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  3. Steppenwolf

Posts by Steppenwolf

  • Goodbye Canada, Hello Spain!

    • Steppenwolf
    • May 26, 2007 at 11:12 AM
    Quote from Bic-B@ll

    do you even speak spanish?

    Shouldnt be so important since the people in barcelona speak their own language (Catalan). I was never there tho so i could be wrong.

    Congrats on the new job btw. For your age have come around a lot on the world already.

  • Insurgency Trailer Release & Website Launch

    • Steppenwolf
    • May 24, 2007 at 9:58 PM

    Never played it or heard of it before. According to their site its a special forces mod. Insurgency is about infantry combat.

  • Insurgency Trailer Release & Website Launch

    • Steppenwolf
    • May 24, 2007 at 4:01 PM

    The name, the logo, "not welcomed as liberators but as invaders". Show me the pro americanism. I cant find it. Both teams are pretty equal presented.

  • Insurgency Trailer Release & Website Launch

    • Steppenwolf
    • May 24, 2007 at 9:55 AM
    Quote from e-freak

    Somehow the trailer seemed very pro americans too me but that's another discussion ^^

    Thats funny cause one of the main crits that we received yet was that the trailer would be pro insurgents

  • Iraq scenery

    • Steppenwolf
    • May 22, 2007 at 3:01 PM

    Let me tell you something from my 3 years experience of iraq mapping. To get the realistic look right add SHITLOADS of advertisement signs and decals to the map. everywhere on rooftops, on walls, hanging over the streets etc. Also add shitloads of cables hanging from everywhere even places that seem to be totaly ridiculous for western standarts.

  • Inventions

    • Steppenwolf
    • May 16, 2007 at 2:37 PM
    Quote from killertomato

    HOLLAND:- things with potato in it

    - things with milk in it

    - things that stop water and make us live in a delta-envoironment

    also:

    Submarine (1578, Cornelius Drebbel)

    Microscope (1590, Hans and Zacharias Janssen)

    Telescope (1608, Hans Lippershey)

    Pendulum clock (1656, Christiaan Huygens)

    Kidney machine (1944, Willem Kolff)

    Artificial heart (1957, Willem Kolff)

    Compact Disc (1970's)

  • Inventions

    • Steppenwolf
    • May 16, 2007 at 2:22 PM
    Quote from Rick_D

    don't forget genocide, wolf owait that was britain <_<

    You also forgot the turkish genocide on the armenians which gave Hitler the inspiration.

  • Inventions

    • Steppenwolf
    • May 16, 2007 at 9:03 AM

    Printing press (Johann Gutenberg, 1450)

    Pocket watch (Peter Henlein, 1504)

    Calculating machine (Gottfried Wilhelm Leibniz, 1671)

    Blue Jeans (Levi Strauss, 1853)

    Telephone (Philipp Reis, 1861)

    Refrigerator (Karl von Linde, 1876)

    Four-stroke internal combustion engine (Nikolaus August Otto, 1877)

    Automobile engine (Karl Benz, 1879)

    Automobile (Karl Benz & Otto Daimler, 1885)

    Glider (Otto Lilienthal, 1891)

    Diesel engine (Rudolf Diesel, 1893)

    X-ray (Wilhelm Konrad Röntgen, 1895)

    Computer (Konrad Zuse, 1941)

    Guided missile (Wernher von Braun, 1942)

    MP3 (Bernhard Grill, 1995)

  • Iraq Scenery

    • Steppenwolf
    • May 15, 2007 at 6:23 PM

    I can see a bus. where is the promised iraq scene?

  • Future Contest suggestions

    • Steppenwolf
    • May 12, 2007 at 10:58 PM

    How about a labyrinth map?

  • Future Contest suggestions

    • Steppenwolf
    • May 11, 2007 at 5:23 PM

    would depend on your creativity.

    or maybe just a nice surrealistic scene with hl2 content that has no purpose except of looking nice?

  • idiots arguing

    • Steppenwolf
    • May 11, 2007 at 5:18 PM

    "Nobody will ever need more than 640K RAM!" -- Bill Gates, 1981

    "Theres no way you need that much texture space. Not even in the most nextgenerationestest of games!" -- Pericolos0, 2007

  • Future Contest suggestions

    • Steppenwolf
    • May 11, 2007 at 5:07 PM

    How about 'surrealism' as theme for a map contest? That would be fun.

    everybody could map something like that:

    [Blocked Image: http://www.neosurrealismart.com/3d-artist-gallery/3d-artworks/3d-fantasy-art/333d-Improbability-Drive-B.jpg]

  • Future Contest suggestions

    • Steppenwolf
    • May 11, 2007 at 12:00 PM

    I would be motivated to do something with very limited ressources. i like JonM's idea.

    sp, 2048x2048 etc. is just too much time intensive. A nice little contest like the low poly modeling contests would be nice. Something that can be done in 1-2 nights.

  • Little urban intervention thing I did with some friends

    • Steppenwolf
    • May 3, 2007 at 8:21 AM

    this thing would be full of penises and vaginas in germany. people love to draw these things

  • Teen Arrested for Counterstrike Map

    • Steppenwolf
    • May 3, 2007 at 8:18 AM

    Haha one of my first maps ever (for duke 3d) was a remake of a bank building where i worked. I'm a possible danger for society and capitalism

  • WIP in WIP, post your level screenshots!

    • Steppenwolf
    • May 1, 2007 at 4:09 PM

    actualy in cod-radiant you got two different kinds of patches a) terrain meshes. they are like displacements in hammer except you got more and better options to manipulate them. and b) patch meshes. you use them to build tubes, tunels, fancy geometry and that stuff

    Dont know if its the same in doom 3 radiant.

  • WIP in WIP, post your level screenshots!

    • Steppenwolf
    • May 1, 2007 at 1:08 PM

    you gotta love radiant. patches is what hammer really lacks. like in cod-radiant i could make ten times better terrain. And you dont need props for every little nonsense.

  • Call of Duty: Modern Warfare announced

    • Steppenwolf
    • April 28, 2007 at 8:48 PM

    Looks good in my opinion especialy the animations and gore effects (as seen in the uncut trailer and the leaked footage).

    I hope the game has not over the top action like in cod 2. Less is sometimes more in terms of immersion.

    And i hope the mp will be playworthy. The mp in cod 2 was terrible compared to cod 1.

  • Call of Duty: Modern Warfare announced

    • Steppenwolf
    • April 26, 2007 at 10:00 PM
    Quote from MrH2o

    Mayor creds to IW for making one of the best multiplayer experience with UO

    UO was made by Treyarch.

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