1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. 2d-chris

Posts by 2d-chris

  • EA CEO Ricitello resigns

    • 2d-chris
    • March 18, 2013 at 10:49 PM

    what Mazy said

  • WIP in WIP, post your level screenshots!

    • 2d-chris
    • March 18, 2013 at 7:11 PM

    open up a gap in the ceiling and add lightshafts looks great though!!

  • SimCity V

    • 2d-chris
    • March 10, 2013 at 7:40 PM

    don't think I'll play until the cities are bigger, this was my only concern and it came true

  • Level Design Inspiration Photo Blog

    • 2d-chris
    • March 10, 2013 at 2:04 PM

    thx for postin, great idea ^^

  • Gabe Newell: Reflections of a Video Game Maker

    • 2d-chris
    • March 6, 2013 at 5:58 PM

    Often, you notice the old timers in a company actually getting very jaded and slack more and more, this is not just a game industry thing but a general issue in long employment at a company Sometimes you just need to do "house cleaning", I'm not suggesting this is the case here as we have no info, but it could be a part of it.

  • SimCity V

    • 2d-chris
    • March 5, 2013 at 9:24 PM

    jebus so much hate, I'll wait a few weeks and it'll all be fine just like with diablo. Doesn't take a genius to see the pattern emerging here, why fight it.

  • de_seibal

    • 2d-chris
    • March 5, 2013 at 9:43 AM

    grats ^^

  • WIP in WIP, post your level screenshots!

    • 2d-chris
    • March 4, 2013 at 11:03 PM

    Really like the curved diagrid mixed with 45 degrees, games defo need to push these more organic structures now we can really spend those polies. A company with a building like that has some serious shit to hide in their secret labs

  • Random Photo Thread

    • 2d-chris
    • March 3, 2013 at 2:32 PM

    [Blocked Image: http://farm9.staticflickr.com/8086/8523638795_e48e3b8ffb_b.jpg]

  • Post Your Pic Extravaganza

    • 2d-chris
    • March 1, 2013 at 11:06 PM

    [Blocked Image: http://sphotos-c.ak.fbcdn.net/hphotos-ak-ash3/522680_10151308050068479_474810078_n.jpg]

  • The worst game mechanics?

    • 2d-chris
    • February 25, 2013 at 5:44 PM

    no quick save, health regen, overuse of screen effects and cut scenes breaking stuff up all the time are defo my most disliked modern game trends. Oh yeah and lots of small DLC's rather than a meaningful expansion pack and achievements I really don't give a crap about (I know this seems to be popular somehow)

  • de_stadium

    • 2d-chris
    • February 23, 2013 at 1:44 PM

    looks solid, good stuff

  • Playstation 4

    • 2d-chris
    • February 20, 2013 at 11:20 PM

    8 gigs of ram, thank god ^^

  • Playstation 4

    • 2d-chris
    • February 20, 2013 at 11:00 PM

    OMG OMG

  • Crysis 3

    • 2d-chris
    • February 20, 2013 at 7:26 PM
    Quote from blackdog

    "I've always thought of Crysis 2 as an underrated game: it's a meaty, largely well-designed shooter that's polished, atmospheric, and gives players a ton of excellent opportunities to creatively blow shit up. It's also superior to Crysis 3 in almost every way. Crysis 2 feels like an ambitious game made by developers who were unafraid to take their time and get things right. Crysis 3 feels like it was hurried out the door, almost as though Crytek was clearing out old business before re-focusing on free-to-play games."

    "Crysis 3's level design often feels overly narrow, but a couple of times it also feels too big. It's a cop-out of me to keep saying that "something feels off," but that's the best way to encapsulate the design of the game—almost every level just feels a bit off. Disorienting, difficult to navigate, with the open areas feeling too open and the enclosed areas feeling claustrophobic.""Should you play this game? NOWHY: Lovely graphics aside, Crysis 3 is a mostly mediocre shooter in which fancy visuals faintly disguise haphazard design and a lack of technical polish."http://kotaku.com/5985181/crysis-3-the-kotaku-review

    http://kotaku.com/59...e-kotaku-reviewhttp://kotaku.com/5985181/crysis-3-the-kotaku-review[Blocked Image: http://multiplayer.it/forum/images/faccine/doubt.gif]

    why do you keep quoting all the negative reviews? there's far more positive ...

  • [CS:GO]Death Valley

    • 2d-chris
    • February 16, 2013 at 2:29 PM

    RD ¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬

  • Aliens: Colonial Marines - WTF Happened!?!

    • 2d-chris
    • February 13, 2013 at 9:43 AM

    Oh what I'd give to work on an Aliens game using Cryengine! jebus, the possibilities ...

  • The Desert

    • 2d-chris
    • February 12, 2013 at 11:06 PM

    hello sir, mighty impressive work there, welcome to the hurgcore

  • GDC 2013

    • 2d-chris
    • February 11, 2013 at 6:36 PM

    yep I'm going this year woot, totally need a meet up, for realz

  • Random Photo Thread

    • 2d-chris
    • February 9, 2013 at 7:39 PM

    [Blocked Image: http://farm9.staticflickr.com/8246/8458311443_ffca13611c_h.jpg]

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™