hlgaming.com/images/Strife/strife-b1.jpg]

    [Blocked Image: http://unsain.hlgaming.com/images/Strife/strife-b2.jpg]

    [Blocked Image: http://unsain.hlgaming.com/images/Strife/strife-b3.jpg]

    [Blocked Image: http://unsain.hlgaming.com/images/Strife/strife-b4.jpg]

    [Blocked Image: http://unsain.hlgaming.com/images/Strife/strife-b5.jpg]

    [Blocked Image: http://unsain.hlgaming.com/images/Strife/strife-b6.jpg]

    [Blocked Image: http://unsain.hlgaming.com/images/Strife/strife-b7.jpg]

    You can view more screenshots and download it here.

    Looking forward to hearing your input and maybe playing it on a server with some of you guys.

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