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Posts by Fullauto

  • The E3 07 Thread

    • Fullauto
    • July 11, 2007 at 3:20 PM

    I'm getting more of a GoW vibe off the new killzone (still needs more colour damnit, I think I'd go to sleep if that trailer was any longer. Grey grey fucking grey, my eyes demand better).

    Too human: looks very nice but the gameplay looks a bit uninspired.

  • Summer sunsets

    • Fullauto
    • July 10, 2007 at 4:11 PM

    Third one is all sorts of awesome.

  • The E3 07 Thread

    • Fullauto
    • July 10, 2007 at 4:09 PM
    Quote from FrieChamp

    First Killzone 2 shot:

    They couldn't have chosen a duller shot, could they?

    MS need a strong showing and I'm sure they'll deliver.

  • Common View - Series

    • Fullauto
    • April 27, 2007 at 12:14 PM

    DANDELION VIEW - love it, comes off really well, well done!

    BIRCH VIEW - hate to say this, but it does absolutely nothing for me, just boring.

    I think the two middle images are the strongest - the limited palette works well with these more abstract images, but I think it makes the landscapes look a little lifeless.

  • [NUDITY/NSFW] [Character - RELEASE] HL2 Deathmatch - Kitty

    • Fullauto
    • May 11, 2006 at 2:30 PM

    Very decent model, loving the pirate outfit!

    The skin could use some blemishes, it's a bit of a flat landscape at the moment.

  • Garry's Mod

    • Fullauto
    • April 15, 2006 at 3:33 PM

    Worth money? For some people maybe...

    Worth $10 to me? No.

    Paying for mods seems like an alright concept to me. Provided the creators actually put commitment into providing a finished product and continued support for that product, I've got no problem with it.

  • Black & White pwns.

    • Fullauto
    • September 23, 2005 at 8:12 AM

    The last two are great. The former has got great contrast and sharp lines

  • BONE is out!

    • Fullauto
    • September 16, 2005 at 12:23 PM

    I can see where you're coming from, but I don't agree with the sentiment of buying a game, regardless of quality, to support a developer.

  • BONE is out!

    • Fullauto
    • September 15, 2005 at 9:09 PM

    Tried the demo. Didn't find it funny and the minigame sucked. Oh dear...

  • Sam & Max 2 no longer cancelled ..... !!!!!!!!!!!!!!!!!!

    • Fullauto
    • September 15, 2005 at 7:35 PM

    Fecking ace. Good to see this one didn't sink without trace

  • Hull-Breach Job Opening

    • Fullauto
    • September 14, 2005 at 11:47 PM

    Looks cool. Best of luck

  • iPod nano

    • Fullauto
    • September 14, 2005 at 4:05 PM

    Mmmm, black ones.

    Shame they don't come in the fruity colours of the minis.

  • Low Poly Building

    • Fullauto
    • September 12, 2005 at 6:59 PM

    Pretty neat. Though on the windows on the right side, it almost looks like there's a border around the windows.

  • Killing Floor

    • Fullauto
    • September 3, 2005 at 12:18 AM

    Ooh, cool. Downloading.

    Mirror #3 for non-signup goodness.

  • de_corse

    • Fullauto
    • September 2, 2005 at 2:31 PM

    Hmmm, methinks you need more stone showing through the ivy - the balance is too far in the green at the moment.

  • woodlen hills redo

    • Fullauto
    • September 2, 2005 at 11:17 AM

    The photodecals in the 'office' hurt my eyes.

    The natural daylight outside is a bit jarring compared with the warm oranges inside - maybe make it either night time or dawn/dusk?

  • PSP!!!

    • Fullauto
    • August 31, 2005 at 11:25 AM

    I'm sure they'll crack the 2.0 firmware, there's always a way around these things.

  • the mighty kokotron

    • Fullauto
    • August 22, 2005 at 5:39 AM

    Funky.

  • WIP in WIP, post your level screenshots!

    • Fullauto
    • August 22, 2005 at 3:49 AM

    Holy crap I can finally see images off your server. That's really nice bluestrike

  • de_metro

    • Fullauto
    • August 22, 2005 at 3:47 AM

    Mmmm, digging the cars.

    Slight design concern - the level looks huge with wide open spaces; fine if it's just for art's sake, but the lack of cover worries me.

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