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Posts by Oldfaq

  • The New Guy has some stuff!

    • Oldfaq
    • July 29, 2004 at 2:46 AM

    hey,

    as everyhting is textured I will keep you updated

    oldfaq

  • Importing my Models into Hammer Editor?

    • Oldfaq
    • July 21, 2004 at 8:42 PM

    hey, I didn't know where to place this so I posted it here move it if you have to

    Im a 3d modeler and I would like to learn howto import my models into maps taht I make, I was wondering if anyone knew any tutorials that knew how it is done, Thanks

    Oldfaq

    [email protected]

    http://www.shadow-phoenix.com

  • 3DSMAX Video Tutorials

    • Oldfaq
    • July 19, 2004 at 7:20 PM

    haha

    oldfaq

  • The New Guy has some stuff!

    • Oldfaq
    • July 17, 2004 at 5:19 AM

    ok,

    Ill start adding smoothing groups sorry, lol

    oldfaq

  • The New Guy has some stuff!

    • Oldfaq
    • July 17, 2004 at 3:06 AM

    lol,

    well here's my latest I completed it a few days ago...

    oldfaq

    please crits and comments

    H&K USP Tactical 2000 polygons

    [Blocked Image: http://www.sleipnirstuff.com/forum/files/hkusp.jpg]

  • The New Guy has some stuff!

    • Oldfaq
    • July 15, 2004 at 5:54 PM

    this is not my first model though, it was a review and I found it helpful, I have a ton of other models so its not my first, I just want to say Ive been modeling for almost a year now

    oldfaq

  • The New Guy has some stuff!

    • Oldfaq
    • July 15, 2004 at 2:46 AM

    lol,

    I know that your opinions definetely matter! I have fixed the humvee though, Im just saying that maybe I have done something and you may say it's wrong, lol a mod sucks because it has a beretta 9000 in it? haha

    oldfaq

  • The New Guy has some stuff!

    • Oldfaq
    • July 14, 2004 at 8:57 PM

    [Blocked Image: http://www.berettadefence.com/images/9000S_F_maxi.jpg]

    look at the size of that, I can say it's my work, I made it? who cares anyway as long as it turned out nice?

    oldfaq

    aslo I said that I need to add smoothing groups to most of these they are pretty ugly without

  • The New Guy has some stuff!

    • Oldfaq
    • July 14, 2004 at 6:49 PM
    Quote from insta

    Hi since im bored im gonna write alot of stuff here The hummer :

    The dimensions seem wrong. The roof is very tall, and should be lowered quite a bit to make it seem more compact and sturdy like the real humvee. Right now it looks like a SUV :G

    Ump looks neat.

    The MP5 looks way too defined, if you know what I mean. The cuts into it seem to deep.

    Shotgun looks trippy, don't know how to explain it. It doesnt look "real"

    And that last pistol, wasnt that just featured in some sort of "learn 3dsmax" tutorial

    Display More

    Humvee, I fixed Im not sure If I changed the height or not, but there is going to be someone standing there with a weapon they can't be too tall, but yeah I see waht you mean about the humvee...

    MP5, yeah it needs smoothing groups

    Shotgun, lol its a real gun its a mossberg 500 sawed off I think but yeah lol

    and the last pistol thing was a tutoral and it is perfectly good for a mod... and what's wrong with the beretta?

    oldfaq

  • 3DSMAX Video Tutorials

    • Oldfaq
    • July 14, 2004 at 6:38 PM

    Beretta 9000

    [Blocked Image: http://www.sleipnirstuff.com/forum/files/beretta.jpg]

    2.2k polygons

    oldfaq

  • The New Guy has some stuff!

    • Oldfaq
    • July 14, 2004 at 6:27 PM

    hey,

    how's it going everybody? well I am the new guy... lol and I just want to pimp some of my lastest works and they are all for the upcoming game Half Life 2, Operation : Shadow - Phoenix

    oldfaq

    Someof these yet to have smoothing groups applied you can check the rest out at http://www.shadow-phoenix.com in the media section thanks for viewing!

    [Blocked Image: http://www.sleipnirstuff.com/forum/files/hummve_04.jpg]

    [Blocked Image: http://www.sleipnirstuff.com/forum/files/hummve_01.jpg]

    [Blocked Image: http://www.sleipnirstuff.com/forum/files/hummve_02.jpg]

    [Blocked Image: http://www.sleipnirstuff.com/forum/files/hummve_03.jpg]

    I didn't texture it but I modeled it

    [Blocked Image: http://www.shadow-phoenix.com/renders/weapons/ump_01.jpg]

    2200 polygons

    [Blocked Image: http://www.sleipnirstuff.com/forum/files/shot1_184.jpg]

    [Blocked Image: http://www.sleipnirstuff.com/forum/files/shot2_690.jpg]

    2500 polygons

    [Blocked Image: http://www.sleipnirstuff.com/forum/files/render1.jpg]

    [Blocked Image: http://www.sleipnirstuff.com/forum/files/render2.jpg]

    Beretta 9000 = 2.2k polys

    Mauser M2 = 1.5k polys

    Beretta 9000

    [Blocked Image: http://www.sleipnirstuff.com/forum/files/beretta.jpg]

    Mauser M2

    [Blocked Image: http://www.sleipnirstuff.com/forum/files/mauser.jpg]

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