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Posts by patriot

  • Peacefull - My army photographs

    • patriot
    • September 30, 2005 at 4:45 AM
    Quote from rotzbua

    [Blocked Image: http://www.world-in-war.de/rotzbua/pal2000.jpg]

    Holy is that your camera?

  • "Hey man, you got a job!"

    • patriot
    • September 30, 2005 at 4:41 AM

    Congratulations man! Good luck with the job!

  • Congratulations Insurgency people!

    • patriot
    • September 30, 2005 at 4:40 AM

    They have come far, looking forward to it I'm a bit tired of the whole iraq game though.

  • CryEngine2 techdemo

    • patriot
    • September 19, 2005 at 11:26 AM

    Wow thats facken awesome!

  • Quake IV multiplayer / vehicle videos

    • patriot
    • September 19, 2005 at 1:45 AM

    I'm quite dissapointed in what that looks like, definetly not Q style IMO.

    And why the fuck haven't they continued the quake logo? They are using the Q1 it loosk like.

  • mike-o's max help thread

    • patriot
    • September 19, 2005 at 1:40 AM

    glad to hear it

  • mike-o's max help thread

    • patriot
    • September 19, 2005 at 1:19 AM

    Try changing video driver. If your not using it already I'd reccomend DirectX, if you are already try something different.

    Customize - Prefrences - Viewports - Choose Driver - Restart Max

  • parallax mapping in source??

    • patriot
    • September 15, 2005 at 11:06 PM

    Why not just jump on relief mapping directly? ^__^

  • Hull-Breach Job Opening

    • patriot
    • September 15, 2005 at 10:37 PM

    You mean

    Uki: http://ukitakumuki.deviantart.com/

    Looking forward to PHB, keep up the good work

  • Guess the game!

    • patriot
    • September 9, 2005 at 11:15 PM

    Try making the links a bit more neutral

    Broken for me aswell but I would bet it's R-Type

  • some wallpapers ive made

    • patriot
    • September 9, 2005 at 11:38 AM

    I like them alot! Maybe a bit saturated for real life...

  • Moving...

    • patriot
    • September 8, 2005 at 10:32 PM

    Sweet, best of luck.

  • Age of Empires III and Vietcong 2 demos out!

    • patriot
    • September 8, 2005 at 10:31 PM

    AOE3 is pretty nice, alot better than EE2.

  • prop_vcr1 and prop_security-monitor

    • patriot
    • September 7, 2005 at 10:22 PM
    Quote from generalvivi

    rofl yeah um that was a throw in . but thanks for making me feel bad for putting it in

    bwaha

    Do the barcode thingy and I'm pretty sure you can save up alot of polies on the VCR, minibevels and the straight edges have excess polies.

  • [Source] Editing the create server content

    • patriot
    • September 7, 2005 at 9:17 AM

    Check the resource files for CSS, haven't used them for CSS so can't give you any specifics.

  • Destructable models in HL2

    • patriot
    • September 7, 2005 at 9:16 AM

    I think this pretty much covers it:

    http://www.hl2world.com/wiki/index.php/ ... ble_Models

  • Gmax: Material not showing up in viewport

    • patriot
    • September 7, 2005 at 9:15 AM

    I'm pretty sure it was the tools from 3dsmax4, but simpler, for example you can't see what face connects to another and there isn't any automatic unwrapping of parts, I guess it works if youve never used the "real thing" but personally I would go crazy

  • A robot model

    • patriot
    • September 7, 2005 at 9:12 AM

    My first thought, "Did a strider raep a headcrap?" o0

    Nice work, maybe a too round edges in some places.

  • prop_vcr1 and prop_security-monitor

    • patriot
    • September 7, 2005 at 9:10 AM

    Nice scene except for the text/font on the tapes, who would write the simple "Security Monitor Tape" with Comic Sans when there whould be 20 new tapes each day.

  • Old experimental photos by yours truly

    • patriot
    • September 6, 2005 at 11:31 AM

    Very cool, it's hard to get the lines aligned.

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