hey,
how's it going everybody? well I am the new guy... lol and I just want to pimp some of my lastest works
and they are all for the upcoming game Half Life 2, Operation : Shadow - Phoenix ![]()
oldfaq
Someof these yet to have smoothing groups applied
you can check the rest out at http://www.shadow-phoenix.com in the media section
thanks for viewing!
[Blocked Image: http://www.sleipnirstuff.com/forum/files/hummve_04.jpg]
[Blocked Image: http://www.sleipnirstuff.com/forum/files/hummve_01.jpg]
[Blocked Image: http://www.sleipnirstuff.com/forum/files/hummve_02.jpg]
[Blocked Image: http://www.sleipnirstuff.com/forum/files/hummve_03.jpg]
I didn't texture it but I modeled it
[Blocked Image: http://www.shadow-phoenix.com/renders/weapons/ump_01.jpg]
2200 polygons
[Blocked Image: http://www.sleipnirstuff.com/forum/files/shot1_184.jpg]
[Blocked Image: http://www.sleipnirstuff.com/forum/files/shot2_690.jpg]
2500 polygons
[Blocked Image: http://www.sleipnirstuff.com/forum/files/render1.jpg]
[Blocked Image: http://www.sleipnirstuff.com/forum/files/render2.jpg]
Beretta 9000 = 2.2k polys
Mauser M2 = 1.5k polys
Beretta 9000
[Blocked Image: http://www.sleipnirstuff.com/forum/files/beretta.jpg]
Mauser M2
[Blocked Image: http://www.sleipnirstuff.com/forum/files/mauser.jpg]