Posts by Tequila
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Harvey Danger's new album, 'Little By Little', which funnily enough you can download for free off their website. And I suggest you do, because so far it's wonderful.
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Proof that even with a team full of talent, a singleplayer mod is ridiculously hard to put together.
Here's hoping they can salvage something for Source, but I'm feeling quite cynical about this on-the-whole.
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You should increase the lightmap scale for some areas though, and definitely for water. Set it to something ridiculously high, like 8192, as although the look of the water isn't affected by the scale, it shaves (for me at least) minutes off RAD.
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Blocklights and x4 lightmaps are the stuff of the future. You really can't go wrong with them (unless you go crazy performance-wise, obv.)
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This'll be the game that spurs me on to get a 360, once I get afford it (most likely May).
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Quote from FrieChamp
Our new place has a 1500 m² big club on its first floors. [Blocked Image: http://www.friechamp.net/stuff/office.JPG]
Desk -> Elevator -> Bar
So, are you in the 'JADE' part?
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Klein is officially Mapcore's player: the kid travels the universe shaking hands with fellow members (and Nutcracker Princes), stealing kisses, writing cheques and breaking necks. You know how he do.
Godspeed, sir.
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A quick internet search gave me this picture, which shows cubicles not unlike the ones I use (although mine are fancier and with LCDs etc.), at my local passport office.
[Blocked Image: http://www.durhamlabour.org.uk/steinberg/passportoff.jpg]
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Cheers for this.

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Yeah, it was annoying as you swim too slow, but man, running up the big guy's sword more than made up for it.
Also, KFS, those issues sound like it could be your PS2; either that or I was REALLY lucky - I experienced no graphical glitches or gameplay malfunctions from start to completion.
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Lots of windmills will be welcome.
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Quote from ginger_lord
How dare you drink Newcastle Brown from a can you heathen!
Tell me about it, bottles for life!
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Quote from ginger_lord
when I aim my sites dead on some unsuspecting German he should get shot, not miss.
I agree with that, and the annoyance of fences being solid cover instead of partial (although on the flipside that probably saved my life many a time).
But I still thoroughly enjoyed Road to Hill 30. I'm sure the ability of next-generation specs will allow Gearbox to expand the freedom offered to the player; my main gripe with it.
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Really nice. The variety is finally there, thanks to some neat displacement work and wide use of the brick architecture.
How near is it to completion?
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Quote from ginger_lord
Heres to many hours of throwing ourselves down the hole in the middle looking at the ragdolls.
It's all I played UT2003 for.