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  3. Tequila

Posts by Tequila

  • Hammer editor - strip weapons.

    • Tequila
    • March 14, 2006 at 3:31 PM
    Quote from D L T

    Just make a hl2 map and dont put any guns in it.You dont spawn with anything in hl2.

    Ding ding ding. You won't even spawn with a HUD, either. It's perfect.

  • what music are you listening 2 atm?

    • Tequila
    • March 13, 2006 at 2:37 AM

    Harvey Danger's new album, 'Little By Little', which funnily enough you can download for free off their website. And I suggest you do, because so far it's wonderful.

  • Nightwatch stops development on HL version...

    • Tequila
    • March 12, 2006 at 11:26 PM

    Proof that even with a team full of talent, a singleplayer mod is ridiculously hard to put together.

    Here's hoping they can salvage something for Source, but I'm feeling quite cynical about this on-the-whole.

  • WIP in WIP, post your level screenshots!

    • Tequila
    • March 12, 2006 at 3:18 PM

    You should increase the lightmap scale for some areas though, and definitely for water. Set it to something ridiculously high, like 8192, as although the look of the water isn't affected by the scale, it shaves (for me at least) minutes off RAD.

  • WIP in WIP, post your level screenshots!

    • Tequila
    • March 11, 2006 at 10:22 PM
    Quote from von*ferret

    lightmaps are not the future ;P

    Alright then, the immediate future. Source engine work.

    YOU KNEW WHAT I MEANT.

  • WIP in WIP, post your level screenshots!

    • Tequila
    • March 11, 2006 at 9:02 PM

    Blocklights and x4 lightmaps are the stuff of the future. You really can't go wrong with them (unless you go crazy performance-wise, obv.)

  • G.R.A.W.

    • Tequila
    • March 11, 2006 at 1:16 PM

    This'll be the game that spurs me on to get a 360, once I get afford it (most likely May).

  • post your work place extravaganza

    • Tequila
    • March 11, 2006 at 1:11 PM
    Quote from FrieChamp

    Our new place has a 1500 m² big club on its first floors. [Blocked Image: http://www.friechamp.net/stuff/office.JPG]

    Desk -> Elevator -> Bar

    So, are you in the 'JADE' part?

  • Klein goes to Savannah!

    • Tequila
    • March 11, 2006 at 1:09 PM

    Klein is officially Mapcore's player: the kid travels the universe shaking hands with fellow members (and Nutcracker Princes), stealing kisses, writing cheques and breaking necks. You know how he do.

    Godspeed, sir.

  • post your work place extravaganza

    • Tequila
    • March 10, 2006 at 1:25 AM

    A quick internet search gave me this picture, which shows cubicles not unlike the ones I use (although mine are fancier and with LCDs etc.), at my local passport office.

    [Blocked Image: http://www.durhamlabour.org.uk/steinberg/passportoff.jpg]

  • The making of "Shadow of The Colossus"

    • Tequila
    • March 9, 2006 at 5:25 PM

    Cheers for this.

  • What Games are you playing?

    • Tequila
    • March 8, 2006 at 9:07 PM

    Yeah, it was annoying as you swim too slow, but man, running up the big guy's sword more than made up for it.

    Also, KFS, those issues sound like it could be your PS2; either that or I was REALLY lucky - I experienced no graphical glitches or gameplay malfunctions from start to completion.

  • 2 screenshots from BIA 3

    • Tequila
    • March 8, 2006 at 7:05 PM
    Quote from The Postman

    I have secret inside information that there'll be a whole level devoted to windmill jumping puzzles.

    XEN PART 2!?

    OH SHIII~ PASS THE DUTCHIE.

  • 2 screenshots from BIA 3

    • Tequila
    • March 8, 2006 at 2:54 PM

    Lots of windmills will be welcome.

  • Post Your Pic Extravaganza 2006 ~~!

    • Tequila
    • March 8, 2006 at 2:52 PM
    Quote from ginger_lord

    How dare you drink Newcastle Brown from a can you heathen!

    Tell me about it, bottles for life!

  • 2 screenshots from BIA 3

    • Tequila
    • March 7, 2006 at 10:15 PM
    Quote from ginger_lord

    when I aim my sites dead on some unsuspecting German he should get shot, not miss.

    I agree with that, and the annoyance of fences being solid cover instead of partial (although on the flipside that probably saved my life many a time).

    But I still thoroughly enjoyed Road to Hill 30. I'm sure the ability of next-generation specs will allow Gearbox to expand the freedom offered to the player; my main gripe with it.

  • dm_grale (updated on 15-08-09)

    • Tequila
    • March 7, 2006 at 2:39 PM

    Really nice. The variety is finally there, thanks to some neat displacement work and wide use of the brick architecture.

    How near is it to completion?

  • Bigfoot Networks plans to solve your lag problems

    • Tequila
    • March 7, 2006 at 2:01 AM
    Quote from OL

    Like pings arent ridiculously low already with a decent connection :roll:

    Pretty much.

    As for this, I'll believe it when I see it. I just don't see how the power to do this can be in their hands.

  • The scaries movie of all time........

    • Tequila
    • March 6, 2006 at 11:25 PM
    Quote from skdr

    Nah, it rocked.

    Alright, it 'sucked ass'.

  • DMX_GEAL - (deathmath extreme level wip)

    • Tequila
    • March 6, 2006 at 3:11 PM
    Quote from ginger_lord

    Heres to many hours of throwing ourselves down the hole in the middle looking at the ragdolls.

    It's all I played UT2003 for.

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