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  3. Tequila

Posts by Tequila

  • Prey re-born ?

    • Tequila
    • April 6, 2005 at 5:09 PM

    I think this will come out a day after Duke Nukem Forever.

  • de_toledo

    • Tequila
    • April 5, 2005 at 6:16 PM

    My aunt lives there. I didn't realise Ohio was so mediterrean.

    Looking good, Squad.

  • Dm Coast - Alpha release

    • Tequila
    • April 4, 2005 at 10:41 PM
    Quote from RD

    not water, but rolling sanddunes as skybox

    That would be cool if you can make it convincing.

  • Doom3 : Resurrection of evil

    • Tequila
    • April 4, 2005 at 5:43 PM

    Amen, all the best, Mr Postman!

  • Back in the saddle

    • Tequila
    • April 4, 2005 at 11:47 AM
    Quote from ginsengavenger

    monica lewinsky was an intern

    So... interns have to suck cock? Maybe I'm not cut out for the game design business after all.

  • happy birthday

    • Tequila
    • April 4, 2005 at 8:59 AM

    [Blocked Image: http://www.angelfire.com/wrestling3/max/images/Hulk_Hogan_Animated_edit.gif]

  • dm_sensesfail

    • Tequila
    • April 4, 2005 at 8:35 AM
    Quote from newpunk

    Yeah! Its pretty simple to make a good industrial map with a new hl2 engine... It is no more fun longer :roll: Sorry pal...

    :roll: Cant forget good old times when ppl used years to make something amazing...

    Give it time. I know you're being far from literal, but HL2 community design is still well in its infancy.

  • Animated prop trouble in source

    • Tequila
    • April 4, 2005 at 3:14 AM
    Quote from von*ferret

    oh and reno quiet! you're plenty good at modeling. i blow in my opinon. My models seem too dirty.

    Some of us love a bit of dirt!

  • dm_zeta prefinal

    • Tequila
    • April 4, 2005 at 3:02 AM

    I've just had a playthrough, and indeed, this is truly brilliant.

    Excellent texturing, layout, lighting and geometry. It's hard to give feedback when the positives firmly crush the negatives into submission.

    All I can think of, is that the light_environment's ambient lighting gives all models a slightly weird light purple shadow - perhaps a more neutral hue would look better - and also 1 or 2 graffiti decals appear squashed, betraying their human origin.

    That's about it; it's easily my favourite custom HL2 map so far, and I wish you could have got it in for the DM competition. Ah well, great work!

  • Revamp a Girl

    • Tequila
    • April 3, 2005 at 10:29 PM

    Burt and Ernie seem to be enjoying the view.

  • Did anyone know about this?

    • Tequila
    • April 3, 2005 at 3:28 AM
    Quote from DanielAragon

    i remember those rock albums u could play backwards and they have meaninglike britney spears' song:hit me baby one more time...played backwards says something like "sleep with me im not too young"

    I think your psyche just made that up, so you wouldn't feel like a dirty peadophile.

  • Big Popa is bad

    • Tequila
    • April 3, 2005 at 3:24 AM
    Quote from Jezpuh

    I'm saying this for the last time. STOP STRESSING OVER IT

    You are the biggest fucking idiot ever.

    Haha! But wait, you've just thrown away your faux-crown.

    St0lve, teach these jokers what's what, please.

  • INS Dead, Spearin Studios Born

    • Tequila
    • April 3, 2005 at 2:55 AM

    It's no joke though, friends. Help prevent colon cancer and all that.

  • Back in the saddle

    • Tequila
    • April 2, 2005 at 12:39 AM
    Quote from Nz-Nexus

    John romero? Ugh, Daikatana..Failed

    I rather wait for Duke Nukem Forever. If it will be out..

    Big fucking if.

  • Brothers in Arms

    • Tequila
    • April 1, 2005 at 4:26 PM

    Crosshairs and suppression icons are seperate options, Jynx, so you must have flicked them both off.

    Finally had a proper game of multiplayer today, since previous attempts were too laggy. Ingame it's a blast, but it really needs more options and tweaking of the GUI. No filters or favourites? Stars telling server quality instead of the actual ping? It's like living in the dark ages!

  • Hostile Planet - a source engine mmo

    • Tequila
    • March 31, 2005 at 11:39 PM

    Extremely impressive; the team really must be working as a cohesive whole following some detailed planning to produce features of that calibre. Good luck bringing it to fruitition, because I imagine turning the Source engine into a MMORPG is going to be a massive headache.

  • New job also...

    • Tequila
    • March 31, 2005 at 3:32 AM

    Congrats.

  • Somebody record this.

    • Tequila
    • March 31, 2005 at 3:24 AM

    I've seen the video; looks shit-hot, but I do hope the level's gameplay extends beyond 'shoot poison headcrabs in a temple'.

  • Somebody record this.

    • Tequila
    • March 31, 2005 at 1:19 AM
    Quote from OL

    im watching this nowtake that!

    I took it, but it tastes bitter.

    Tell us what you see then!

  • Back in the saddle

    • Tequila
    • March 30, 2005 at 10:08 PM

    Have you stroked John's lovely locks yet?

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